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authorMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-10-29 22:30:55 +0100
committerMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-11-10 07:58:51 +0100
commit8bb1fb8cd100ae33eb7bdf1f483c88bf098999af (patch)
treee36b5218ed2305d573f72f2fed1247163baacaa2 /vcl/inc/openglgdiimpl.hxx
parent80533fb4e03ef8c01125571a7dcc8da55aebf67d (diff)
extract shaders from source code
Conflicts: vcl/opengl/gdiimpl.cxx Change-Id: Ifbb55e58e0854cc491703b8ca8d8e582741a9bd9
Diffstat (limited to 'vcl/inc/openglgdiimpl.hxx')
-rw-r--r--vcl/inc/openglgdiimpl.hxx2
1 files changed, 0 insertions, 2 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx
index d3ee9ef3e8fe..d6f35fd38fd7 100644
--- a/vcl/inc/openglgdiimpl.hxx
+++ b/vcl/inc/openglgdiimpl.hxx
@@ -50,8 +50,6 @@ private:
GLuint mnMaskUniform;
GLuint mnMaskColorUniform;
- GLuint CompileShader( GLenum nType, const char *aSrc );
- GLuint CreateProgram( const char *aVertShaderSrc, const char *aFragShaderSrc );
bool CreateSolidProgram( void );
bool CreateTextureProgram( void );
bool CreateMaskedTextureProgram( void );