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author | Michael Weghorn <m.weghorn@posteo.de> | 2023-07-25 13:08:14 +0200 |
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committer | Michael Weghorn <m.weghorn@posteo.de> | 2023-07-25 14:48:38 +0200 |
commit | 609ed2944b030a692c942428afa8bf7c3ac93672 (patch) | |
tree | beb94400dc28f4293ccdc809498112c75b6fd221 /vcl/inc/win/salframe.h | |
parent | f3a4b6e1d71ed40d84ef65c6626fb7eb77a13545 (diff) |
tdf#155414 win a11y: Honor system setting to disable animations
Use `SPI_GETCLIENTAREAANIMATION`, the "client area animation
parameter [that] indicates whether the user wants to disable
animations in UI elements" [1] to determine whether
animations should be disabled.
The parameter can be set in Windows, as documented in MDN docs
for the "prefers-reduced-motion" CSS media feature [2]:
> * In Windows 10: Settings > Ease of Access > Display > Show animations in Windows.
> * In Windows 11: Settings > Accessibility > Visual Effects > Animation Effects
On top of
commit 9d68c794d67259a38de1465090f6f1e7fb588d62
Author: Patrick Luby <plubius@neooffice.org>
Date: Fri Jul 21 19:55:02 2023 -0400
tdf#155414 include system "reduce animation" preferences
, this implements the Windows equivalent of what that change does for macOS.
[1] https://learn.microsoft.com/en-us/windows/win32/winauto/client-area-animation
[2] https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-reduced-motion
Change-Id: I1485cd7dc97b7d93abdeab78ec330874f2a5cb98
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/154889
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
Diffstat (limited to 'vcl/inc/win/salframe.h')
-rw-r--r-- | vcl/inc/win/salframe.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/vcl/inc/win/salframe.h b/vcl/inc/win/salframe.h index 676c70c1eca0..564872e65d2c 100644 --- a/vcl/inc/win/salframe.h +++ b/vcl/inc/win/salframe.h @@ -141,6 +141,7 @@ public: virtual void EndSetClipRegion() override; virtual void UpdateDarkMode() override; virtual bool GetUseDarkMode() const override; + virtual bool GetUseReducedAnimation() const override; constexpr vcl::WindowState state() const { return m_eState; } void UpdateFrameState(); |