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authorTor Lillqvist <tml@collabora.com>2016-06-02 15:21:39 +0300
committerTor Lillqvist <tml@collabora.com>2016-06-02 15:25:03 +0300
commit44e89fa6151434be24dca38c32b8cb952455f372 (patch)
tree7d26288f79ace0ee61d6c3870c02f812d6b2982a /vcl/opengl
parentadf7df9c021bd0291eb80d1f9e6596d5b9b090c8 (diff)
Accept also hex vendor id in hex in opengl_blacklist_windows.xml
(And not just names from the hardcoded list.) Surely we want it to be possible to add a blacklist entry for a hitherto unhandled vendor to the file at a user site without having to modify the parsing code and rebuilding LO. Change-Id: I01ca45cb91df06e1634a565b3e469fb85fe4e116
Diffstat (limited to 'vcl/opengl')
-rw-r--r--vcl/opengl/win/blocklist_parser.cxx8
1 files changed, 6 insertions, 2 deletions
diff --git a/vcl/opengl/win/blocklist_parser.cxx b/vcl/opengl/win/blocklist_parser.cxx
index 7c4a526f57ba..eb140a1c47d7 100644
--- a/vcl/opengl/win/blocklist_parser.cxx
+++ b/vcl/opengl/win/blocklist_parser.cxx
@@ -131,8 +131,12 @@ OUString getVendor(const OString& rString)
{
return "0x1414";
}
-
- throw InvalidFileException();
+ else
+ {
+ // Allow having simply the hex number as such there, too. After all, it's hex numbers that
+ // are output to opengl_device.log.
+ return OStringToOUString(rString, RTL_TEXTENCODING_UTF8);
+ }
}
uint64_t getVersion(const OString& rString)