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authorPhilipp Lohmann [pl] <Philipp.Lohmann@Oracle.COM>2011-02-14 18:20:23 +0100
committerPhilipp Lohmann [pl] <Philipp.Lohmann@Oracle.COM>2011-02-14 18:20:23 +0100
commitdb45e5f229c444e481e354863da1d07348ba9d67 (patch)
treeada7b20bd8efcfd76f8e169754ddf5bdb774252e /vcl/inc/unx/gtk/gtkframe.hxx
parenta9aa5e1feff13541cdf725f83c408d5c5d795591 (diff)
parentce5f1dd187c3a7d8113c7653fa887b98fd50aaf6 (diff)
rebase to DEV300_m100
Diffstat (limited to 'vcl/inc/unx/gtk/gtkframe.hxx')
-rw-r--r--vcl/inc/unx/gtk/gtkframe.hxx48
1 files changed, 24 insertions, 24 deletions
diff --git a/vcl/inc/unx/gtk/gtkframe.hxx b/vcl/inc/unx/gtk/gtkframe.hxx
index d6b945068bad..d03537361056 100644
--- a/vcl/inc/unx/gtk/gtkframe.hxx
+++ b/vcl/inc/unx/gtk/gtkframe.hxx
@@ -134,7 +134,7 @@ class GtkSalFrame : public SalFrame
bool m_bFocused;
bool m_bPreeditJustChanged;
SalExtTextInputEvent m_aInputEvent;
- std::vector< USHORT > m_aInputFlags;
+ std::vector< sal_uInt16 > m_aInputFlags;
IMHandler( GtkSalFrame* );
~IMHandler();
@@ -143,7 +143,7 @@ class GtkSalFrame : public SalFrame
void deleteIMContext();
void updateIMSpotLocation();
void setInputContext( SalInputContext* pContext );
- void endExtTextInput( USHORT nFlags );
+ void endExtTextInput( sal_uInt16 nFlags );
bool handleKeyEvent( GdkEventKey* pEvent );
void focusChanged( bool bFocusIn );
@@ -167,7 +167,7 @@ class GtkSalFrame : public SalFrame
GdkWindow* m_pForeignTopLevel;
GdkNativeWindow m_aForeignTopLevelWindow;
Pixmap m_hBackgroundPixmap;
- ULONG m_nStyle;
+ sal_uLong m_nStyle;
SalExtStyle m_nExtStyle;
GtkFixed* m_pFixedContainer;
GtkSalFrame* m_pParent;
@@ -175,7 +175,7 @@ class GtkSalFrame : public SalFrame
GdkWindowState m_nState;
SystemEnvData m_aSystemData;
GraphicsHolder m_aGraphics[ nMaxGraphics ];
- USHORT m_nKeyModifiers;
+ sal_uInt16 m_nKeyModifiers;
GdkCursor *m_pCurrentCursor;
GdkVisibilityState m_nVisibility;
PointerStyle m_ePointerStyle;
@@ -199,7 +199,7 @@ class GtkSalFrame : public SalFrame
GdkRegion* m_pRegion;
- void Init( SalFrame* pParent, ULONG nStyle );
+ void Init( SalFrame* pParent, sal_uLong nStyle );
void Init( SystemParentData* pSysData );
void InitCommon();
@@ -251,7 +251,7 @@ class GtkSalFrame : public SalFrame
bool isChild( bool bPlug = true, bool bSysChild = true )
{
- ULONG nMask = 0;
+ sal_uLong nMask = 0;
if( bPlug )
nMask |= SAL_FRAME_STYLE_PLUG;
if( bSysChild )
@@ -270,14 +270,14 @@ class GtkSalFrame : public SalFrame
DECL_LINK( ImplDelayedFullScreenHdl, void* );
public:
- GtkSalFrame( SalFrame* pParent, ULONG nStyle );
+ GtkSalFrame( SalFrame* pParent, sal_uLong nStyle );
GtkSalFrame( SystemParentData* pSysData );
// dispatches an event, returns true if dispatched
// and false else; if true was returned the event should
// be swallowed
bool Dispatch( const XEvent* pEvent );
- void grabPointer( BOOL bGrab, BOOL bOwnerEvents = FALSE );
+ void grabPointer( sal_Bool bGrab, sal_Bool bOwnerEvents = sal_False );
GtkSalDisplay* getDisplay();
GdkDisplay* getGdkDisplay();
@@ -304,41 +304,41 @@ public:
// Event must be destroyed, when Frame is destroyed
// When Event is called, SalInstance::Yield() must be returned
- virtual BOOL PostEvent( void* pData );
+ virtual sal_Bool PostEvent( void* pData );
virtual void SetTitle( const XubString& rTitle );
- virtual void SetIcon( USHORT nIcon );
+ virtual void SetIcon( sal_uInt16 nIcon );
virtual void SetMenu( SalMenu *pSalMenu );
virtual void DrawMenuBar();
virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
// Before the window is visible, a resize event
// must be sent with the correct size
- virtual void Show( BOOL bVisible, BOOL bNoActivate = FALSE );
- virtual void Enable( BOOL bEnable );
+ virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
+ virtual void Enable( sal_Bool bEnable );
// Set ClientSize and Center the Window to the desktop
// and send/post a resize message
virtual void SetMinClientSize( long nWidth, long nHeight );
virtual void SetMaxClientSize( long nWidth, long nHeight );
- virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags );
+ virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
virtual void GetClientSize( long& rWidth, long& rHeight );
virtual void GetWorkArea( Rectangle& rRect );
virtual SalFrame* GetParent() const;
virtual void SetWindowState( const SalFrameState* pState );
- virtual BOOL GetWindowState( SalFrameState* pState );
- virtual void ShowFullScreen( BOOL bFullScreen, sal_Int32 nDisplay );
+ virtual sal_Bool GetWindowState( SalFrameState* pState );
+ virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
// Enable/Disable ScreenSaver, SystemAgents, ...
- virtual void StartPresentation( BOOL bStart );
+ virtual void StartPresentation( sal_Bool bStart );
// Show Window over all other Windows
- virtual void SetAlwaysOnTop( BOOL bOnTop );
+ virtual void SetAlwaysOnTop( sal_Bool bOnTop );
// Window to top and grab focus
- virtual void ToTop( USHORT nFlags );
+ virtual void ToTop( sal_uInt16 nFlags );
// this function can call with the same
// pointer style
virtual void SetPointer( PointerStyle ePointerStyle );
- virtual void CaptureMouse( BOOL bMouse );
+ virtual void CaptureMouse( sal_Bool bMouse );
virtual void SetPointerPos( long nX, long nY );
// flush output buffer
@@ -348,11 +348,11 @@ public:
virtual void Sync();
virtual void SetInputContext( SalInputContext* pContext );
- virtual void EndExtTextInput( USHORT nFlags );
+ virtual void EndExtTextInput( sal_uInt16 nFlags );
- virtual String GetKeyName( USHORT nKeyCode );
- virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode );
- virtual BOOL MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
+ virtual String GetKeyName( sal_uInt16 nKeyCode );
+ virtual String GetSymbolKeyName( const XubString& rFontName, sal_uInt16 nKeyCode );
+ virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
// returns the input language used for the last key stroke
// may be LANGUAGE_DONTKNOW if not supported by the OS
@@ -386,7 +386,7 @@ public:
// set clip region to none (-> rectangular windows, normal state)
virtual void ResetClipRegion();
// start setting the clipregion consisting of nRects rectangles
- virtual void BeginSetClipRegion( ULONG nRects );
+ virtual void BeginSetClipRegion( sal_uLong nRects );
// add a rectangle to the clip region
virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
// done setting up the clipregion