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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-09-11 12:27:45 +0200
committerTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-09-16 14:16:36 +0200
commit4823b6d4e989943c31e20027564ab4eca43f6f8d (patch)
treeca6e875555eb977fdb57c5461524d9476dcdfea4 /vcl/opengl
parent0eb9f13d401eb473338c7da2e4cfd0e366996aee (diff)
opengl: optimize search for a free slot in texture atlas
Change-Id: Ic853457871b914f9c1beb2f648bf7d9d18dce957
Diffstat (limited to 'vcl/opengl')
-rw-r--r--vcl/opengl/FixedTextureAtlas.cxx17
1 files changed, 10 insertions, 7 deletions
diff --git a/vcl/opengl/FixedTextureAtlas.cxx b/vcl/opengl/FixedTextureAtlas.cxx
index f6e400597342..8a3e927b4698 100644
--- a/vcl/opengl/FixedTextureAtlas.cxx
+++ b/vcl/opengl/FixedTextureAtlas.cxx
@@ -36,15 +36,18 @@ OpenGLTexture FixedTextureAtlasManager::InsertBuffer(int nWidth, int nHeight, in
{
ImplOpenGLTexture* pTexture = nullptr;
- for (size_t i = 0; i < mpTextures.size(); i++)
+ auto funFreeSlot = [] (std::unique_ptr<ImplOpenGLTexture>& mpTexture)
{
- if (mpTextures[i]->mnFreeSlots > 0)
- {
- pTexture = mpTextures[i].get();
- }
- }
+ return mpTexture->mnFreeSlots > 0;
+ };
+
+ auto aIterator = std::find_if(mpTextures.begin(), mpTextures.end(), funFreeSlot);
- if (!pTexture)
+ if (aIterator != mpTextures.end())
+ {
+ pTexture = (*aIterator).get();
+ }
+ else
{
CreateNewTexture();
pTexture = mpTextures.back().get();