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author | Jan-Marek Glogowski <glogow@fbihome.de> | 2015-12-11 21:48:59 +0100 |
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committer | Jan-Marek Glogowski <glogow@fbihome.de> | 2016-09-23 23:25:48 +0200 |
commit | 8dc174178fae4cc98bf7b95ce44bfafc40b5f39e (patch) | |
tree | 55185e8ab3955151029b7202a449cded63070b71 /vcl/opengl/combinedTextureFragmentShader.glsl | |
parent | f486329a03b8667bd958624937f02edc9af143d1 (diff) |
Clarify KDE4 and TDE config variables
The configure flag is already --enable-kde4, so rename most build
and configure variables, including the config headers, and the
build module to include the major number.
Also rename the TDE MOC stored as $MOC to $TDE_MOC to prevent
conflicts.
Change-Id: Ib947ae4b80349cc52eac7812cb93e8a42606b526
Diffstat (limited to 'vcl/opengl/combinedTextureFragmentShader.glsl')
0 files changed, 0 insertions, 0 deletions