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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-08-19 11:51:15 +0900
committerTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-08-24 19:08:10 +0900
commitb26ba85d04e81f48622dfdbb71d9d80b54dacc40 (patch)
treea349a4e646dbe809fdfbf468b94188052b1bcedc /vcl/opengl/FixedTextureAtlas.cxx
parent652e3d2dbdd2d6f43953da3ae37cfc98d350328d (diff)
Fixed (fixed size) texture atlas for "caching" OpenGL texures
Change-Id: I7fe90c0a0033b4d9a341a4f0b8356d7f7133e93e
Diffstat (limited to 'vcl/opengl/FixedTextureAtlas.cxx')
-rw-r--r--vcl/opengl/FixedTextureAtlas.cxx71
1 files changed, 71 insertions, 0 deletions
diff --git a/vcl/opengl/FixedTextureAtlas.cxx b/vcl/opengl/FixedTextureAtlas.cxx
new file mode 100644
index 000000000000..c8ca50846b9d
--- /dev/null
+++ b/vcl/opengl/FixedTextureAtlas.cxx
@@ -0,0 +1,71 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ */
+
+#include <sal/config.h>
+#include <vcl/opengl/OpenGLContext.hxx>
+#include <vcl/opengl/OpenGLHelper.hxx>
+
+#include "opengl/framebuffer.hxx"
+#include "opengl/texture.hxx"
+
+#include "opengl/FixedTextureAtlas.hxx"
+
+FixedTextureAtlasManager::FixedTextureAtlasManager(int nWidthFactor, int nHeightFactor, int nSubTextureSize)
+ : mWidthFactor(nWidthFactor)
+ , mHeightFactor(nHeightFactor)
+ , mSubTextureSize(nSubTextureSize)
+{
+}
+
+void FixedTextureAtlasManager::CreateNewTexture()
+{
+ int nTextureWidth = mWidthFactor * mSubTextureSize;
+ int nTextureHeight = mHeightFactor * mSubTextureSize;
+ mpTextures.push_back(std::move(std::unique_ptr<ImplOpenGLTexture>(new ImplOpenGLTexture(nTextureWidth, nTextureHeight, true))));
+ mpTextures.back()->InitializeSlots(mWidthFactor * mHeightFactor);
+}
+
+OpenGLTexture FixedTextureAtlasManager::InsertBuffer(int nWidth, int nHeight, int nFormat, int nType, sal_uInt8* pData)
+{
+ ImplOpenGLTexture* pTexture = nullptr;
+
+ for (size_t i = 0; i < mpTextures.size(); i++)
+ {
+ if (mpTextures[i]->mnFreeSlots > 0)
+ {
+ pTexture = mpTextures[i].get();
+ }
+ }
+
+ if (!pTexture)
+ {
+ CreateNewTexture();
+ pTexture = mpTextures.back().get();
+ }
+
+ int nSlot = pTexture->FindFreeSlot();
+
+ // Calculate coordinates in texture
+ int nX = (nSlot % mWidthFactor) * mSubTextureSize;
+ int nY = (nSlot / mWidthFactor) * mSubTextureSize;
+
+ Rectangle aRectangle(Point(nX, nY), Size(nWidth, nHeight));
+
+ // If available, copy the image data to the texture
+ if (pData)
+ {
+ if (!pTexture->InsertBuffer(nX, nY, nWidth, nHeight, nFormat, nType, pData))
+ return OpenGLTexture();
+ }
+
+ return OpenGLTexture(pTexture, aRectangle, nSlot);
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */