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authorNoel Grandin <noel@peralex.com>2016-06-08 08:45:52 +0200
committerStephan Bergmann <sbergman@redhat.com>2016-06-08 07:32:49 +0000
commit4bdbfdd6426460c562746c67c29a3b5e2bef8563 (patch)
tree86cbeefa70cc8f7c2ebb2bb0a8f26ca5177c69e8 /vcl/opengl/combinedFragmentShader.glsl
parentc022a8fd6e153ee14f3d97f147af1abdd32f47e9 (diff)
fix release in ODynamicLoader
otherwise, if the refcount goes to zero, we delete the object, and the static pointer is now pointing to freed memory. Change-Id: I0cdd303590e4e70797bfddb8b403db4d831aab04 Reviewed-on: https://gerrit.libreoffice.org/26045 Reviewed-by: Stephan Bergmann <sbergman@redhat.com> Tested-by: Stephan Bergmann <sbergman@redhat.com>
Diffstat (limited to 'vcl/opengl/combinedFragmentShader.glsl')
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