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authorJan-Marek Glogowski <glogow@fbihome.de>2021-09-04 12:25:09 +0200
committerJan-Marek Glogowski <glogow@fbihome.de>2021-09-04 15:34:16 +0200
commit50238bddf0e95169007cb90479cca86849a19007 (patch)
tree9d48582fb1d2ffbb98d9bc290462d8ccc11a78e4 /vcl/inc/salinst.hxx
parent55c676623310ab8a44e426186f4339f6efd118dd (diff)
tdf#144289 invert / disable default OpenGL support
... and as a result drop setting a default in SalSvpInstance. This is also more consistent: now you must explicitly implement CreateOpenGLContext() and set "m_bSupportsOpenGL = true". Change-Id: I591580bf134907213b8308e0843c278d2f470ed3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/121632 Tested-by: Jenkins Reviewed-by: Jan-Marek Glogowski <glogow@fbihome.de>
Diffstat (limited to 'vcl/inc/salinst.hxx')
-rw-r--r--vcl/inc/salinst.hxx3
1 files changed, 2 insertions, 1 deletions
diff --git a/vcl/inc/salinst.hxx b/vcl/inc/salinst.hxx
index 1c61dc029cc6..9694d30f4939 100644
--- a/vcl/inc/salinst.hxx
+++ b/vcl/inc/salinst.hxx
@@ -80,7 +80,7 @@ private:
protected:
bool m_bSupportsBitmap32 = false;
- bool m_bSupportsOpenGL = true;
+ bool m_bSupportsOpenGL = false;
public:
SalInstance(std::unique_ptr<comphelper::SolarMutex> pMutex);
@@ -158,6 +158,7 @@ public:
// may return NULL to disable session management, only used by X11 backend
virtual std::unique_ptr<SalSession> CreateSalSession();
+ // also needs to set m_bSupportsOpenGL = true in your SalInstance implementation!
virtual OpenGLContext* CreateOpenGLContext();
virtual weld::Builder* CreateBuilder(weld::Widget* pParent, const OUString& rUIRoot, const OUString& rUIFile);