diff options
author | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-08-11 17:39:58 +0200 |
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committer | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-08-11 19:07:40 +0200 |
commit | 7305941b150097123eab664f9ec9e5f3909a5c52 (patch) | |
tree | 7d06bd766e044c9856e94237d9646af75113de02 /vcl/inc/window.h | |
parent | 94fb1a389c3be0fd5570421baa596aeb79dc5528 (diff) |
tdf#93364 vcl rendercontext: fix area that is painted in PaintBuffer()
Usually the topmost window of a paint hierarchy has a paint rectangle
that covers the paint rectangle of all its children, but this is not
necessarly true in every case. One example is the cursor travelling
described in the bug report, where the topmost DockingAreaWindow only
paints a few buttons on the toolbar, and then even if children are
painted correctly to the frame-level persistent buffer, only the
DockingAreaWindow part of the buffer is copied to the screen.
Fix this by building an union rectangle that covers all areas in a
buffered paint run, and then paint that rectangle from the buffer, not
just the paint rectangle of the topmost parent.
Change-Id: Ib0b30413d83c4b3fdec27fa7ddad16c21fd094b6
Diffstat (limited to 'vcl/inc/window.h')
-rw-r--r-- | vcl/inc/window.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/vcl/inc/window.h b/vcl/inc/window.h index 07bc09d78679..8b5cf9cc7f39 100644 --- a/vcl/inc/window.h +++ b/vcl/inc/window.h @@ -181,6 +181,7 @@ struct ImplFrameData bool mbInternalDragGestureRecognizer; VclPtr<VirtualDevice> mpBuffer; ///< Buffer for the double-buffering bool mbInBufferedPaint; ///< PaintHelper is in the process of painting into this buffer. + Rectangle maBufferedRect; ///< Rectangle in the buffer that has to be painted to the screen. }; struct ImplAccessibleInfos |