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authorCaolán McNamara <caolanm@redhat.com>2015-11-19 11:51:47 +0000
committerCaolán McNamara <caolanm@redhat.com>2015-11-23 14:25:59 +0000
commitb639fe60eab2a221e23dc9d509f9281857d656a3 (patch)
treedf756046e58d3b36891676b8c45449a3ff6a2223 /vcl/opengl/x11/salvd.cxx
parentc43a3a58677b467274ce6c21d7db1a6c0cc65cb4 (diff)
VirtualDevices either match another device depth, or are 1 bit
cairo can therefore always render to a svp virtual device with need for a fallback Change-Id: I5d03ae541820389e26f7448444444be009fb28a4
Diffstat (limited to 'vcl/opengl/x11/salvd.cxx')
-rw-r--r--vcl/opengl/x11/salvd.cxx4
1 files changed, 0 insertions, 4 deletions
diff --git a/vcl/opengl/x11/salvd.cxx b/vcl/opengl/x11/salvd.cxx
index 627661acf632..d6b8eaf4e286 100644
--- a/vcl/opengl/x11/salvd.cxx
+++ b/vcl/opengl/x11/salvd.cxx
@@ -44,16 +44,12 @@ X11OpenGLSalVirtualDevice::X11OpenGLSalVirtualDevice( SalGraphics* pGraphics,
{
assert(mpGraphics);
- // TODO Do we really need the requested bit count?
sal_uInt16 nBitCount;
switch (eFormat)
{
case DeviceFormat::BITMASK:
nBitCount = 1;
break;
- case DeviceFormat::GRAYSCALE:
- nBitCount = 8;
- break;
default:
nBitCount = pGraphics->GetBitCount();
break;