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authorCaolán McNamara <caolanm@redhat.com>2018-03-19 15:32:08 +0000
committerCaolán McNamara <caolanm@redhat.com>2018-03-20 09:52:17 +0100
commit535c319c9e37bcdb70749326e09d1963d34df25a (patch)
treec2471f8acf0b428e54c5fb1a4b0b872e6ab4a3b0 /vcl/opengl/salbmp.cxx
parent0ee398cf33077ec366a572c76267a3f40bcf08fd (diff)
coverity#1430079 Overflowed return value
Change-Id: I623f9f317496f281af408d1418d3cc7f2bd2d412 Reviewed-on: https://gerrit.libreoffice.org/51569 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'vcl/opengl/salbmp.cxx')
-rw-r--r--vcl/opengl/salbmp.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx
index fab0f6d724d4..a83c2c820e0f 100644
--- a/vcl/opengl/salbmp.cxx
+++ b/vcl/opengl/salbmp.cxx
@@ -79,7 +79,7 @@ inline bool isValidBitCount( sal_uInt16 nBitCount )
return (nBitCount == 1) || (nBitCount == 4) || (nBitCount == 8) || (nBitCount == 16) || (nBitCount == 24) || (nBitCount == 32);
}
-sal_uInt16 lclBytesPerRow(sal_uInt16 nBits, int nWidth)
+sal_uInt32 lclBytesPerRow(sal_uInt16 nBits, int nWidth)
{
assert ((nBits == 1 || nBits == 4 || nBits == 8 || nBits == 16 || nBits == 24 || nBits == 32)
&& "vcl::OpenGLSalBitmap::AllocateUserData(), illegal bitcount!");
@@ -256,7 +256,7 @@ bool OpenGLSalBitmap::AllocateUserData()
{
try
{
- size_t nToAllocate = static_cast<sal_uInt32>(mnBytesPerRow) * mnHeight;
+ size_t nToAllocate = mnBytesPerRow * mnHeight;
#if OSL_DEBUG_LEVEL > 0
nToAllocate += sizeof(CANARY);
#endif
@@ -580,7 +580,7 @@ bool OpenGLSalBitmap::ReadTexture()
#if OSL_DEBUG_LEVEL > 0
// If we read over the end of pData we have a real hidden memory
// corruption problem !
- size_t nCanary = static_cast<sal_uInt32>(mnBytesPerRow) * mnHeight;
+ size_t nCanary = mnBytesPerRow * mnHeight;
assert(!memcmp(pData + nCanary, CANARY, sizeof (CANARY)));
#endif
return true;
@@ -592,7 +592,7 @@ bool OpenGLSalBitmap::ReadTexture()
sal_uInt8* pBuffer = aBuffer.data();
determineTextureFormat(24, nFormat, nType);
maTexture.Read(nFormat, nType, pBuffer);
- sal_uInt16 nSourceBytesPerRow = lclBytesPerRow(24, mnWidth);
+ sal_uInt32 nSourceBytesPerRow = lclBytesPerRow(24, mnWidth);
std::unique_ptr<ScanlineWriter> pWriter;
switch(mnBits)
@@ -757,7 +757,7 @@ BitmapBuffer* OpenGLSalBitmap::AcquireBuffer( BitmapAccessMode nMode )
mpUserBuffer.reset();
AllocateUserData();
- memcpy(mpUserBuffer.get(), aBuffer.get(), static_cast<sal_uInt32>(mnBytesPerRow) * mnHeight);
+ memcpy(mpUserBuffer.get(), aBuffer.get(), mnBytesPerRow * mnHeight);
}
BitmapBuffer* pBuffer = new BitmapBuffer;