diff options
author | Andrzej Hunt <andrzej.hunt@collabora.com> | 2014-07-07 10:10:17 +0200 |
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committer | Andrzej Hunt <andrzej.hunt@collabora.com> | 2014-07-07 10:38:22 +0200 |
commit | 80f3211a7aeff221718703c445be4c753e0a1067 (patch) | |
tree | 6ed9509c1fe8d84bebbb435f7f10d33989d21a4c /vcl/headless | |
parent | 163b5fd59fe1e9b8c8a1bcac9dab069c0bcd27e9 (diff) |
svp clipping: Rectangle dimensions don't map directly to B2IBox.
Previously the clip region would end up being 1 pixel smaller in both
directions than the requested area -- B2IBox considers the bottom-right
point to NOT be included in its area, whereas Rectangle considers the
bottom-right point to be the last point WITHIN its area.
(This is equivalent to the Rectangle's getWidth/GetWidth differentiation.)
This is noticeable e.g. with tiled rendering, where images spanning
a tile boundary are clipped to paint only the region within a given
tile -- however previously they would be clipped by an additional pixel
in each direciton, resulting in an empty border along the bottom-right
edge.
Change-Id: I0ef3098959defc5c82719155c130aa904c04b6b1
Diffstat (limited to 'vcl/headless')
-rw-r--r-- | vcl/headless/svpgdi.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/headless/svpgdi.cxx b/vcl/headless/svpgdi.cxx index de7d3ad3315e..35c582d8f873 100644 --- a/vcl/headless/svpgdi.cxx +++ b/vcl/headless/svpgdi.cxx @@ -301,7 +301,7 @@ bool SvpSalGraphics::setClipRegion( const Region& i_rClip ) const Rectangle& aBoundRect = aRectangles[0]; m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice, - basegfx::B2IBox(aBoundRect.Left(),aBoundRect.Top(),aBoundRect.Right(),aBoundRect.Bottom()) ); + basegfx::B2IBox(aBoundRect.Left(),aBoundRect.Top(),aBoundRect.Right() + 1,aBoundRect.Bottom() + 1) ); m_bClipSetup = true; } |