diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2020-04-30 12:23:28 +0200 |
---|---|---|
committer | Tomaž Vajngerl <quikee@gmail.com> | 2020-05-05 20:36:12 +0200 |
commit | 37f472c8d0e8a195c887e34cda796cdeae550ed6 (patch) | |
tree | 1c4fe7fd69fa508846100e06990ef3182589932a /vcl/opengl | |
parent | 2cdec016bc763f5fc9dede8835c8f45139e811ca (diff) |
fix line width in DrawPolyLine() with matrix (tdf#132498)
For backends that do the object-to-device coordinates transformation
directly, it's necessary to also convert the size of line width.
But simply multiplying it with the matrix can also rotate the line
width "vector", making it e.g. negative. So don't use just the X
coordinate, use vector length for the transformation, which is ok.
In fact it doesn't even make sense to treat width as a vector, because
a width simply is not a vector (and for this reason it's also not
actually used).
Change-Id: I1241c9cb29155df105170d568a879ebc32b11a5f
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93203
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Tested-by: Jenkins
Diffstat (limited to 'vcl/opengl')
-rw-r--r-- | vcl/opengl/RenderList.cxx | 6 | ||||
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 14 |
2 files changed, 10 insertions, 10 deletions
diff --git a/vcl/opengl/RenderList.cxx b/vcl/opengl/RenderList.cxx index 81817950d05a..4830f1040de9 100644 --- a/vcl/opengl/RenderList.cxx +++ b/vcl/opengl/RenderList.cxx @@ -372,7 +372,7 @@ void RenderList::addDrawTextureWithMaskColor(OpenGLTexture const & rTexture, Col } void RenderList::addDrawPolyLine(const basegfx::B2DPolygon& rPolygon, double fTransparency, - const basegfx::B2DVector& rLineWidth, basegfx::B2DLineJoin eLineJoin, + double fLineWidth, basegfx::B2DLineJoin eLineJoin, css::drawing::LineCap eLineCap, double fMiterMinimumAngle, Color nLineColor, bool bUseAA) { @@ -383,8 +383,8 @@ void RenderList::addDrawPolyLine(const basegfx::B2DPolygon& rPolygon, double fTr if (fTransparency == 1.0) return; - const bool bIsHairline = (rLineWidth.getX() == rLineWidth.getY()) && (rLineWidth.getX() <= 1.2); - const float fLineWidth = bIsHairline ? 1.0f : rLineWidth.getX(); + const bool bIsHairline = fLineWidth <= 1.2; + fLineWidth = bIsHairline ? 1.0f : fLineWidth; basegfx::B2DPolygon aPolygon(rPolygon); if (rPolygon.areControlPointsUsed()) diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 25cac157a56b..6c76154ea498 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -1560,7 +1560,7 @@ void OpenGLSalGraphicsImpl::drawPolyLine( sal_uInt32 nPoints, const SalPoint* pP basegfx::B2DHomMatrix(), aPoly, 0.0, - basegfx::B2DVector(1.0, 1.0), + 1.0, nullptr, // MM01 basegfx::B2DLineJoin::Miter, css::drawing::LineCap_BUTT, @@ -1638,7 +1638,7 @@ bool OpenGLSalGraphicsImpl::drawPolyLine( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolygon& rPolygon, double fTransparency, - const basegfx::B2DVector& rLineWidth, + double fLineWidth, const std::vector< double >* pStroke, // MM01 basegfx::B2DLineJoin eLineJoin, css::drawing::LineCap eLineCap, @@ -1680,10 +1680,10 @@ bool OpenGLSalGraphicsImpl::drawPolyLine( if(bPixelSnapHairline) { aPolyPolygonLine = basegfx::utils::snapPointsOfHorizontalOrVerticalEdges(aPolyPolygonLine); } // tdf#124848 get correct LineWidth in discrete coordinates, - // take hairline case into account - const basegfx::B2DVector aLineWidth(rLineWidth.equalZero() - ? basegfx::B2DVector(1.0, 1.0) - : rObjectToDevice * rLineWidth); + if(fLineWidth == 0) // hairline + fLineWidth = 1.0; + else // Adjust line width for object-to-device scale. + fLineWidth = (rObjectToDevice * basegfx::B2DVector(fLineWidth, 0)).getLength(); for(sal_uInt32 a(0); a < aPolyPolygonLine.count(); a++) { @@ -1695,7 +1695,7 @@ bool OpenGLSalGraphicsImpl::drawPolyLine( mpRenderList->addDrawPolyLine( aPolyLine, fTransparency, - aLineWidth, + fLineWidth, eLineJoin, eLineCap, fMiterMinimumAngle, |