summaryrefslogtreecommitdiff
path: root/vcl/opengl/salbmp.cxx
diff options
context:
space:
mode:
authorMiklos Vajna <vmiklos@collabora.com>2019-03-08 16:36:03 +0100
committerMiklos Vajna <vmiklos@collabora.com>2019-03-08 17:58:23 +0100
commitba0abd02df8d62342497018f516535a2f1597fb6 (patch)
tree99ab3afebff5bd3c8ced0fd60337f8ec1e610920 /vcl/opengl/salbmp.cxx
parente976dc17221d0dfcff745488c19545370ce92d75 (diff)
tdf#121120 vcl opengl: handle 8-bit palette bitmap as 24 bit RGB texture
This fixes the black rectangle instead of actual image content in the bugdoc. An alternative would be to handle this in the PNG import, but commit 66dbd4da3afcadb1393daf9be9cecff71b86509a (tdf#113918: Workaround: Load 1bpp indexed PNG as 8bpp indexed Bitmap, 2017-11-20) already tried something similar and failed, leading to the revert in commit 25cd843664919974f0d21ca7a0b02cc43e9eeabb (tdf#115297: alternative fix for displaying 1bit images, 2018-02-27). The test is especially useful with SAL_FORCEGL=1 SAL_USE_VCLPLUGIN=gen specified on Linux, so the GL codepath is triggered. Change-Id: Ia9d049d09dce2ac34826ee427f74616a96a35c88 Reviewed-on: https://gerrit.libreoffice.org/68925 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
Diffstat (limited to 'vcl/opengl/salbmp.cxx')
-rw-r--r--vcl/opengl/salbmp.cxx7
1 files changed, 0 insertions, 7 deletions
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx
index 8e2eed0479ec..dc7418799e34 100644
--- a/vcl/opengl/salbmp.cxx
+++ b/vcl/opengl/salbmp.cxx
@@ -496,13 +496,6 @@ GLuint OpenGLSalBitmap::CreateTexture()
determineTextureFormat(mnBits, nFormat, nType);
}
- else if( mnBits == 8 && maPalette.IsGreyPalette() )
- {
- // no conversion needed for grayscale
- pData = mpUserBuffer.get();
- nFormat = GL_LUMINANCE;
- nType = GL_UNSIGNED_BYTE;
- }
else
{
VCL_GL_INFO( "::CreateTexture - convert from " << mnBits << " to 24 bits" );