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authorLuboš Luňák <l.lunak@collabora.com>2019-09-24 02:18:38 +0200
committerLuboš Luňák <l.lunak@collabora.com>2019-11-27 09:55:06 +0100
commit55c0d61125f7da9b4c666d7008d4c81bceb9d439 (patch)
treecfafa17b6d4e0e315c2721472999e7c75f24910a /vcl/opengl/salbmp.cxx
parent1a94be64dfe4c1877c24b5d22152a0cad7db40b6 (diff)
Skia alpha handling improvements
CppunitTest_vcl_bitmap_render_test now passes. Change-Id: I88863c63de84f28b5dfeeaf73d3879bc7cbba1b2
Diffstat (limited to 'vcl/opengl/salbmp.cxx')
-rw-r--r--vcl/opengl/salbmp.cxx5
1 files changed, 3 insertions, 2 deletions
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx
index f3147cdcc101..3a033c4afef0 100644
--- a/vcl/opengl/salbmp.cxx
+++ b/vcl/opengl/salbmp.cxx
@@ -403,8 +403,9 @@ GLuint OpenGLSalBitmap::CreateTexture()
VCL_GL_INFO( "::CreateTexture - convert from " << mnBits << " to 24 bits" );
// convert to 24 bits RGB using palette
determineTextureFormat(24, nFormat, nType);
- pData = convertDataTo24Bpp( mpUserBuffer.get(), mnWidth, mnHeight,
- mnBits, mnBytesPerRow, maPalette, nFormat == GL_BGR ).release();
+ pData = convertDataBitCount( mpUserBuffer.get(), mnWidth, mnHeight,
+ mnBits, mnBytesPerRow, maPalette,
+ nFormat == GL_BGR ? BitConvert::BGR : BitConvert::RGB ).release();
bAllocated = true;
}
}