diff options
author | Noel Grandin <noel@peralex.com> | 2016-03-16 08:49:35 +0200 |
---|---|---|
committer | Noel Grandin <noelgrandin@gmail.com> | 2016-03-16 08:42:37 +0000 |
commit | f0f973da8560e16cba85d2c9465c3a8c4c0ebbb3 (patch) | |
tree | 0b6d78c3b16acc698dee15d83422a924be71097f /vcl/opengl | |
parent | 6eb91bdf75fe0085584efa6abf955c14c7acb9fd (diff) |
loplugin:constantparams in vcl/
also some improvements to the plugin
Change-Id: I0e3a519d70756e577fcb1bd47dd66864b5b4c871
Reviewed-on: https://gerrit.libreoffice.org/23289
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Tested-by: Noel Grandin <noelgrandin@gmail.com>
Diffstat (limited to 'vcl/opengl')
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 7bf7149fe588..5773676b8afc 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -915,7 +915,7 @@ void OpenGLSalGraphicsImpl::DrawPolyLine(const basegfx::B2DPolygon& rPolygon, fl } } -bool OpenGLSalGraphicsImpl::UseLine(SalColor nColor, double fTransparency, GLfloat fLineWidth, bool bUseAA) +bool OpenGLSalGraphicsImpl::UseLine(SalColor nColor, double fTransparency, GLfloat fLineWidth) { if( nColor == SALCOLOR_NONE ) return false; @@ -924,8 +924,8 @@ bool OpenGLSalGraphicsImpl::UseLine(SalColor nColor, double fTransparency, GLflo mpProgram->SetColorf("color", nColor, fTransparency); mpProgram->SetUniform1f("line_width", fLineWidth); // The width of the feather - area we make lineary transparent in VS. - // Good AA value is 0.5, 0.0 means the no AA will be done. - mpProgram->SetUniform1f("feather", bUseAA ? 0.5f : 0.0f); + // Good AA value is 0.5 + mpProgram->SetUniform1f("feather", 0.5f); // We need blending or AA won't work correctly mpProgram->SetBlendMode( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); #ifdef DBG_UTIL @@ -1855,7 +1855,7 @@ bool OpenGLSalGraphicsImpl::drawPolyLine( PreDraw(XOROption::IMPLEMENT_XOR); - if (UseLine(mnLineColor, 0.0f, fLineWidth, true)) + if (UseLine(mnLineColor, 0.0f, fLineWidth)) { basegfx::B2DPolygon aPolygon(rPolygon); |