diff options
author | Stephan Bergmann <sbergman@redhat.com> | 2015-11-10 10:28:29 +0100 |
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committer | Stephan Bergmann <sbergman@redhat.com> | 2015-11-10 10:32:00 +0100 |
commit | d3b6cb7ec2da4afb5687c9d28b2be2f96e6aa7b1 (patch) | |
tree | e9d209d6d5f06cacd8e0df78c7f6b8ad45d74be5 /vcl/opengl/texture.cxx | |
parent | 45979047abbd9da7a29401f298e8ef9ab58ad337 (diff) |
loplugin:nullptr (automatic rewrite)
Change-Id: I05e89f9896170d4df3d1377549ea074f06b884a0
Diffstat (limited to 'vcl/opengl/texture.cxx')
-rw-r--r-- | vcl/opengl/texture.cxx | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/vcl/opengl/texture.cxx b/vcl/opengl/texture.cxx index c0373cc46a5a..909532682b7e 100644 --- a/vcl/opengl/texture.cxx +++ b/vcl/opengl/texture.cxx @@ -44,7 +44,7 @@ ImplOpenGLTexture::ImplOpenGLTexture( int nWidth, int nHeight, bool bAllocate ) glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); if( bAllocate ) - glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, nWidth, nHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, nWidth, nHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr ); glBindTexture( GL_TEXTURE_2D, 0 ); VCL_GL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " allocate" ); @@ -165,7 +165,7 @@ int ImplOpenGLTexture::FindFreeSlot() OpenGLTexture::OpenGLTexture() : maRect( 0, 0, 0, 0 ), - mpImpl(NULL), + mpImpl(nullptr), mnSlotNumber(-1) { } @@ -234,7 +234,7 @@ OpenGLTexture::~OpenGLTexture() bool OpenGLTexture::IsUnique() const { - return ( mpImpl == NULL || mpImpl->mnRefCount == 1 ); + return ( mpImpl == nullptr || mpImpl->mnRefCount == 1 ); } GLuint OpenGLTexture::Id() const @@ -258,7 +258,7 @@ void OpenGLTexture::GetCoord( GLfloat* pCoord, const SalTwoRect& rPosAry, bool b { VCL_GL_INFO( "vcl.opengl", "Getting coord " << Id() << " [" << maRect.Left() << "," << maRect.Top() << "] " << GetWidth() << "x" << GetHeight() ); - if( mpImpl == NULL ) + if( mpImpl == nullptr ) { pCoord[0] = pCoord[1] = pCoord[2] = pCoord[3] = 0.0f; pCoord[4] = pCoord[5] = pCoord[6] = pCoord[7] = 0.0f; @@ -355,7 +355,7 @@ void OpenGLTexture::SaveToFile(const OUString& rFileName) void OpenGLTexture::Read( GLenum nFormat, GLenum nType, sal_uInt8* pData ) { - if( mpImpl == NULL ) + if( mpImpl == nullptr ) { SAL_WARN( "vcl.opengl", "Can't read invalid texture" ); return; @@ -392,7 +392,7 @@ void OpenGLTexture::Read( GLenum nFormat, GLenum nType, sal_uInt8* pData ) OpenGLTexture::operator bool() const { - return ( mpImpl != NULL ); + return ( mpImpl != nullptr ); } OpenGLTexture& OpenGLTexture::operator=( const OpenGLTexture& rTexture ) |