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authorRegina Henschel <rb.henschel@t-online.de>2016-04-09 23:15:09 +0200
committerArmin Le Grand <Armin.Le.Grand@cib.de>2016-04-26 16:42:27 +0000
commit32cec4ca8bf1e09dd33aa461984e8e8ae34f4a7c (patch)
tree5591a63de12179505a0e7a4870632754585152d3 /vcl/opengl
parent4905c8bf7834b1ca79139c62f4e8b0672e9ddc13 (diff)
tdf#48066 render stroke-miterlimit correctly in SVG import
The property stroke-miterlimit is transported to the renderers via a new member mfMiterMinimumAngle in class LineAttribute Several drawPolyLine methods are adapted. This patch does not include changes in MetaAction. Presentation mode, printing, and PDF-export is still wrong. Corrected LineJoinMiter to LineJoinBevel in canvas, that s closer to NONE. Removed DrawPolyLine method without MiterMinimumAngle and adapted calls accordingly. Change-Id: I6bcd24add5d85c4d9a39e3788e0682091c5fc9c4 Reviewed-on: https://gerrit.libreoffice.org/23946 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de> Reviewed-by: Regina Henschel <rb.henschel@t-online.de>
Diffstat (limited to 'vcl/opengl')
-rw-r--r--vcl/opengl/gdiimpl.cxx13
1 files changed, 6 insertions, 7 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx
index b8d6fb6d9c73..8bb2c1dbe978 100644
--- a/vcl/opengl/gdiimpl.cxx
+++ b/vcl/opengl/gdiimpl.cxx
@@ -684,8 +684,6 @@ inline glm::vec2 normalize(const glm::vec2& vector)
return vector;
}
-SAL_CONSTEXPR float constMiterMinimumAngle = 15.0f;
-
} // end anonymous namespace
void OpenGLSalGraphicsImpl::DrawLineCap(float x1, float y1, float x2, float y2, css::drawing::LineCap eLineCap, float fLineWidth)
@@ -769,7 +767,7 @@ void OpenGLSalGraphicsImpl::DrawLineSegment(float x1, float y1, float x2, float
* - http://artgrammer.blogspot.si/2011/07/drawing-polylines-by-tessellation.html
*
*/
-void OpenGLSalGraphicsImpl::DrawPolyLine(const basegfx::B2DPolygon& rPolygon, float fLineWidth, basegfx::B2DLineJoin eLineJoin, css::drawing::LineCap eLineCap)
+void OpenGLSalGraphicsImpl::DrawPolyLine(const basegfx::B2DPolygon& rPolygon, float fLineWidth, basegfx::B2DLineJoin eLineJoin, css::drawing::LineCap eLineCap, float fMiterMinimumAngle)
{
sal_uInt32 nPoints = rPolygon.count();
bool bClosed = rPolygon.isClosed();
@@ -871,9 +869,9 @@ void OpenGLSalGraphicsImpl::DrawPolyLine(const basegfx::B2DPolygon& rPolygon, fl
float angle = std::atan2(previousLineVector.x * nextLineVector.y - previousLineVector.y * nextLineVector.x,
previousLineVector.x * nextLineVector.x + previousLineVector.y * nextLineVector.y);
- angle = (F_PI - std::fabs(angle)) / F_PI180;
+ angle = F_PI - std::fabs(angle);
- if (angle < constMiterMinimumAngle)
+ if (angle < fMiterMinimumAngle)
eLineJoin = basegfx::B2DLineJoin::Bevel;
}
@@ -2060,7 +2058,8 @@ bool OpenGLSalGraphicsImpl::drawPolyLine(
double fTransparency,
const basegfx::B2DVector& rLineWidth,
basegfx::B2DLineJoin eLineJoin,
- css::drawing::LineCap eLineCap)
+ css::drawing::LineCap eLineCap,
+ double fMiterMinimumAngle)
{
VCL_GL_INFO( "::drawPolyLine trans " << fTransparency );
if( mnLineColor == SALCOLOR_NONE )
@@ -2080,7 +2079,7 @@ bool OpenGLSalGraphicsImpl::drawPolyLine(
else
aPolygon.removeDoublePoints();
- DrawPolyLine(aPolygon, fLineWidth, eLineJoin, eLineCap);
+ DrawPolyLine(aPolygon, fLineWidth, eLineJoin, eLineCap, fMiterMinimumAngle);
}
PostDraw();