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authorTor Lillqvist <tml@collabora.com>2013-12-05 22:01:05 +0200
committerTor Lillqvist <tml@collabora.com>2013-12-06 15:05:00 +0200
commitc49721950cb3d897b35f08bf871239308680b18e (patch)
tree6a76e91557328b9195960d065065b1a6914bf9be /vcl/osx/a11yutil.mm
parent693eced961a3d3014d15e0a406f4e001ee817522 (diff)
Re-organize OS X and iOS code in vcl a bit
Now with the ATSUI code gone is a good time for some re-organisation. Get rid of "aqua" in file names and the separate "coretext" folders. CoreText is all we use now for OS X (and has always been so for iOS), so no need for a "coretext" folder, we can keep the CoreText-using code under "quartz". Keep OS X -specific code in "osx". Ditto for headers. Keep "Aqua" as part of class names for now, though. This is also preparation for planned further unification between OS X and iOS code. Change-Id: Ic60bd73fea4ab98183e7c8a09c7d3f66b9a34223
Diffstat (limited to 'vcl/osx/a11yutil.mm')
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1 files changed, 46 insertions, 0 deletions
diff --git a/vcl/osx/a11yutil.mm b/vcl/osx/a11yutil.mm
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include "osx/osxvcltypes.h"
+
+#include "a11yutil.h"
+
+using namespace ::com::sun::star::awt;
+
+@implementation AquaA11yUtil : NSObject
+
+// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
++(NSValue *)vclPointToNSPoint:(Point)vclPoint {
+ // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
+ NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
+ NSPoint nsPoint = NSMakePoint ( (float) vclPoint.X, (float) ( screenRect.size.height - vclPoint.Y ) );
+ return [ NSValue valueWithPoint: nsPoint ];
+}
+
+// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
++(Point)nsPointToVclPoint:(NSValue *)nsPoint {
+ // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
+ NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
+ return Point ( static_cast<long>([ nsPoint pointValue ].x), static_cast<long>(screenRect.size.height - [ nsPoint pointValue ].y) );
+}
+
+@end
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */