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authorTor Lillqvist <tml@collabora.com>2014-04-22 14:37:13 +0300
committerTor Lillqvist <tml@collabora.com>2014-04-22 14:43:55 +0300
commit848ff96d0b3ecca7d9d3c00924aa88bfa5d7d5d5 (patch)
tree2b8d5e950ba67d6789f0fce42c99d17f6e14cc8b /vcl/inc/ios/iosinst.hxx
parentaba9d4ba8bed2ea1ee4cf1da0984da62521bdeed (diff)
With tiled rendering for iOS there is no need for a "frame buffer"
The resulting dropping of the basebmp code reduces app size by 0.7 MB. Change-Id: Id263873ed5c4bb2435d929a1319fedeedb6daa14
Diffstat (limited to 'vcl/inc/ios/iosinst.hxx')
-rw-r--r--vcl/inc/ios/iosinst.hxx15
1 files changed, 0 insertions, 15 deletions
diff --git a/vcl/inc/ios/iosinst.hxx b/vcl/inc/ios/iosinst.hxx
index a91b6fc98b4f..e165f139f72c 100644
--- a/vcl/inc/ios/iosinst.hxx
+++ b/vcl/inc/ios/iosinst.hxx
@@ -20,8 +20,6 @@
#ifndef INCLUDED_VCL_INC_IOS_IOSINST_HXX
#define INCLUDED_VCL_INC_IOS_IOSINST_HXX
-#include <pthread.h>
-
#include <premac.h>
#include <CoreGraphics/CoreGraphics.h>
#include <postmac.h>
@@ -47,17 +45,7 @@ public:
SalFrame *getFocusFrame() const;
- void damaged( IosSalFrame *frame,
- const basegfx::B2IBox& rDamageRect);
-
// Functions scheduled to be run as "user events" in the LO thread
- typedef struct {
- bool done;
- CGContextRef context;
- CGRect rect;
- } RenderWindowsArg;
- DECL_LINK( RenderWindows, RenderWindowsArg* );
-
DECL_LINK( DisplayConfigurationChanged, void* );
typedef struct {
@@ -71,9 +59,6 @@ public:
int x, y;
} SelectionEndMoveArg;
DECL_LINK( SelectionEndMove, SelectionEndMoveArg* );
-
- pthread_mutex_t m_aRenderMutex;
- pthread_cond_t m_aRenderCond;
};
#endif // INCLUDED_VCL_INC_IOS_IOSINST_HXX