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authorNoel Grandin <noel@peralex.com>2015-01-20 12:38:10 +0200
committerNoel Grandin <noel@peralex.com>2015-01-26 08:42:28 +0200
commitb44cbb26efe1d0b0950b1e1613e131b506dc3876 (patch)
tree9b4d5d99e5dad0971079b997a02a6d96536709ca /vcl/inc/openglgdiimpl.hxx
parent26ad60aec69310fecd918f1c2e09056aa4782320 (diff)
new loplugin: change virtual methods to non-virtual
Where we can prove that the virtual method is never overriden. In the case of pure-virtual methods, we remove the method entirely. Sometimes this leads to entire methods and fields being eliminated. Change-Id: I138ef81c95f115dbd8c023a83cfc7e9d5d6d14ae
Diffstat (limited to 'vcl/inc/openglgdiimpl.hxx')
-rw-r--r--vcl/inc/openglgdiimpl.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx
index 7bb4532a3205..5ae6ab8668b3 100644
--- a/vcl/inc/openglgdiimpl.hxx
+++ b/vcl/inc/openglgdiimpl.hxx
@@ -118,17 +118,17 @@ public:
bool IsOffscreen() const { return mpProvider ? mpProvider->IsOffScreen() : true; }
// operations to do before painting
- virtual void PreDraw();
+ void PreDraw();
// operations to do after painting
- virtual void PostDraw();
+ void PostDraw();
protected:
bool AcquireContext();
bool ReleaseContext();
// retrieve the default context for offscreen rendering
- virtual OpenGLContext* GetDefaultContext();
+ OpenGLContext* GetDefaultContext();
// create a new context for window rendering
virtual OpenGLContext* CreateWinContext() = 0;
@@ -146,7 +146,7 @@ public:
virtual void freeResources() SAL_OVERRIDE;
- virtual const vcl::Region& getClipRegion() const;
+ const vcl::Region& getClipRegion() const;
virtual bool setClipRegion( const vcl::Region& ) SAL_OVERRIDE;
//