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authorTor Lillqvist <tml@collabora.com>2016-01-13 14:52:05 +0200
committerTor Lillqvist <tml@collabora.com>2016-01-13 15:07:55 +0200
commit4a846b9b93b89152b8f74f3dfc893441ae1347b8 (patch)
treed321cca6a0357afabe1e47d66509ac3e9a763de9 /vcl/opengl
parent37c35bc263b46edb5881cc9eb824d3eb432c0441 (diff)
We only use the prev pointer
(Why not use a std::list? Maybe there is some reason.) Change-Id: I09010726e9fe45cfa0f530a085c48ec8d3d02cfb
Diffstat (limited to 'vcl/opengl')
-rw-r--r--vcl/opengl/framebuffer.cxx3
1 files changed, 1 insertions, 2 deletions
diff --git a/vcl/opengl/framebuffer.cxx b/vcl/opengl/framebuffer.cxx
index 215eadf1312d..aa20a9382b52 100644
--- a/vcl/opengl/framebuffer.cxx
+++ b/vcl/opengl/framebuffer.cxx
@@ -18,8 +18,7 @@ OpenGLFramebuffer::OpenGLFramebuffer() :
mnWidth( 0 ),
mnHeight( 0 ),
mnAttachedTexture( 0 ),
- mpPrevFramebuffer( nullptr ),
- mpNextFramebuffer( nullptr )
+ mpPrevFramebuffer( nullptr )
{
glGenFramebuffers( 1, &mnId );
CHECK_GL_ERROR();