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authorChris Sherlock <chris.sherlock79@gmail.com>2021-09-03 02:19:33 +1000
committerTomaž Vajngerl <quikee@gmail.com>2021-09-28 08:20:32 +0200
commit4dd6af856d574ad66ebb4b822a36ba70af9945e2 (patch)
treec67ddea9c5551e069cb75fe0901cdcfa3f00b054 /vcl/inc/pdf/pdfwriter_impl.hxx
parent1734e97222324c137ecd084ad2464abdff2698d1 (diff)
vcl: rename OutDevState to Stack
I have moved the header file to include/vcl/rendercontext as this will eventually be part of the RenderContext split from OutputDevice. State and associated enums have also been moved to the vcl namespace. I have also moved ComplexTextLayoutFlags into the vcl::text namespace. Change-Id: I0abbf560e75b45a272854b267e948c240cd69091 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/121524 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'vcl/inc/pdf/pdfwriter_impl.hxx')
-rw-r--r--vcl/inc/pdf/pdfwriter_impl.hxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/vcl/inc/pdf/pdfwriter_impl.hxx b/vcl/inc/pdf/pdfwriter_impl.hxx
index 3cef119c78c3..21c2b799654b 100644
--- a/vcl/inc/pdf/pdfwriter_impl.hxx
+++ b/vcl/inc/pdf/pdfwriter_impl.hxx
@@ -603,7 +603,7 @@ struct GraphicsState
Color m_aOverlineColor;
basegfx::B2DPolyPolygon m_aClipRegion;
bool m_bClipRegion;
- ComplexTextLayoutFlags m_nLayoutMode;
+ vcl::text::ComplexTextLayoutFlags m_nLayoutMode;
LanguageType m_aDigitLanguage;
PushFlags m_nFlags;
GraphicsStateUpdateFlags m_nUpdateFlags;
@@ -614,7 +614,7 @@ struct GraphicsState
m_aTextLineColor( COL_TRANSPARENT ),
m_aOverlineColor( COL_TRANSPARENT ),
m_bClipRegion( false ),
- m_nLayoutMode( ComplexTextLayoutFlags::Default ),
+ m_nLayoutMode( vcl::text::ComplexTextLayoutFlags::Default ),
m_aDigitLanguage( 0 ),
m_nFlags( PushFlags::ALL ),
m_nUpdateFlags( GraphicsStateUpdateFlags::All )
@@ -1156,7 +1156,7 @@ public:
void intersectClipRegion( const basegfx::B2DPolyPolygon& rRegion );
- void setLayoutMode( ComplexTextLayoutFlags nLayoutMode )
+ void setLayoutMode( vcl::text::ComplexTextLayoutFlags nLayoutMode )
{
m_aGraphicsStack.front().m_nLayoutMode = nLayoutMode;
m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsStateUpdateFlags::LayoutMode;