diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2015-06-29 16:56:44 +0200 |
---|---|---|
committer | Andras Timar <andras.timar@collabora.com> | 2015-06-30 15:57:12 +0000 |
commit | 1a8915ef8302b13b781977209ae1fa41f5f659dc (patch) | |
tree | e9215b569101c82e3e94dee17f38b5a1a9f5b3f9 /vcl/inc | |
parent | f82e6424075cbc5f4a3766f5f6e28314c249f3f0 (diff) |
Fix typos
Change-Id: I1c5e4970d4e90bdea68a901294594104de5e189e
Reviewed-on: https://gerrit.libreoffice.org/16582
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Andras Timar <andras.timar@collabora.com>
Diffstat (limited to 'vcl/inc')
-rw-r--r-- | vcl/inc/quartz/common.h | 2 | ||||
-rw-r--r-- | vcl/inc/window.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/vcl/inc/quartz/common.h b/vcl/inc/quartz/common.h index 8e3f28669628..c596ef22addc 100644 --- a/vcl/inc/quartz/common.h +++ b/vcl/inc/quartz/common.h @@ -35,7 +35,7 @@ // CoreFoundation designers, in their wisdom, decided that CFRelease of NULL // cause a Crash, yet few API can return NULL when asking for the creation -// of an object, which force us to peper the code with egly if construct everywhere +// of an object, which force us to peper the code with ugly if construct everywhere // and open the door to very nasty crash on rare occasion // this macro hide the mess #define SafeCFRelease(a) do { if(a) { CFRelease(a); (a)=NULL; } } while(false) diff --git a/vcl/inc/window.h b/vcl/inc/window.h index dfa9a5ff90b7..0748760acbdc 100644 --- a/vcl/inc/window.h +++ b/vcl/inc/window.h @@ -133,7 +133,7 @@ struct ImplFrameData InputContext maOldInputContext; //< last set Input Context VclPtr<vcl::Window> mpNextFrame; //< next frame window VclPtr<vcl::Window> mpFirstOverlap; //< first overlap vcl::Window - VclPtr<vcl::Window> mpFocusWin; //< focus window (is also set, when frame doesn't have the focous) + VclPtr<vcl::Window> mpFocusWin; //< focus window (is also set, when frame doesn't have the focus) VclPtr<vcl::Window> mpMouseMoveWin; //< last window, where MouseMove() called VclPtr<vcl::Window> mpMouseDownWin; //< last window, where MouseButtonDown() called VclPtr<vcl::Window> mpFirstBackWin; //< first overlap-window with saved background |