diff options
author | Markus Mohrhard <markus.mohrhard@collabora.co.uk> | 2014-10-29 22:30:55 +0100 |
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committer | Markus Mohrhard <markus.mohrhard@collabora.co.uk> | 2014-11-10 07:58:51 +0100 |
commit | 8bb1fb8cd100ae33eb7bdf1f483c88bf098999af (patch) | |
tree | e36b5218ed2305d573f72f2fed1247163baacaa2 /vcl/opengl/textureFragmentShader.glsl | |
parent | 80533fb4e03ef8c01125571a7dcc8da55aebf67d (diff) |
extract shaders from source code
Conflicts:
vcl/opengl/gdiimpl.cxx
Change-Id: Ifbb55e58e0854cc491703b8ca8d8e582741a9bd9
Diffstat (limited to 'vcl/opengl/textureFragmentShader.glsl')
-rw-r--r-- | vcl/opengl/textureFragmentShader.glsl | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/vcl/opengl/textureFragmentShader.glsl b/vcl/opengl/textureFragmentShader.glsl new file mode 100644 index 000000000000..eb510d80eb09 --- /dev/null +++ b/vcl/opengl/textureFragmentShader.glsl @@ -0,0 +1,18 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +precision mediump float; +varying vec2 tex_coord; +uniform sampler2D sampler; + +void main() { + gl_FragColor = texture2D(sampler, tex_coord); +}; + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |