diff options
author | Tor Lillqvist <tml@collabora.com> | 2013-12-05 22:01:05 +0200 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2013-12-06 15:05:00 +0200 |
commit | c49721950cb3d897b35f08bf871239308680b18e (patch) | |
tree | 6a76e91557328b9195960d065065b1a6914bf9be /vcl/osx/salframe.cxx | |
parent | 693eced961a3d3014d15e0a406f4e001ee817522 (diff) |
Re-organize OS X and iOS code in vcl a bit
Now with the ATSUI code gone is a good time for some
re-organisation. Get rid of "aqua" in file names and the separate
"coretext" folders. CoreText is all we use now for OS X (and has
always been so for iOS), so no need for a "coretext" folder, we can
keep the CoreText-using code under "quartz". Keep OS X -specific code
in "osx". Ditto for headers.
Keep "Aqua" as part of class names for now, though.
This is also preparation for planned further unification between OS X
and iOS code.
Change-Id: Ic60bd73fea4ab98183e7c8a09c7d3f66b9a34223
Diffstat (limited to 'vcl/osx/salframe.cxx')
-rw-r--r-- | vcl/osx/salframe.cxx | 1769 |
1 files changed, 1769 insertions, 0 deletions
diff --git a/vcl/osx/salframe.cxx b/vcl/osx/salframe.cxx new file mode 100644 index 000000000000..cf1fe45b97e3 --- /dev/null +++ b/vcl/osx/salframe.cxx @@ -0,0 +1,1769 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <string> + +#include "rtl/ustrbuf.hxx" + +#include "osl/file.h" + +#include "vcl/svapp.hxx" +#include "vcl/window.hxx" +#include "vcl/syswin.hxx" + +#include "osx/saldata.hxx" +#include "quartz/salgdi.h" +#include "osx/salframe.h" +#include "osx/salmenu.h" +#include "osx/salinst.h" +#include "osx/salframeview.h" +#include "osx/a11yfactory.h" +#include "quartz/utils.h" + +#include "salwtype.hxx" + +#include "premac.h" +#include <objc/objc-runtime.h> +// needed for theming +// FIXME: move theming code to salnativewidgets.cxx +#include <Carbon/Carbon.h> +#include "postmac.h" + +using namespace std; + +// ======================================================================= + +AquaSalFrame* AquaSalFrame::s_pCaptureFrame = NULL; + +// ======================================================================= + +AquaSalFrame::AquaSalFrame( SalFrame* pParent, sal_uLong salFrameStyle ) : + mpNSWindow(nil), + mpNSView(nil), + mpDockMenuEntry(nil), + mpGraphics(NULL), + mpParent(NULL), + mnMinWidth(0), + mnMinHeight(0), + mnMaxWidth(0), + mnMaxHeight(0), + mbGraphics(false), + mbFullScreen( false ), + mbShown(false), + mbInitShow(true), + mbPositioned(false), + mbSized(false), + mbPresentation( false ), + mnStyle( salFrameStyle ), + mnStyleMask( 0 ), + mnLastEventTime( 0 ), + mnLastModifierFlags( 0 ), + mpMenu( NULL ), + mnExtStyle( 0 ), + mePointerStyle( POINTER_ARROW ), + mnTrackingRectTag( 0 ), + mrClippingPath( 0 ), + mnICOptions( 0 ) +{ + maSysData.nSize = sizeof( SystemEnvData ); + + mpParent = dynamic_cast<AquaSalFrame*>(pParent); + + initWindowAndView(); + + SalData* pSalData = GetSalData(); + pSalData->maFrames.push_front( this ); + pSalData->maFrameCheck.insert( this ); +} + +// ----------------------------------------------------------------------- + +AquaSalFrame::~AquaSalFrame() +{ + // if the frame is destroyed and has the current menubar + // set the default menubar + if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) + AquaSalMenu::setDefaultMenu(); + + // cleanup clipping stuff + ResetClipRegion(); + + [SalFrameView unsetMouseFrame: this]; + + SalData* pSalData = GetSalData(); + pSalData->maFrames.remove( this ); + pSalData->maFrameCheck.erase( this ); + pSalData->maPresentationFrames.remove( this ); + + DBG_ASSERT( this != s_pCaptureFrame, "capture frame destroyed" ); + if( this == s_pCaptureFrame ) + s_pCaptureFrame = NULL; + + delete mpGraphics; + + if( mpDockMenuEntry ) + // life cycle comment: the menu has ownership of the item, so no release + [AquaSalInstance::GetDynamicDockMenu() removeItem: mpDockMenuEntry]; + if ( mpNSView ) { + [AquaA11yFactory revokeView: mpNSView]; + [mpNSView release]; + } + if ( mpNSWindow ) + [mpNSWindow release]; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::initWindowAndView() +{ + // initialize mirroring parameters + // FIXME: screens changing + NSScreen* pNSScreen = [mpNSWindow screen]; + if( pNSScreen == nil ) + pNSScreen = [NSScreen mainScreen]; + maScreenRect = [pNSScreen frame]; + + // calculate some default geometry + NSRect aVisibleRect = [pNSScreen visibleFrame]; + CocoaToVCL( aVisibleRect ); + + maGeometry.nX = static_cast<int>(aVisibleRect.origin.x + aVisibleRect.size.width / 10); + maGeometry.nY = static_cast<int>(aVisibleRect.origin.y + aVisibleRect.size.height / 10); + maGeometry.nWidth = static_cast<unsigned int>(aVisibleRect.size.width * 0.8); + maGeometry.nHeight = static_cast<unsigned int>(aVisibleRect.size.height * 0.8); + + // calculate style mask + if( (mnStyle & SAL_FRAME_STYLE_FLOAT) || + (mnStyle & SAL_FRAME_STYLE_OWNERDRAWDECORATION) ) + mnStyleMask = NSBorderlessWindowMask; + else if( mnStyle & SAL_FRAME_STYLE_DEFAULT ) + { + mnStyleMask = NSTitledWindowMask | + NSMiniaturizableWindowMask | + NSResizableWindowMask | + NSClosableWindowMask; + // make default window "maximized" + maGeometry.nX = static_cast<int>(aVisibleRect.origin.x); + maGeometry.nY = static_cast<int>(aVisibleRect.origin.y); + maGeometry.nWidth = static_cast<int>(aVisibleRect.size.width); + maGeometry.nHeight = static_cast<int>(aVisibleRect.size.height); + mbPositioned = mbSized = true; + } + else + { + if( (mnStyle & SAL_FRAME_STYLE_MOVEABLE) ) + { + mnStyleMask |= NSTitledWindowMask; + if( mpParent == NULL ) + mnStyleMask |= NSMiniaturizableWindowMask; + } + if( (mnStyle & SAL_FRAME_STYLE_SIZEABLE) ) + mnStyleMask |= NSResizableWindowMask; + if( (mnStyle & SAL_FRAME_STYLE_CLOSEABLE) ) + mnStyleMask |= NSClosableWindowMask; + // documentation says anything other than NSBorderlessWindowMask (=0) + // should also include NSTitledWindowMask; + if( mnStyleMask != 0 ) + mnStyleMask |= NSTitledWindowMask; + } + + // #i91990# support GUI-less (daemon) execution + @try + { + mpNSWindow = [[SalFrameWindow alloc] initWithSalFrame: this]; + mpNSView = [[SalFrameView alloc] initWithSalFrame: this]; + } + @catch ( id exception ) + { + return; + } + + if( (mnStyle & SAL_FRAME_STYLE_TOOLTIP) ) + [mpNSWindow setIgnoresMouseEvents: YES]; + else + [mpNSWindow setAcceptsMouseMovedEvents: YES]; + [mpNSWindow setHasShadow: YES]; + + // WTF? With the 10.6 SDK and gcc 4.2.1, we get: class 'NSWindow' + // does not implement the 'NSWindowDelegate' protocol. Anyway, + // having the window object be its own delegate object is + // apparently what the code does on purpose, see discussion in + // https://issues.apache.org/ooo/show_bug.cgi?id=91990 + + // So to silence the warning when compiling with -Werror, instead of: + // [mpNSWindow setDelegate: mpNSWindow]; + // do this: + objc_msgSend(mpNSWindow, @selector(setDelegate:), mpNSWindow); + + if( [mpNSWindow respondsToSelector: @selector(setRestorable:)]) + { + objc_msgSend(mpNSWindow, @selector(setRestorable:), NO); + } + NSRect aRect = { { 0,0 }, { static_cast<CGFloat>(maGeometry.nWidth), static_cast<CGFloat>(maGeometry.nHeight) } }; + mnTrackingRectTag = [mpNSView addTrackingRect: aRect owner: mpNSView userData: nil assumeInside: NO]; + + maSysData.mpNSView = mpNSView; + + UpdateFrameGeometry(); + + [mpNSWindow setContentView: mpNSView]; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen ) +{ + if( bRelativeToScreen ) + io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height); + else + io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height); +} + +void AquaSalFrame::VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen ) +{ + if( bRelativeToScreen ) + io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height); + else + io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height); +} + +void AquaSalFrame::CocoaToVCL( NSPoint& io_rPoint, bool bRelativeToScreen ) +{ + if( bRelativeToScreen ) + io_rPoint.y = maScreenRect.size.height - io_rPoint.y; + else + io_rPoint.y = maGeometry.nHeight - io_rPoint.y; +} + +void AquaSalFrame::VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen ) +{ + if( bRelativeToScreen ) + io_rPoint.y = maScreenRect.size.height - io_rPoint.y; + else + io_rPoint.y = maGeometry.nHeight - io_rPoint.y; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::screenParametersChanged() +{ + UpdateFrameGeometry(); + + if( mpGraphics ) + mpGraphics->updateResolution(); + CallCallback( SALEVENT_DISPLAYCHANGED, 0 ); +} + +// ----------------------------------------------------------------------- + +SalGraphics* AquaSalFrame::GetGraphics() +{ + if ( mbGraphics ) + return NULL; + + if ( !mpGraphics ) + { + mpGraphics = new AquaSalGraphics; + mpGraphics->SetWindowGraphics( this ); + } + + mbGraphics = TRUE; + return mpGraphics; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::ReleaseGraphics( SalGraphics *pGraphics ) +{ + (void)pGraphics; + DBG_ASSERT( pGraphics == mpGraphics, "graphics released on wrong frame" ); + mbGraphics = FALSE; +} + +// ----------------------------------------------------------------------- + +sal_Bool AquaSalFrame::PostEvent( void *pData ) +{ + GetSalData()->mpFirstInstance->PostUserEvent( this, SALEVENT_USEREVENT, pData ); + return TRUE; +} + +// ----------------------------------------------------------------------- +void AquaSalFrame::SetTitle(const OUString& rTitle) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + NSString* pTitle = CreateNSString( rTitle ); + [mpNSWindow setTitle: pTitle]; + + // create an entry in the dock menu + const sal_uLong nAppWindowStyle = (SAL_FRAME_STYLE_CLOSEABLE | SAL_FRAME_STYLE_MOVEABLE); + if( mpParent == NULL && + (mnStyle & nAppWindowStyle) == nAppWindowStyle ) + { + if( mpDockMenuEntry == NULL ) + { + NSMenu* pDock = AquaSalInstance::GetDynamicDockMenu(); + mpDockMenuEntry = [pDock insertItemWithTitle: pTitle + action: @selector(dockMenuItemTriggered:) + keyEquivalent: @"" + atIndex: 0]; + [mpDockMenuEntry setTarget: mpNSWindow]; + + // TODO: image (either the generic window image or an icon + // check mark (for "main" window ?) + } + else + [mpDockMenuEntry setTitle: pTitle]; + } + + if (pTitle) + [pTitle release]; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetIcon( sal_uInt16 ) +{ +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetRepresentedURL( const OUString& i_rDocURL ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( i_rDocURL.startsWith( "file:" ) ) + { + OUString aSysPath; + osl_getSystemPathFromFileURL( i_rDocURL.pData, &aSysPath.pData ); + NSString* pStr = CreateNSString( aSysPath ); + if( pStr ) + { + [pStr autorelease]; + [mpNSWindow setRepresentedFilename: pStr]; + } + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::initShow() +{ + mbInitShow = false; + if( ! mbPositioned && ! mbFullScreen ) + { + Rectangle aScreenRect; + GetWorkArea( aScreenRect ); + if( mpParent ) // center relative to parent + { + // center on parent + long nNewX = mpParent->maGeometry.nX + ((long)mpParent->maGeometry.nWidth - (long)maGeometry.nWidth)/2; + if( nNewX < aScreenRect.Left() ) + nNewX = aScreenRect.Left(); + if( long(nNewX + maGeometry.nWidth) > aScreenRect.Right() ) + nNewX = aScreenRect.Right() - maGeometry.nWidth-1; + long nNewY = mpParent->maGeometry.nY + ((long)mpParent->maGeometry.nHeight - (long)maGeometry.nHeight)/2; + if( nNewY < aScreenRect.Top() ) + nNewY = aScreenRect.Top(); + if( nNewY > aScreenRect.Bottom() ) + nNewY = aScreenRect.Bottom() - maGeometry.nHeight-1; + SetPosSize( nNewX - mpParent->maGeometry.nX, + nNewY - mpParent->maGeometry.nY, + 0, 0, SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y ); + } + else if( ! (mnStyle & SAL_FRAME_STYLE_SIZEABLE) ) + { + // center on screen + long nNewX = (aScreenRect.GetWidth() - maGeometry.nWidth)/2; + long nNewY = (aScreenRect.GetHeight() - maGeometry.nHeight)/2; + SetPosSize( nNewX, nNewY, 0, 0, SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y ); + } + } + + // make sure the view is present in the wrapper list before any children receive focus + [AquaA11yFactory registerView: mpNSView]; +} + +void AquaSalFrame::SendPaintEvent( const Rectangle* pRect ) +{ + SalPaintEvent aPaintEvt( 0, 0, maGeometry.nWidth, maGeometry.nHeight, true ); + if( pRect ) + { + aPaintEvt.mnBoundX = pRect->Left(); + aPaintEvt.mnBoundY = pRect->Top(); + aPaintEvt.mnBoundWidth = pRect->GetWidth(); + aPaintEvt.mnBoundHeight = pRect->GetHeight(); + } + + CallCallback(SALEVENT_PAINT, &aPaintEvt); +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Show(sal_Bool bVisible, sal_Bool bNoActivate) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + mbShown = bVisible; + if(bVisible) + { + if( mbInitShow ) + initShow(); + + CallCallback(SALEVENT_RESIZE, 0); + // trigger filling our backbuffer + SendPaintEvent(); + + if( bNoActivate || [mpNSWindow canBecomeKeyWindow] == NO ) + [mpNSWindow orderFront: NSApp]; + else + [mpNSWindow makeKeyAndOrderFront: NSApp]; + + if( mpParent ) + { + /* #i92674# #i96433# we do not want an invisible parent to show up (which adding a visible + child implicitly does). However we also do not want a parentless toolbar. + + HACK: try to decide when we should not insert a child to its parent + floaters and ownerdraw windows have not yet shown up in cases where + we don't want the parent to become visible + */ + if( mpParent->mbShown || (mnStyle & (SAL_FRAME_STYLE_OWNERDRAWDECORATION | SAL_FRAME_STYLE_FLOAT) ) ) + { + [mpParent->mpNSWindow addChildWindow: mpNSWindow ordered: NSWindowAbove]; + } + } + + if( mbPresentation ) + [mpNSWindow makeMainWindow]; + } + else + { + // if the frame holding the current menubar gets hidden + // show the default menubar + if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) + AquaSalMenu::setDefaultMenu(); + + // #i90440# #i94443# work around the focus going back to some other window + // if a child gets hidden for a parent window + if( mpParent && mpParent->mbShown && [mpNSWindow isKeyWindow] ) + [mpParent->mpNSWindow makeKeyAndOrderFront: NSApp]; + + [SalFrameView unsetMouseFrame: this]; + if( mpParent && [mpNSWindow parentWindow] == mpParent->mpNSWindow ) + [mpParent->mpNSWindow removeChildWindow: mpNSWindow]; + + [mpNSWindow orderOut: NSApp]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Enable( sal_Bool ) +{ +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetMinClientSize( long nWidth, long nHeight ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + mnMinWidth = nWidth; + mnMinHeight = nHeight; + + if( mpNSWindow ) + { + // Always add the decoration as the dimension concerns only + // the content rectangle + nWidth += maGeometry.nLeftDecoration + maGeometry.nRightDecoration; + nHeight += maGeometry.nTopDecoration + maGeometry.nBottomDecoration; + + NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) }; + + // Size of full window (content+structure) although we only + // have the client size in arguments + [mpNSWindow setMinSize: aSize]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetMaxClientSize( long nWidth, long nHeight ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + mnMaxWidth = nWidth; + mnMaxHeight = nHeight; + + if( mpNSWindow ) + { + // Always add the decoration as the dimension concerns only + // the content rectangle + nWidth += maGeometry.nLeftDecoration + maGeometry.nRightDecoration; + nHeight += maGeometry.nTopDecoration + maGeometry.nBottomDecoration; + + // Carbon windows can't have a size greater than 32767x32767 + if (nWidth>32767) nWidth=32767; + if (nHeight>32767) nHeight=32767; + + NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) }; + + // Size of full window (content+structure) although we only + // have the client size in arguments + [mpNSWindow setMaxSize: aSize]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetClientSize( long nWidth, long nHeight ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( mpNSWindow ) + { + NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) }; + + [mpNSWindow setContentSize: aSize]; + UpdateFrameGeometry(); + if( mbShown ) + // trigger filling our backbuffer + SendPaintEvent(); + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::GetClientSize( long& rWidth, long& rHeight ) +{ + if( mbShown || mbInitShow ) + { + rWidth = maGeometry.nWidth; + rHeight = maGeometry.nHeight; + } + else + { + rWidth = 0; + rHeight = 0; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetWindowState( const SalFrameState* pState ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if ( mpNSWindow ) + { + // set normal state + NSRect aStateRect = [mpNSWindow frame]; + aStateRect = [NSWindow contentRectForFrameRect: aStateRect styleMask: mnStyleMask]; + CocoaToVCL( aStateRect ); + if( pState->mnMask & WINDOWSTATE_MASK_X ) + aStateRect.origin.x = float(pState->mnX); + if( pState->mnMask & WINDOWSTATE_MASK_Y ) + aStateRect.origin.y = float(pState->mnY); + if( pState->mnMask & WINDOWSTATE_MASK_WIDTH ) + aStateRect.size.width = float(pState->mnWidth); + if( pState->mnMask & WINDOWSTATE_MASK_HEIGHT ) + aStateRect.size.height = float(pState->mnHeight); + VCLToCocoa( aStateRect ); + aStateRect = [NSWindow frameRectForContentRect: aStateRect styleMask: mnStyleMask]; + + [mpNSWindow setFrame: aStateRect display: NO]; + if( pState->mnState == WINDOWSTATE_STATE_MINIMIZED ) + [mpNSWindow miniaturize: NSApp]; + else if( [mpNSWindow isMiniaturized] ) + [mpNSWindow deminiaturize: NSApp]; + + + /* ZOOMED is not really maximized (actually it toggles between a user set size and + the program specified one), but comes closest since the default behavior is + "maximized" if the user did not intervene + */ + if( pState->mnState == WINDOWSTATE_STATE_MAXIMIZED ) + { + if(! [mpNSWindow isZoomed]) + [mpNSWindow zoom: NSApp]; + } + else + { + if( [mpNSWindow isZoomed] ) + [mpNSWindow zoom: NSApp]; + } + } + + // get new geometry + UpdateFrameGeometry(); + + sal_uInt16 nEvent = 0; + if( pState->mnMask & (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y) ) + { + mbPositioned = true; + nEvent = SALEVENT_MOVE; + } + + if( pState->mnMask & (WINDOWSTATE_MASK_WIDTH | WINDOWSTATE_MASK_HEIGHT) ) + { + mbSized = true; + nEvent = (nEvent == SALEVENT_MOVE) ? SALEVENT_MOVERESIZE : SALEVENT_RESIZE; + } + // send event that we were moved/sized + if( nEvent ) + CallCallback( nEvent, NULL ); + + if( mbShown && mpNSWindow ) + { + // trigger filling our backbuffer + SendPaintEvent(); + + // tell the system the views need to be updated + [mpNSWindow display]; + } +} + +// ----------------------------------------------------------------------- + +sal_Bool AquaSalFrame::GetWindowState( SalFrameState* pState ) +{ + if ( !mpNSWindow ) + return FALSE; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + pState->mnMask = WINDOWSTATE_MASK_X | + WINDOWSTATE_MASK_Y | + WINDOWSTATE_MASK_WIDTH | + WINDOWSTATE_MASK_HEIGHT | + WINDOWSTATE_MASK_STATE; + + NSRect aStateRect = [mpNSWindow frame]; + aStateRect = [NSWindow contentRectForFrameRect: aStateRect styleMask: mnStyleMask]; + CocoaToVCL( aStateRect ); + pState->mnX = long(aStateRect.origin.x); + pState->mnY = long(aStateRect.origin.y); + pState->mnWidth = long(aStateRect.size.width); + pState->mnHeight = long(aStateRect.size.height); + + if( [mpNSWindow isMiniaturized] ) + pState->mnState = WINDOWSTATE_STATE_MINIMIZED; + else if( ! [mpNSWindow isZoomed] ) + pState->mnState = WINDOWSTATE_STATE_NORMAL; + else + pState->mnState = WINDOWSTATE_STATE_MAXIMIZED; + + return TRUE; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetScreenNumber(unsigned int nScreen) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + NSArray* pScreens = [NSScreen screens]; + Rectangle aRet; + NSScreen* pScreen = nil; + if( pScreens && nScreen < [pScreens count] ) + { + // get new screen frame + pScreen = [pScreens objectAtIndex: nScreen]; + NSRect aNewScreen = [pScreen frame]; + + // get current screen frame + pScreen = [mpNSWindow screen]; + if( pScreen ) + { + NSRect aCurScreen = [pScreen frame]; + if( aCurScreen.origin.x != aNewScreen.origin.x || + aCurScreen.origin.y != aNewScreen.origin.y ) + { + NSRect aFrameRect = [mpNSWindow frame]; + aFrameRect.origin.x += aNewScreen.origin.x - aCurScreen.origin.x; + aFrameRect.origin.y += aNewScreen.origin.y - aCurScreen.origin.y; + [mpNSWindow setFrame: aFrameRect display: NO]; + UpdateFrameGeometry(); + } + } + } +} + +void AquaSalFrame::SetApplicationID( const OUString &/*rApplicationID*/ ) +{ +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + SAL_INFO("vcl.macosx", OSL_THIS_FUNC << ": mbFullScreen=" << mbFullScreen << ", bFullScreen=" << bFullScreen); + + if( mbFullScreen == bFullScreen ) + return; + + mbFullScreen = bFullScreen; + + if( bFullScreen ) + { + // hide the dock and the menubar if we are on the menu screen + // which is always on index 0 according to documentation + bool bHideMenu = (nDisplay == 0); + + NSRect aNewContentRect = { { 0, 0 }, { 0, 0 } }; + // get correct screen + NSScreen* pScreen = nil; + NSArray* pScreens = [NSScreen screens]; + if( pScreens ) + { + if( nDisplay >= 0 && (unsigned int)nDisplay < [pScreens count] ) + pScreen = [pScreens objectAtIndex: nDisplay]; + else + { + // this means span all screens + bHideMenu = true; + NSEnumerator* pEnum = [pScreens objectEnumerator]; + while( (pScreen = [pEnum nextObject]) != nil ) + { + NSRect aScreenRect = [pScreen frame]; + if( aScreenRect.origin.x < aNewContentRect.origin.x ) + { + aNewContentRect.size.width += aNewContentRect.origin.x - aScreenRect.origin.x; + aNewContentRect.origin.x = aScreenRect.origin.x; + } + if( aScreenRect.origin.y < aNewContentRect.origin.y ) + { + aNewContentRect.size.height += aNewContentRect.origin.y - aScreenRect.origin.y; + aNewContentRect.origin.y = aScreenRect.origin.y; + } + if( aScreenRect.origin.x + aScreenRect.size.width > aNewContentRect.origin.x + aNewContentRect.size.width ) + aNewContentRect.size.width = aScreenRect.origin.x + aScreenRect.size.width - aNewContentRect.origin.x; + if( aScreenRect.origin.y + aScreenRect.size.height > aNewContentRect.origin.y + aNewContentRect.size.height ) + aNewContentRect.size.height = aScreenRect.origin.y + aScreenRect.size.height - aNewContentRect.origin.y; + } + } + } + if( aNewContentRect.size.width == 0 && aNewContentRect.size.height == 0 ) + { + if( pScreen == nil ) + pScreen = [mpNSWindow screen]; + if( pScreen == nil ) + pScreen = [NSScreen mainScreen]; + + aNewContentRect = [pScreen frame]; + } + + if( bHideMenu ) + [NSMenu setMenuBarVisible:NO]; + + maFullScreenRect = [mpNSWindow frame]; + { + [mpNSWindow setFrame: [NSWindow frameRectForContentRect: aNewContentRect styleMask: mnStyleMask] display: mbShown ? YES : NO]; + } + + UpdateFrameGeometry(); + + if( mbShown ) + CallCallback( SALEVENT_MOVERESIZE, NULL ); + } + else + { + { + [mpNSWindow setFrame: maFullScreenRect display: mbShown ? YES : NO]; + } + UpdateFrameGeometry(); + + if( mbShown ) + CallCallback( SALEVENT_MOVERESIZE, NULL ); + + // show the dock and the menubar + [NSMenu setMenuBarVisible:YES]; + } + if( mbShown ) + // trigger filling our backbuffer + SendPaintEvent(); +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::StartPresentation( sal_Bool bStart ) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( bStart ) + { + GetSalData()->maPresentationFrames.push_back( this ); + IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, + kIOPMAssertionLevelOn, + CFSTR("LibreOffice presentation running"), + &mnAssertionID); + [mpNSWindow setLevel: NSPopUpMenuWindowLevel]; + if( mbShown ) + [mpNSWindow makeMainWindow]; + } + else + { + GetSalData()->maPresentationFrames.remove( this ); + IOPMAssertionRelease(mnAssertionID); + [mpNSWindow setLevel: NSNormalWindowLevel]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetAlwaysOnTop( sal_Bool ) +{ +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::ToTop(sal_uInt16 nFlags) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( ! (nFlags & SAL_FRAME_TOTOP_RESTOREWHENMIN) ) + { + if( ! [mpNSWindow isVisible] || [mpNSWindow isMiniaturized] ) + return; + } + if( nFlags & SAL_FRAME_TOTOP_GRABFOCUS ) + [mpNSWindow makeKeyAndOrderFront: NSApp]; + else + [mpNSWindow orderFront: NSApp]; +} + +// ----------------------------------------------------------------------- + +NSCursor* AquaSalFrame::getCurrentCursor() const +{ + NSCursor* pCursor = nil; + switch( mePointerStyle ) + { + case POINTER_TEXT: pCursor = [NSCursor IBeamCursor]; break; + case POINTER_CROSS: pCursor = [NSCursor crosshairCursor]; break; + case POINTER_HAND: + case POINTER_MOVE: pCursor = [NSCursor openHandCursor]; break; + case POINTER_NSIZE: pCursor = [NSCursor resizeUpCursor]; break; + case POINTER_SSIZE: pCursor = [NSCursor resizeDownCursor]; break; + case POINTER_ESIZE: pCursor = [NSCursor resizeRightCursor]; break; + case POINTER_WSIZE: pCursor = [NSCursor resizeLeftCursor]; break; + case POINTER_ARROW: pCursor = [NSCursor arrowCursor]; break; + case POINTER_VSPLIT: + case POINTER_VSIZEBAR: + case POINTER_WINDOW_NSIZE: + case POINTER_WINDOW_SSIZE: + pCursor = [NSCursor resizeUpDownCursor]; break; + case POINTER_HSPLIT: + case POINTER_HSIZEBAR: + case POINTER_WINDOW_ESIZE: + case POINTER_WINDOW_WSIZE: + pCursor = [NSCursor resizeLeftRightCursor]; break; + case POINTER_REFHAND: pCursor = [NSCursor pointingHandCursor]; break; + case POINTER_NULL: [NSCursor hide]; break; + + default: + pCursor = GetSalData()->getCursor( mePointerStyle ); + if( pCursor == nil ) + { + OSL_FAIL( "unmapped cursor" ); + pCursor = [NSCursor arrowCursor]; + } + break; + } + return pCursor; +} + +void AquaSalFrame::SetPointer( PointerStyle ePointerStyle ) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( ePointerStyle >= POINTER_COUNT || ePointerStyle == mePointerStyle ) + return; + mePointerStyle = ePointerStyle; + + [mpNSWindow invalidateCursorRectsForView: mpNSView]; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetPointerPos( long nX, long nY ) +{ + // FIXME: use Cocoa functions + + // FIXME: multiscreen support + CGPoint aPoint = { static_cast<CGFloat>(nX + maGeometry.nX), static_cast<CGFloat>(nY + maGeometry.nY) }; + CGDirectDisplayID mainDisplayID = CGMainDisplayID(); + CGDisplayMoveCursorToPoint( mainDisplayID, aPoint ); +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Flush( void ) +{ + if( !(mbGraphics && mpGraphics && mpNSView && mbShown) ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + + [mpNSView setNeedsDisplay: YES]; + + // outside of the application's event loop (e.g. IntroWindow) + // nothing would trigger paint event handling + // => fall back to synchronous painting + if( ImplGetSVData()->maAppData.mnDispatchLevel <= 0 ) + { + [mpNSView display]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Flush( const Rectangle& rRect ) +{ + if( !(mbGraphics && mpGraphics && mpNSView && mbShown) ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + NSRect aNSRect = { { static_cast<CGFloat>(rRect.Left()), static_cast<CGFloat>(rRect.Top()) }, { static_cast<CGFloat>(rRect.GetWidth()), static_cast<CGFloat>(rRect.GetHeight()) } }; + VCLToCocoa( aNSRect, false ); + [mpNSView setNeedsDisplayInRect: aNSRect]; + + // outside of the application's event loop (e.g. IntroWindow) + // nothing would trigger paint event handling + // => fall back to synchronous painting + if( ImplGetSVData()->maAppData.mnDispatchLevel <= 0 ) + { + [mpNSView display]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Sync() +{ + if( mbGraphics && mpGraphics && mpNSView && mbShown ) + { + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + [mpNSView setNeedsDisplay: YES]; + [mpNSView display]; + } +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetInputContext( SalInputContext* pContext ) +{ + if (!pContext) + { + mnICOptions = 0; + return; + } + + mnICOptions = pContext->mnOptions; + + if(!(pContext->mnOptions & SAL_INPUTCONTEXT_TEXT)) + return; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::EndExtTextInput( sal_uInt16 ) +{ +} + +// ----------------------------------------------------------------------- + +OUString AquaSalFrame::GetKeyName( sal_uInt16 nKeyCode ) +{ + static std::map< sal_uInt16, OUString > aKeyMap; + if( aKeyMap.empty() ) + { + sal_uInt16 i; + for( i = KEY_A; i <= KEY_Z; i++ ) + aKeyMap[ i ] = OUString( sal_Unicode( 'A' + (i - KEY_A) ) ); + for( i = KEY_0; i <= KEY_9; i++ ) + aKeyMap[ i ] = OUString( sal_Unicode( '0' + (i - KEY_0) ) ); + for( i = KEY_F1; i <= KEY_F26; i++ ) + { + OUStringBuffer aKey( 3 ); + aKey.append( 'F' ); + aKey.append( sal_Int32( i - KEY_F1 + 1 ) ); + aKeyMap[ i ] = aKey.makeStringAndClear(); + } + + aKeyMap[ KEY_DOWN ] = OUString( sal_Unicode( 0x21e3 ) ); + aKeyMap[ KEY_UP ] = OUString( sal_Unicode( 0x21e1 ) ); + aKeyMap[ KEY_LEFT ] = OUString( sal_Unicode( 0x21e0 ) ); + aKeyMap[ KEY_RIGHT ] = OUString( sal_Unicode( 0x21e2 ) ); + aKeyMap[ KEY_HOME ] = OUString( sal_Unicode( 0x2196 ) ); + aKeyMap[ KEY_END ] = OUString( sal_Unicode( 0x2198 ) ); + aKeyMap[ KEY_PAGEUP ] = OUString( sal_Unicode( 0x21de ) ); + aKeyMap[ KEY_PAGEDOWN ] = OUString( sal_Unicode( 0x21df ) ); + aKeyMap[ KEY_RETURN ] = OUString( sal_Unicode( 0x21a9 ) ); + aKeyMap[ KEY_ESCAPE ] = OUString( "esc" ); + aKeyMap[ KEY_TAB ] = OUString( sal_Unicode( 0x21e5 ) ); + aKeyMap[ KEY_BACKSPACE ]= OUString( sal_Unicode( 0x232b ) ); + aKeyMap[ KEY_SPACE ] = OUString( sal_Unicode( 0x2423 ) ); + aKeyMap[ KEY_DELETE ] = OUString( sal_Unicode( 0x2326 ) ); + aKeyMap[ KEY_ADD ] = OUString( '+' ); + aKeyMap[ KEY_SUBTRACT ] = OUString( '-' ); + aKeyMap[ KEY_DIVIDE ] = OUString( '/' ); + aKeyMap[ KEY_MULTIPLY ] = OUString( '*' ); + aKeyMap[ KEY_POINT ] = OUString( '.' ); + aKeyMap[ KEY_COMMA ] = OUString( ',' ); + aKeyMap[ KEY_LESS ] = OUString( '<' ); + aKeyMap[ KEY_GREATER ] = OUString( '>' ); + aKeyMap[ KEY_EQUAL ] = OUString( '=' ); + aKeyMap[ KEY_OPEN ] = OUString( sal_Unicode( 0x23cf ) ); + + /* yet unmapped KEYCODES: + aKeyMap[ KEY_INSERT ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_CUT ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_COPY ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_PASTE ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_UNDO ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_REPEAT ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_FIND ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_PROPERTIES ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_FRONT ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_CONTEXTMENU ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_MENU ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_HELP ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_HANGUL_HANJA ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_DECIMAL ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_TILDE ] = OUString( sal_Unicode( ) ); + aKeyMap[ KEY_QUOTELEFT ]= OUString( sal_Unicode( ) ); + */ + + } + + OUStringBuffer aResult( 16 ); + + sal_uInt16 nUnmodifiedCode = (nKeyCode & KEY_CODE); + std::map< sal_uInt16, OUString >::const_iterator it = aKeyMap.find( nUnmodifiedCode ); + if( it != aKeyMap.end() ) + { + if( (nKeyCode & KEY_SHIFT) != 0 ) + aResult.append( sal_Unicode( 0x21e7 ) ); + if( (nKeyCode & KEY_MOD1) != 0 ) + aResult.append( sal_Unicode( 0x2318 ) ); + // we do not really handle Alt (see below) + // we map it to MOD3, whichis actually Command + if( (nKeyCode & (KEY_MOD2|KEY_MOD3)) != 0 ) + aResult.append( sal_Unicode( 0x2303 ) ); + + aResult.append( it->second ); + } + + return aResult.makeStringAndClear(); +} + +// ----------------------------------------------------------------------- + +static void getAppleScrollBarVariant(StyleSettings &rSettings) +{ + bool bIsScrollbarDoubleMax = true; // default is DoubleMax + + CFStringRef AppleScrollBarType = CFSTR("AppleScrollBarVariant"); + if( AppleScrollBarType ) + { + CFStringRef ScrollBarVariant = ((CFStringRef)CFPreferencesCopyAppValue( AppleScrollBarType, kCFPreferencesCurrentApplication )); + if( ScrollBarVariant ) + { + if( CFGetTypeID( ScrollBarVariant ) == CFStringGetTypeID() ) + { + // TODO: check for the less important variants "DoubleMin" and "DoubleBoth" too + CFStringRef DoubleMax = CFSTR("DoubleMax"); + if (DoubleMax) + { + if ( !CFStringCompare(ScrollBarVariant, DoubleMax, kCFCompareCaseInsensitive) ) + bIsScrollbarDoubleMax = true; + else + bIsScrollbarDoubleMax = false; + CFRelease(DoubleMax); + } + } + CFRelease( ScrollBarVariant ); + } + CFRelease(AppleScrollBarType); + } + + GetSalData()->mbIsScrollbarDoubleMax = bIsScrollbarDoubleMax; + + CFStringRef jumpScroll = CFSTR("AppleScrollerPagingBehavior"); + if( jumpScroll ) + { + CFBooleanRef jumpStr = ((CFBooleanRef)CFPreferencesCopyAppValue( jumpScroll, kCFPreferencesCurrentApplication )); + if( jumpStr ) + { + if( CFGetTypeID( jumpStr ) == CFBooleanGetTypeID() ) + rSettings.SetPrimaryButtonWarpsSlider(jumpStr == kCFBooleanTrue); + CFRelease( jumpStr ); + } + CFRelease( jumpScroll ); + } +} + +static Color getColor( NSColor* pSysColor, const Color& rDefault, NSWindow* pWin ) +{ + Color aRet( rDefault ); + if( pSysColor ) + { + // transform to RGB + NSColor* pRBGColor = [pSysColor colorUsingColorSpaceName: NSDeviceRGBColorSpace device: [pWin deviceDescription]]; + if( pRBGColor ) + { + CGFloat r = 0, g = 0, b = 0, a = 0; + [pRBGColor getRed: &r green: &g blue: &b alpha: &a]; + aRet = Color( int(r*255.999), int(g*255.999), int(b*255.999) ); + /* + do not release here; leads to duplicate free in yield + it seems the converted color comes out autoreleased, although this + is not documented + [pRBGColor release]; + */ + } + } + return aRet; +} + +static Font getFont( NSFont* pFont, long nDPIY, const Font& rDefault ) +{ + Font aResult( rDefault ); + if( pFont ) + { + aResult.SetName( GetOUString( [pFont familyName] ) ); + aResult.SetHeight( static_cast<int>(([pFont pointSize] * 72.0 / (float)nDPIY)+0.5) ); + aResult.SetItalic( ([pFont italicAngle] != 0.0) ? ITALIC_NORMAL : ITALIC_NONE ); + // FIMXE: bold ? + } + + return aResult; +} + +void AquaSalFrame::getResolution( sal_Int32& o_rDPIX, sal_Int32& o_rDPIY ) +{ + if( ! mpGraphics ) + { + GetGraphics(); + ReleaseGraphics( mpGraphics ); + } + mpGraphics->GetResolution( o_rDPIX, o_rDPIY ); +} + +// on OSX-Aqua the style settings are independent of the frame, so it does +// not really belong here. Since the connection to the Appearance_Manager +// is currently done in salnativewidgets.cxx this would be a good place. +// On the other hand VCL's platform independent code currently only asks +// SalFrames for system settings anyway, so moving the code somewhere else +// doesn't make the anything cleaner for now +void AquaSalFrame::UpdateSettings( AllSettings& rSettings ) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + [mpNSView lockFocus]; + + StyleSettings aStyleSettings = rSettings.GetStyleSettings(); + + // Background Color + Color aBackgroundColor = Color( 0xEC, 0xEC, 0xEC ); + aStyleSettings.Set3DColors( aBackgroundColor ); + aStyleSettings.SetFaceColor( aBackgroundColor ); + Color aInactiveTabColor( aBackgroundColor ); + aInactiveTabColor.DecreaseLuminance( 32 ); + aStyleSettings.SetInactiveTabColor( aInactiveTabColor ); + + aStyleSettings.SetDialogColor( aBackgroundColor ); + aStyleSettings.SetLightBorderColor( aBackgroundColor ); + Color aShadowColor( aStyleSettings.GetShadowColor() ); + aShadowColor.IncreaseLuminance( 32 ); + aStyleSettings.SetShadowColor( aShadowColor ); + + // get the system font settings + Font aAppFont = aStyleSettings.GetAppFont(); + sal_Int32 nDPIX = 72, nDPIY = 72; + getResolution( nDPIX, nDPIY ); + aAppFont = getFont( [NSFont systemFontOfSize: 0], nDPIY, aAppFont ); + + aStyleSettings.SetToolbarIconSize( STYLE_TOOLBAR_ICONSIZE_LARGE ); + + // TODO: better mapping of OS X<->LibreOffice font settings + aStyleSettings.SetAppFont( aAppFont ); + aStyleSettings.SetHelpFont( aAppFont ); + aStyleSettings.SetPushButtonFont( aAppFont ); + + Font aTitleFont( getFont( [NSFont titleBarFontOfSize: 0], nDPIY, aAppFont ) ); + aStyleSettings.SetTitleFont( aTitleFont ); + aStyleSettings.SetFloatTitleFont( aTitleFont ); + + Font aMenuFont( getFont( [NSFont menuFontOfSize: 0], nDPIY, aAppFont ) ); + aStyleSettings.SetMenuFont( aMenuFont ); + + aStyleSettings.SetToolFont( aAppFont ); + + Font aLabelFont( getFont( [NSFont labelFontOfSize: 0], nDPIY, aAppFont ) ); + aStyleSettings.SetLabelFont( aLabelFont ); + aStyleSettings.SetInfoFont( aLabelFont ); + aStyleSettings.SetRadioCheckFont( aLabelFont ); + aStyleSettings.SetFieldFont( aLabelFont ); + aStyleSettings.SetGroupFont( aLabelFont ); + aStyleSettings.SetIconFont( aLabelFont ); + + Color aHighlightColor( getColor( [NSColor selectedTextBackgroundColor], + aStyleSettings.GetHighlightColor(), mpNSWindow ) ); + aStyleSettings.SetHighlightColor( aHighlightColor ); + Color aHighlightTextColor( getColor( [NSColor selectedTextColor], + aStyleSettings.GetHighlightTextColor(), mpNSWindow ) ); + aStyleSettings.SetHighlightTextColor( aHighlightTextColor ); + + Color aMenuHighlightColor( getColor( [NSColor selectedMenuItemColor], + aStyleSettings.GetMenuHighlightColor(), mpNSWindow ) ); + aStyleSettings.SetMenuHighlightColor( aMenuHighlightColor ); + Color aMenuHighlightTextColor( getColor( [NSColor selectedMenuItemTextColor], + aStyleSettings.GetMenuHighlightTextColor(), mpNSWindow ) ); + aStyleSettings.SetMenuHighlightTextColor( aMenuHighlightTextColor ); + + aStyleSettings.SetMenuColor( aBackgroundColor ); + Color aMenuTextColor( getColor( [NSColor textColor], + aStyleSettings.GetMenuTextColor(), mpNSWindow ) ); + aStyleSettings.SetMenuTextColor( aMenuTextColor ); + aStyleSettings.SetMenuBarTextColor( aMenuTextColor ); + aStyleSettings.SetMenuBarRolloverTextColor( aMenuTextColor ); + + aStyleSettings.SetCursorBlinkTime( 500 ); + + // no mnemonics on OS X + aStyleSettings.SetOptions( aStyleSettings.GetOptions() | STYLE_OPTION_NOMNEMONICS ); + + getAppleScrollBarVariant(aStyleSettings); + + // set scrollbar size + aStyleSettings.SetScrollBarSize( static_cast<long int>([NSScroller scrollerWidth]) ); + + // images in menus false for MacOSX + aStyleSettings.SetPreferredUseImagesInMenus( false ); + aStyleSettings.SetHideDisabledMenuItems( sal_True ); + aStyleSettings.SetAcceleratorsInContextMenus( sal_False ); + + rSettings.SetStyleSettings( aStyleSettings ); + + [mpNSView unlockFocus]; +} + +// ----------------------------------------------------------------------- + +const SystemEnvData* AquaSalFrame::GetSystemData() const +{ + return &maSysData; +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::Beep() +{ + NSBeep(); +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::SetPosSize(long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + sal_uInt16 nEvent = 0; + + if( [mpNSWindow isMiniaturized] ) + [mpNSWindow deminiaturize: NSApp]; // expand the window + + if (nFlags & (SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y)) + { + mbPositioned = true; + nEvent = SALEVENT_MOVE; + } + + if (nFlags & (SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT)) + { + mbSized = true; + nEvent = (nEvent == SALEVENT_MOVE) ? SALEVENT_MOVERESIZE : SALEVENT_RESIZE; + } + + NSRect aFrameRect = [mpNSWindow frame]; + NSRect aContentRect = [NSWindow contentRectForFrameRect: aFrameRect styleMask: mnStyleMask]; + + // position is always relative to parent frame + NSRect aParentContentRect; + + if( mpParent ) + { + if( Application::GetSettings().GetLayoutRTL() ) + { + if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 ) + nX = mpParent->maGeometry.nWidth - nWidth-1 - nX; + else + nX = mpParent->maGeometry.nWidth - static_cast<long int>( aContentRect.size.width-1) - nX; + } + NSRect aParentFrameRect = [mpParent->mpNSWindow frame]; + aParentContentRect = [NSWindow contentRectForFrameRect: aParentFrameRect styleMask: mpParent->mnStyleMask]; + } + else + aParentContentRect = maScreenRect; // use screen if no parent + + CocoaToVCL( aContentRect ); + CocoaToVCL( aParentContentRect ); + + bool bPaint = false; + if( (nFlags & (SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT)) != 0 ) + { + if( nWidth != aContentRect.size.width || nHeight != aContentRect.size.height ) + bPaint = true; + } + + // use old window pos if no new pos requested + if( (nFlags & SAL_FRAME_POSSIZE_X) != 0 ) + aContentRect.origin.x = nX + aParentContentRect.origin.x; + if( (nFlags & SAL_FRAME_POSSIZE_Y) != 0) + aContentRect.origin.y = nY + aParentContentRect.origin.y; + + // use old size if no new size requested + if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 ) + aContentRect.size.width = nWidth; + if( (nFlags & SAL_FRAME_POSSIZE_HEIGHT) != 0) + aContentRect.size.height = nHeight; + + VCLToCocoa( aContentRect ); + + // do not display yet, we need to update our backbuffer + { + [mpNSWindow setFrame: [NSWindow frameRectForContentRect: aContentRect styleMask: mnStyleMask] display: NO]; + } + + UpdateFrameGeometry(); + + if (nEvent) + CallCallback(nEvent, NULL); + + if( mbShown && bPaint ) + { + // trigger filling our backbuffer + SendPaintEvent(); + + // now inform the system that the views need to be drawn + [mpNSWindow display]; + } +} + +void AquaSalFrame::GetWorkArea( Rectangle& rRect ) +{ + if ( !mpNSWindow ) + return; + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + NSScreen* pScreen = [mpNSWindow screen]; + if( pScreen == nil ) + pScreen = [NSScreen mainScreen]; + NSRect aRect = [pScreen visibleFrame]; + CocoaToVCL( aRect ); + rRect.Left() = static_cast<long>(aRect.origin.x); + rRect.Top() = static_cast<long>(aRect.origin.y); + rRect.Right() = static_cast<long>(aRect.origin.x + aRect.size.width - 1); + rRect.Bottom() = static_cast<long>(aRect.origin.y + aRect.size.height - 1); +} + +SalPointerState AquaSalFrame::GetPointerState() +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + SalPointerState state; + state.mnState = 0; + + // get position + NSPoint aPt = [mpNSWindow mouseLocationOutsideOfEventStream]; + CocoaToVCL( aPt, false ); + state.maPos = Point(static_cast<long>(aPt.x), static_cast<long>(aPt.y)); + + NSEvent* pCur = [NSApp currentEvent]; + bool bMouseEvent = false; + if( pCur ) + { + bMouseEvent = true; + switch( [pCur type] ) + { + case NSLeftMouseDown: state.mnState |= MOUSE_LEFT; break; + case NSLeftMouseUp: break; + case NSRightMouseDown: state.mnState |= MOUSE_RIGHT; break; + case NSRightMouseUp: break; + case NSOtherMouseDown: state.mnState |= ([pCur buttonNumber] == 2) ? MOUSE_MIDDLE : 0; break; + case NSOtherMouseUp: break; + case NSMouseMoved: break; + case NSLeftMouseDragged: state.mnState |= MOUSE_LEFT; break; + case NSRightMouseDragged: state.mnState |= MOUSE_RIGHT; break; + case NSOtherMouseDragged: state.mnState |= ([pCur buttonNumber] == 2) ? MOUSE_MIDDLE : 0; break; + break; + default: + bMouseEvent = false; + break; + } + } + if( bMouseEvent ) + { + unsigned int nMask = (unsigned int)[pCur modifierFlags]; + if( (nMask & NSShiftKeyMask) != 0 ) + state.mnState |= KEY_SHIFT; + if( (nMask & NSControlKeyMask) != 0 ) + state.mnState |= KEY_MOD3; + if( (nMask & NSAlternateKeyMask) != 0 ) + state.mnState |= KEY_MOD2; + if( (nMask & NSCommandKeyMask) != 0 ) + state.mnState |= KEY_MOD1; + + } + else + { + // FIXME: replace Carbon by Cocoa + // Cocoa does not have an equivalent for GetCurrentEventButtonState + // and GetCurrentEventKeyModifiers. + // we could try to get away with tracking all events for modifierKeys + // and all mouse events for button state in VCL_NSApllication::sendEvent, + // but it is unclear whether this will get us the same result. + // leave in GetCurrentEventButtonState and GetCurrentEventKeyModifiers for now + + // fill in button state + UInt32 nState = GetCurrentEventButtonState(); + state.mnState = 0; + if( nState & 1 ) + state.mnState |= MOUSE_LEFT; // primary button + if( nState & 2 ) + state.mnState |= MOUSE_RIGHT; // secondary button + if( nState & 4 ) + state.mnState |= MOUSE_MIDDLE; // tertiary button + + // fill in modifier state + nState = GetCurrentEventKeyModifiers(); + if( nState & shiftKey ) + state.mnState |= KEY_SHIFT; + if( nState & controlKey ) + state.mnState |= KEY_MOD3; + if( nState & optionKey ) + state.mnState |= KEY_MOD2; + if( nState & cmdKey ) + state.mnState |= KEY_MOD1; + } + + + return state; +} + +SalFrame::SalIndicatorState AquaSalFrame::GetIndicatorState() +{ + SalIndicatorState aState; + aState.mnState = 0; + return aState; +} + +void AquaSalFrame::SimulateKeyPress( sal_uInt16 /*nKeyCode*/ ) +{ +} + +bool AquaSalFrame::SetPluginParent( SystemParentData* ) +{ + // plugin parent may be killed unexpectedly by + // plugging process; + + //TODO: implement + return sal_False; +} + +sal_Bool AquaSalFrame::MapUnicodeToKeyCode( sal_Unicode , LanguageType , KeyCode& ) +{ + // not supported yet + return FALSE; +} + +LanguageType AquaSalFrame::GetInputLanguage() +{ + //TODO: implement + return LANGUAGE_DONTKNOW; +} + +void AquaSalFrame::DrawMenuBar() +{ +} + +void AquaSalFrame::SetMenu( SalMenu* pSalMenu ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + AquaSalMenu* pMenu = static_cast<AquaSalMenu*>(pSalMenu); + DBG_ASSERT( ! pMenu || pMenu->mbMenuBar, "setting non menubar on frame" ); + mpMenu = pMenu; + if( mpMenu ) + mpMenu->setMainMenu(); +} + +void AquaSalFrame::SetExtendedFrameStyle( SalExtStyle nStyle ) +{ + if ( mpNSWindow ) + { + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( (mnExtStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) != (nStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) ) + [mpNSWindow setDocumentEdited: (nStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) ? YES : NO]; + } + + mnExtStyle = nStyle; +} + +SalFrame* AquaSalFrame::GetParent() const +{ + return mpParent; +} + +void AquaSalFrame::SetParent( SalFrame* pNewParent ) +{ + bool bShown = mbShown; + // remove from child list + Show( FALSE ); + mpParent = (AquaSalFrame*)pNewParent; + // insert to correct parent and paint + Show( bShown ); +} + +void AquaSalFrame::UpdateFrameGeometry() +{ + if ( !mpNSWindow ) + { + return; + } + + // keep in mind that view and window coordinates are lower left + // whereas vcl's are upper left + + // update screen rect + NSScreen * pScreen = [mpNSWindow screen]; + if( pScreen ) + { + maScreenRect = [pScreen frame]; + NSArray* pScreens = [NSScreen screens]; + if( pScreens ) + maGeometry.nDisplayScreenNumber = [pScreens indexOfObject: pScreen]; + } + + NSRect aFrameRect = [mpNSWindow frame]; + NSRect aContentRect = [NSWindow contentRectForFrameRect: aFrameRect styleMask: mnStyleMask]; + + // release old track rect + [mpNSView removeTrackingRect: mnTrackingRectTag]; + // install the new track rect + NSRect aTrackRect = { { 0, 0 }, aContentRect.size }; + mnTrackingRectTag = [mpNSView addTrackingRect: aTrackRect owner: mpNSView userData: nil assumeInside: NO]; + + // convert to vcl convention + CocoaToVCL( aFrameRect ); + CocoaToVCL( aContentRect ); + + maGeometry.nX = static_cast<int>(aContentRect.origin.x); + maGeometry.nY = static_cast<int>(aContentRect.origin.y); + + maGeometry.nLeftDecoration = static_cast<unsigned int>(aContentRect.origin.x - aFrameRect.origin.x); + maGeometry.nRightDecoration = static_cast<unsigned int>((aFrameRect.origin.x + aFrameRect.size.width) - + (aContentRect.origin.x + aContentRect.size.width)); + + maGeometry.nTopDecoration = static_cast<unsigned int>(aContentRect.origin.y - aFrameRect.origin.y); + maGeometry.nBottomDecoration = static_cast<unsigned int>((aFrameRect.origin.y + aFrameRect.size.height) - + (aContentRect.origin.y + aContentRect.size.height)); + + maGeometry.nWidth = static_cast<unsigned int>(aContentRect.size.width); + maGeometry.nHeight = static_cast<unsigned int>(aContentRect.size.height); +} + +// ----------------------------------------------------------------------- + +void AquaSalFrame::CaptureMouse( sal_Bool bCapture ) +{ + /* Remark: + we'll try to use a pidgin version of capture mouse + on MacOSX (neither carbon nor cocoa) there is a + CaptureMouse equivalent (in Carbon there is TrackMouseLocation + but this is useless to use since it is blocking) + + However on cocoa the active frame seems to get mouse events + also outside the window, so we'll try to forward mouse events + to the capture frame in the hope that one of our frames + gets a mouse event. + + This will break as soon as the user activates another app, but + a mouse click will normally lead to a release of the mouse anyway. + + Let's see how far we get this way. Alternatively we could use one + large overlay window like we did for the carbon implementation, + however that is resource intensive. + */ + + if( bCapture ) + s_pCaptureFrame = this; + else if( ! bCapture && s_pCaptureFrame == this ) + s_pCaptureFrame = NULL; +} + +void AquaSalFrame::ResetClipRegion() +{ + if ( !mpNSWindow ) + { + return; + } + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + // release old path and indicate no clipping + CGPathRelease( mrClippingPath ); + mrClippingPath = NULL; + + if( mpNSView && mbShown ) + [mpNSView setNeedsDisplay: YES]; + if( mpNSWindow ) + { + [mpNSWindow setOpaque: YES]; + [mpNSWindow invalidateShadow]; + } +} + +void AquaSalFrame::BeginSetClipRegion( sal_uLong nRects ) +{ + if ( !mpNSWindow ) + { + return; + } + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + // release old path + if( mrClippingPath ) + { + CGPathRelease( mrClippingPath ); + mrClippingPath = NULL; + } + + if( maClippingRects.size() > SAL_CLIPRECT_COUNT && nRects < maClippingRects.size() ) + { + std::vector<CGRect> aEmptyVec; + maClippingRects.swap( aEmptyVec ); + } + maClippingRects.clear(); + maClippingRects.reserve( nRects ); +} + +void AquaSalFrame::UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) +{ + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( nWidth && nHeight ) + { + NSRect aRect = { { static_cast<CGFloat>(nX), static_cast<CGFloat>(nY) }, { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) } }; + VCLToCocoa( aRect, false ); + maClippingRects.push_back( CGRectMake(aRect.origin.x, aRect.origin.y, aRect.size.width, aRect.size.height) ); + } +} + +void AquaSalFrame::EndSetClipRegion() +{ + if ( !mpNSWindow ) + { + return; + } + + // #i113170# may not be the main thread if called from UNO API + SalData::ensureThreadAutoreleasePool(); + + if( ! maClippingRects.empty() ) + { + mrClippingPath = CGPathCreateMutable(); + CGPathAddRects( mrClippingPath, NULL, &maClippingRects[0], maClippingRects.size() ); + } + if( mpNSView && mbShown ) + [mpNSView setNeedsDisplay: YES]; + if( mpNSWindow ) + { + [mpNSWindow setOpaque: (mrClippingPath != NULL) ? NO : YES]; + [mpNSWindow setBackgroundColor: [NSColor clearColor]]; + // shadow is invalidated when view gets drawn again + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |