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authorLuboš Luňák <l.lunak@collabora.com>2020-06-30 10:19:34 +0200
committerLuboš Luňák <l.lunak@collabora.com>2020-07-01 07:36:39 +0200
commitd1fcc9053f98cc4afb52498b40a836884bb5ec6f (patch)
tree1bc3fed7ffc3972ad051f1a46f759825eeb82690 /vcl/inc/skia/gdiimpl.hxx
parent8663d81828541072999b26451f7d6e6bfcb5f951 (diff)
optimize Bitmap::Erase() for Skia by delaying the erase (tdf#134363)
Tdf#134363 causes OutputDevice::DrawTransformBitmapExDirect() to create a huge 1bpp bitmap as mask, and Skia code then tries to convert all the bits to a format Skia would understand. Which is wasteful, as SkShader with the color given will do the same task much more efficiently. Change-Id: If0bba16f56fed9c3720be801b25a1e703054ed8d Reviewed-on: https://gerrit.libreoffice.org/c/core/+/97488 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'vcl/inc/skia/gdiimpl.hxx')
-rw-r--r--vcl/inc/skia/gdiimpl.hxx6
1 files changed, 5 insertions, 1 deletions
diff --git a/vcl/inc/skia/gdiimpl.hxx b/vcl/inc/skia/gdiimpl.hxx
index 73fbee394072..c98038807287 100644
--- a/vcl/inc/skia/gdiimpl.hxx
+++ b/vcl/inc/skia/gdiimpl.hxx
@@ -200,10 +200,14 @@ public:
#endif
// Default blend mode for SkPaint is SkBlendMode::kSrcOver
+ void drawBitmap(const SalTwoRect& rPosAry, const SkiaSalBitmap& bitmap,
+ SkBlendMode blendMode = SkBlendMode::kSrcOver);
+
void drawImage(const SalTwoRect& rPosAry, const sk_sp<SkImage>& aImage,
SkBlendMode eBlendMode = SkBlendMode::kSrcOver);
- void drawShader(const SalTwoRect& rPosAry, const sk_sp<SkShader>& shader);
+ void drawShader(const SalTwoRect& rPosAry, const sk_sp<SkShader>& shader,
+ SkBlendMode blendMode = SkBlendMode::kSrcOver);
enum class GlyphOrientation
{