diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.com> | 2016-02-09 23:23:54 +0100 |
---|---|---|
committer | Michael Meeks <michael.meeks@collabora.com> | 2016-02-10 10:42:42 +0000 |
commit | b4c6cf513c5bb0ed02b95bbdbb0879a78c1eca65 (patch) | |
tree | ea0d4751c5f463f3cf243376910a58cd8d1d3577 /vcl/opengl | |
parent | 63fd137cd54fb6df0c812a97d962239b8d0996a0 (diff) |
opengl: remove unneeded mnBufWidth{Height} from OpenGLSalBitmap
Change-Id: Idf445b9f6b403a0d37650c14e17b7d754451edf1
Reviewed-on: https://gerrit.libreoffice.org/22258
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Diffstat (limited to 'vcl/opengl')
-rw-r--r-- | vcl/opengl/salbmp.cxx | 22 | ||||
-rw-r--r-- | vcl/opengl/scale.cxx | 6 |
2 files changed, 6 insertions, 22 deletions
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx index be5f8f0d2767..07ec676a1cdd 100644 --- a/vcl/opengl/salbmp.cxx +++ b/vcl/opengl/salbmp.cxx @@ -115,8 +115,6 @@ OpenGLSalBitmap::OpenGLSalBitmap() , mnBytesPerRow(0) , mnWidth(0) , mnHeight(0) -, mnBufWidth(0) -, mnBufHeight(0) { } @@ -137,8 +135,6 @@ bool OpenGLSalBitmap::Create( const OpenGLTexture& rTex, long nX, long nY, long mnWidth = nWidth; mnHeight = nHeight; - mnBufWidth = 0; - mnBufHeight = 0; // TODO Check the framebuffer configuration mnBits = 32; @@ -168,8 +164,8 @@ bool OpenGLSalBitmap::Create( const Size& rSize, sal_uInt16 nBits, const BitmapP return false; maPalette = rBitmapPalette; mnBits = nBits; - mnWidth = mnBufWidth = rSize.Width(); - mnHeight = mnBufHeight = rSize.Height(); + mnWidth = rSize.Width(); + mnHeight = rSize.Height(); return false; } @@ -203,8 +199,6 @@ bool OpenGLSalBitmap::Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount mnBytesPerRow = rSourceBitmap.mnBytesPerRow; mnWidth = rSourceBitmap.mnWidth; mnHeight = rSourceBitmap.mnHeight; - mnBufWidth = rSourceBitmap.mnBufWidth; - mnBufHeight = rSourceBitmap.mnBufHeight; maPalette = rSourceBitmap.maPalette; // execute any pending operations on the source bitmap maTexture = rSourceBitmap.GetTexture(); @@ -474,7 +468,7 @@ GLuint OpenGLSalBitmap::CreateTexture() VCL_GL_INFO( "::CreateTexture - convert from " << mnBits << " to 24 bits" ); // convert to 24 bits RGB using palette - pData = new sal_uInt8[mnBufHeight * mnBufWidth * 3]; + pData = new sal_uInt8[mnHeight * mnWidth * 3]; bAllocated = true; determineTextureFormat(24, nFormat, nType); @@ -483,12 +477,12 @@ GLuint OpenGLSalBitmap::CreateTexture() sal_uInt8* pSrcData = mpUserBuffer.get(); sal_uInt8* pDstData = pData; - sal_uInt32 nY = mnBufHeight; + sal_uInt32 nY = mnHeight; while( nY-- ) { pSrcFormat->StartLine( pSrcData ); - sal_uInt32 nX = mnBufWidth; + sal_uInt32 nX = mnWidth; if (nFormat == GL_BGR) { while( nX-- ) @@ -517,7 +511,7 @@ GLuint OpenGLSalBitmap::CreateTexture() OpenGLVCLContextZone aContextZone; - lclInstantiateTexture(maTexture, mnBufWidth, mnBufHeight, nFormat, nType, pData); + lclInstantiateTexture(maTexture, mnWidth, mnHeight, nFormat, nType, pData); VCL_GL_INFO("Created texture " << maTexture.Id() << " bits: " << mnBits); @@ -566,8 +560,6 @@ bool OpenGLSalBitmap::ReadTexture() size_t nCanary = static_cast<sal_uInt32>(mnBytesPerRow) * mnHeight; assert(!memcmp(pData + nCanary, CANARY, sizeof (CANARY))); #endif - mnBufWidth = mnWidth; - mnBufHeight = mnHeight; return true; } else if (mnBits == 1) @@ -608,8 +600,6 @@ bool OpenGLSalBitmap::ReadTexture() nIndex++; pData[nIndex] = 0; } - mnBufWidth = mnWidth; - mnBufHeight = mnHeight; return true; } diff --git a/vcl/opengl/scale.cxx b/vcl/opengl/scale.cxx index 3f248072ad6a..9ba74323c8c1 100644 --- a/vcl/opengl/scale.cxx +++ b/vcl/opengl/scale.cxx @@ -68,8 +68,6 @@ bool OpenGLSalBitmap::ImplScaleFilter( mnWidth = nNewWidth; mnHeight = nNewHeight; - mnBufWidth = mnWidth; - mnBufHeight = mnHeight; maTexture = aNewTex; CHECK_GL_ERROR(); @@ -183,8 +181,6 @@ bool OpenGLSalBitmap::ImplScaleConvolution( mnWidth = nNewWidth; mnHeight = nNewHeight; - mnBufWidth = mnWidth; - mnBufHeight = mnHeight; CHECK_GL_ERROR(); return true; @@ -260,8 +256,6 @@ bool OpenGLSalBitmap::ImplScaleArea( const rtl::Reference< OpenGLContext > &xCon mnWidth = nNewWidth; mnHeight = nNewHeight; - mnBufWidth = mnWidth; - mnBufHeight = mnHeight; CHECK_GL_ERROR(); return true; |