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authorCaolán McNamara <caolanm@redhat.com>2015-11-13 15:54:00 +0000
committerCaolán McNamara <caolanm@redhat.com>2015-11-23 14:25:58 +0000
commitb0f5416d7ee7c988d316df7ffa0318fa6514e4de (patch)
treec196c9966ee53499559806050bb2f01195d91c23 /vcl/inc/headless/svpinst.hxx
parente34f290eec4f3c8d42724f1602029f5680aecde6 (diff)
Do all svp text rendering with cairo
enabling us to delete a whole pile of foo For android we patch cairo, which is internal in that case, to swap the rgb components so that cairo then matches the OpenGL GL_RGBA format so we can use it there where we don't have GL_BGRA support. Change-Id: I25e34889c7b7263438b143dd2a2ad882fb0f190a
Diffstat (limited to 'vcl/inc/headless/svpinst.hxx')
-rw-r--r--vcl/inc/headless/svpinst.hxx10
1 files changed, 0 insertions, 10 deletions
diff --git a/vcl/inc/headless/svpinst.hxx b/vcl/inc/headless/svpinst.hxx
index 5f9d9806e4b6..5d926f5ba469 100644
--- a/vcl/inc/headless/svpinst.hxx
+++ b/vcl/inc/headless/svpinst.hxx
@@ -30,7 +30,6 @@
#include <basebmp/scanlineformats.hxx>
#include <list>
-#include <map>
#include <time.h>
@@ -88,9 +87,6 @@ class VCL_DLLPUBLIC SvpSalInstance : public SalGenericInstance
void DoReleaseYield( int nTimeoutMS );
- typedef std::map< sal_uInt16, ::basebmp::Format > BitCountFormatMap;
- BitCountFormatMap m_aBitCountFormatMap;
-
public:
static SvpSalInstance* s_pDefaultInstance;
@@ -171,12 +167,6 @@ public:
virtual GenPspGraphics *CreatePrintGraphics() override;
- // We want to be able to select colourspace, i.e. ARGB vs RGBA vs BGRA etc.
- // -- as the rest of vcl always uses bit depths, it is perhaps simplest
- // to let us simply change the mapping of bitcount to format (which was
- // previously unchangeable).
- void setBitCountFormatMapping( sal_uInt16 nBitCount, ::basebmp::Format aFormat );
-
::basebmp::Format getFormatForBitCount( sal_uInt16 );
};