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authorTor Lillqvist <tml@collabora.com>2013-12-05 22:01:05 +0200
committerTor Lillqvist <tml@collabora.com>2013-12-06 15:05:00 +0200
commitc49721950cb3d897b35f08bf871239308680b18e (patch)
tree6a76e91557328b9195960d065065b1a6914bf9be /vcl/osx/salframe.cxx
parent693eced961a3d3014d15e0a406f4e001ee817522 (diff)
Re-organize OS X and iOS code in vcl a bit
Now with the ATSUI code gone is a good time for some re-organisation. Get rid of "aqua" in file names and the separate "coretext" folders. CoreText is all we use now for OS X (and has always been so for iOS), so no need for a "coretext" folder, we can keep the CoreText-using code under "quartz". Keep OS X -specific code in "osx". Ditto for headers. Keep "Aqua" as part of class names for now, though. This is also preparation for planned further unification between OS X and iOS code. Change-Id: Ic60bd73fea4ab98183e7c8a09c7d3f66b9a34223
Diffstat (limited to 'vcl/osx/salframe.cxx')
-rw-r--r--vcl/osx/salframe.cxx1769
1 files changed, 1769 insertions, 0 deletions
diff --git a/vcl/osx/salframe.cxx b/vcl/osx/salframe.cxx
new file mode 100644
index 000000000000..cf1fe45b97e3
--- /dev/null
+++ b/vcl/osx/salframe.cxx
@@ -0,0 +1,1769 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+
+#include <string>
+
+#include "rtl/ustrbuf.hxx"
+
+#include "osl/file.h"
+
+#include "vcl/svapp.hxx"
+#include "vcl/window.hxx"
+#include "vcl/syswin.hxx"
+
+#include "osx/saldata.hxx"
+#include "quartz/salgdi.h"
+#include "osx/salframe.h"
+#include "osx/salmenu.h"
+#include "osx/salinst.h"
+#include "osx/salframeview.h"
+#include "osx/a11yfactory.h"
+#include "quartz/utils.h"
+
+#include "salwtype.hxx"
+
+#include "premac.h"
+#include <objc/objc-runtime.h>
+// needed for theming
+// FIXME: move theming code to salnativewidgets.cxx
+#include <Carbon/Carbon.h>
+#include "postmac.h"
+
+using namespace std;
+
+// =======================================================================
+
+AquaSalFrame* AquaSalFrame::s_pCaptureFrame = NULL;
+
+// =======================================================================
+
+AquaSalFrame::AquaSalFrame( SalFrame* pParent, sal_uLong salFrameStyle ) :
+ mpNSWindow(nil),
+ mpNSView(nil),
+ mpDockMenuEntry(nil),
+ mpGraphics(NULL),
+ mpParent(NULL),
+ mnMinWidth(0),
+ mnMinHeight(0),
+ mnMaxWidth(0),
+ mnMaxHeight(0),
+ mbGraphics(false),
+ mbFullScreen( false ),
+ mbShown(false),
+ mbInitShow(true),
+ mbPositioned(false),
+ mbSized(false),
+ mbPresentation( false ),
+ mnStyle( salFrameStyle ),
+ mnStyleMask( 0 ),
+ mnLastEventTime( 0 ),
+ mnLastModifierFlags( 0 ),
+ mpMenu( NULL ),
+ mnExtStyle( 0 ),
+ mePointerStyle( POINTER_ARROW ),
+ mnTrackingRectTag( 0 ),
+ mrClippingPath( 0 ),
+ mnICOptions( 0 )
+{
+ maSysData.nSize = sizeof( SystemEnvData );
+
+ mpParent = dynamic_cast<AquaSalFrame*>(pParent);
+
+ initWindowAndView();
+
+ SalData* pSalData = GetSalData();
+ pSalData->maFrames.push_front( this );
+ pSalData->maFrameCheck.insert( this );
+}
+
+// -----------------------------------------------------------------------
+
+AquaSalFrame::~AquaSalFrame()
+{
+ // if the frame is destroyed and has the current menubar
+ // set the default menubar
+ if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu )
+ AquaSalMenu::setDefaultMenu();
+
+ // cleanup clipping stuff
+ ResetClipRegion();
+
+ [SalFrameView unsetMouseFrame: this];
+
+ SalData* pSalData = GetSalData();
+ pSalData->maFrames.remove( this );
+ pSalData->maFrameCheck.erase( this );
+ pSalData->maPresentationFrames.remove( this );
+
+ DBG_ASSERT( this != s_pCaptureFrame, "capture frame destroyed" );
+ if( this == s_pCaptureFrame )
+ s_pCaptureFrame = NULL;
+
+ delete mpGraphics;
+
+ if( mpDockMenuEntry )
+ // life cycle comment: the menu has ownership of the item, so no release
+ [AquaSalInstance::GetDynamicDockMenu() removeItem: mpDockMenuEntry];
+ if ( mpNSView ) {
+ [AquaA11yFactory revokeView: mpNSView];
+ [mpNSView release];
+ }
+ if ( mpNSWindow )
+ [mpNSWindow release];
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::initWindowAndView()
+{
+ // initialize mirroring parameters
+ // FIXME: screens changing
+ NSScreen* pNSScreen = [mpNSWindow screen];
+ if( pNSScreen == nil )
+ pNSScreen = [NSScreen mainScreen];
+ maScreenRect = [pNSScreen frame];
+
+ // calculate some default geometry
+ NSRect aVisibleRect = [pNSScreen visibleFrame];
+ CocoaToVCL( aVisibleRect );
+
+ maGeometry.nX = static_cast<int>(aVisibleRect.origin.x + aVisibleRect.size.width / 10);
+ maGeometry.nY = static_cast<int>(aVisibleRect.origin.y + aVisibleRect.size.height / 10);
+ maGeometry.nWidth = static_cast<unsigned int>(aVisibleRect.size.width * 0.8);
+ maGeometry.nHeight = static_cast<unsigned int>(aVisibleRect.size.height * 0.8);
+
+ // calculate style mask
+ if( (mnStyle & SAL_FRAME_STYLE_FLOAT) ||
+ (mnStyle & SAL_FRAME_STYLE_OWNERDRAWDECORATION) )
+ mnStyleMask = NSBorderlessWindowMask;
+ else if( mnStyle & SAL_FRAME_STYLE_DEFAULT )
+ {
+ mnStyleMask = NSTitledWindowMask |
+ NSMiniaturizableWindowMask |
+ NSResizableWindowMask |
+ NSClosableWindowMask;
+ // make default window "maximized"
+ maGeometry.nX = static_cast<int>(aVisibleRect.origin.x);
+ maGeometry.nY = static_cast<int>(aVisibleRect.origin.y);
+ maGeometry.nWidth = static_cast<int>(aVisibleRect.size.width);
+ maGeometry.nHeight = static_cast<int>(aVisibleRect.size.height);
+ mbPositioned = mbSized = true;
+ }
+ else
+ {
+ if( (mnStyle & SAL_FRAME_STYLE_MOVEABLE) )
+ {
+ mnStyleMask |= NSTitledWindowMask;
+ if( mpParent == NULL )
+ mnStyleMask |= NSMiniaturizableWindowMask;
+ }
+ if( (mnStyle & SAL_FRAME_STYLE_SIZEABLE) )
+ mnStyleMask |= NSResizableWindowMask;
+ if( (mnStyle & SAL_FRAME_STYLE_CLOSEABLE) )
+ mnStyleMask |= NSClosableWindowMask;
+ // documentation says anything other than NSBorderlessWindowMask (=0)
+ // should also include NSTitledWindowMask;
+ if( mnStyleMask != 0 )
+ mnStyleMask |= NSTitledWindowMask;
+ }
+
+ // #i91990# support GUI-less (daemon) execution
+ @try
+ {
+ mpNSWindow = [[SalFrameWindow alloc] initWithSalFrame: this];
+ mpNSView = [[SalFrameView alloc] initWithSalFrame: this];
+ }
+ @catch ( id exception )
+ {
+ return;
+ }
+
+ if( (mnStyle & SAL_FRAME_STYLE_TOOLTIP) )
+ [mpNSWindow setIgnoresMouseEvents: YES];
+ else
+ [mpNSWindow setAcceptsMouseMovedEvents: YES];
+ [mpNSWindow setHasShadow: YES];
+
+ // WTF? With the 10.6 SDK and gcc 4.2.1, we get: class 'NSWindow'
+ // does not implement the 'NSWindowDelegate' protocol. Anyway,
+ // having the window object be its own delegate object is
+ // apparently what the code does on purpose, see discussion in
+ // https://issues.apache.org/ooo/show_bug.cgi?id=91990
+
+ // So to silence the warning when compiling with -Werror, instead of:
+ // [mpNSWindow setDelegate: mpNSWindow];
+ // do this:
+ objc_msgSend(mpNSWindow, @selector(setDelegate:), mpNSWindow);
+
+ if( [mpNSWindow respondsToSelector: @selector(setRestorable:)])
+ {
+ objc_msgSend(mpNSWindow, @selector(setRestorable:), NO);
+ }
+ NSRect aRect = { { 0,0 }, { static_cast<CGFloat>(maGeometry.nWidth), static_cast<CGFloat>(maGeometry.nHeight) } };
+ mnTrackingRectTag = [mpNSView addTrackingRect: aRect owner: mpNSView userData: nil assumeInside: NO];
+
+ maSysData.mpNSView = mpNSView;
+
+ UpdateFrameGeometry();
+
+ [mpNSWindow setContentView: mpNSView];
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen )
+{
+ if( bRelativeToScreen )
+ io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height);
+ else
+ io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height);
+}
+
+void AquaSalFrame::VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen )
+{
+ if( bRelativeToScreen )
+ io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height);
+ else
+ io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height);
+}
+
+void AquaSalFrame::CocoaToVCL( NSPoint& io_rPoint, bool bRelativeToScreen )
+{
+ if( bRelativeToScreen )
+ io_rPoint.y = maScreenRect.size.height - io_rPoint.y;
+ else
+ io_rPoint.y = maGeometry.nHeight - io_rPoint.y;
+}
+
+void AquaSalFrame::VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen )
+{
+ if( bRelativeToScreen )
+ io_rPoint.y = maScreenRect.size.height - io_rPoint.y;
+ else
+ io_rPoint.y = maGeometry.nHeight - io_rPoint.y;
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::screenParametersChanged()
+{
+ UpdateFrameGeometry();
+
+ if( mpGraphics )
+ mpGraphics->updateResolution();
+ CallCallback( SALEVENT_DISPLAYCHANGED, 0 );
+}
+
+// -----------------------------------------------------------------------
+
+SalGraphics* AquaSalFrame::GetGraphics()
+{
+ if ( mbGraphics )
+ return NULL;
+
+ if ( !mpGraphics )
+ {
+ mpGraphics = new AquaSalGraphics;
+ mpGraphics->SetWindowGraphics( this );
+ }
+
+ mbGraphics = TRUE;
+ return mpGraphics;
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::ReleaseGraphics( SalGraphics *pGraphics )
+{
+ (void)pGraphics;
+ DBG_ASSERT( pGraphics == mpGraphics, "graphics released on wrong frame" );
+ mbGraphics = FALSE;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool AquaSalFrame::PostEvent( void *pData )
+{
+ GetSalData()->mpFirstInstance->PostUserEvent( this, SALEVENT_USEREVENT, pData );
+ return TRUE;
+}
+
+// -----------------------------------------------------------------------
+void AquaSalFrame::SetTitle(const OUString& rTitle)
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ NSString* pTitle = CreateNSString( rTitle );
+ [mpNSWindow setTitle: pTitle];
+
+ // create an entry in the dock menu
+ const sal_uLong nAppWindowStyle = (SAL_FRAME_STYLE_CLOSEABLE | SAL_FRAME_STYLE_MOVEABLE);
+ if( mpParent == NULL &&
+ (mnStyle & nAppWindowStyle) == nAppWindowStyle )
+ {
+ if( mpDockMenuEntry == NULL )
+ {
+ NSMenu* pDock = AquaSalInstance::GetDynamicDockMenu();
+ mpDockMenuEntry = [pDock insertItemWithTitle: pTitle
+ action: @selector(dockMenuItemTriggered:)
+ keyEquivalent: @""
+ atIndex: 0];
+ [mpDockMenuEntry setTarget: mpNSWindow];
+
+ // TODO: image (either the generic window image or an icon
+ // check mark (for "main" window ?)
+ }
+ else
+ [mpDockMenuEntry setTitle: pTitle];
+ }
+
+ if (pTitle)
+ [pTitle release];
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetIcon( sal_uInt16 )
+{
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetRepresentedURL( const OUString& i_rDocURL )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( i_rDocURL.startsWith( "file:" ) )
+ {
+ OUString aSysPath;
+ osl_getSystemPathFromFileURL( i_rDocURL.pData, &aSysPath.pData );
+ NSString* pStr = CreateNSString( aSysPath );
+ if( pStr )
+ {
+ [pStr autorelease];
+ [mpNSWindow setRepresentedFilename: pStr];
+ }
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::initShow()
+{
+ mbInitShow = false;
+ if( ! mbPositioned && ! mbFullScreen )
+ {
+ Rectangle aScreenRect;
+ GetWorkArea( aScreenRect );
+ if( mpParent ) // center relative to parent
+ {
+ // center on parent
+ long nNewX = mpParent->maGeometry.nX + ((long)mpParent->maGeometry.nWidth - (long)maGeometry.nWidth)/2;
+ if( nNewX < aScreenRect.Left() )
+ nNewX = aScreenRect.Left();
+ if( long(nNewX + maGeometry.nWidth) > aScreenRect.Right() )
+ nNewX = aScreenRect.Right() - maGeometry.nWidth-1;
+ long nNewY = mpParent->maGeometry.nY + ((long)mpParent->maGeometry.nHeight - (long)maGeometry.nHeight)/2;
+ if( nNewY < aScreenRect.Top() )
+ nNewY = aScreenRect.Top();
+ if( nNewY > aScreenRect.Bottom() )
+ nNewY = aScreenRect.Bottom() - maGeometry.nHeight-1;
+ SetPosSize( nNewX - mpParent->maGeometry.nX,
+ nNewY - mpParent->maGeometry.nY,
+ 0, 0, SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y );
+ }
+ else if( ! (mnStyle & SAL_FRAME_STYLE_SIZEABLE) )
+ {
+ // center on screen
+ long nNewX = (aScreenRect.GetWidth() - maGeometry.nWidth)/2;
+ long nNewY = (aScreenRect.GetHeight() - maGeometry.nHeight)/2;
+ SetPosSize( nNewX, nNewY, 0, 0, SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y );
+ }
+ }
+
+ // make sure the view is present in the wrapper list before any children receive focus
+ [AquaA11yFactory registerView: mpNSView];
+}
+
+void AquaSalFrame::SendPaintEvent( const Rectangle* pRect )
+{
+ SalPaintEvent aPaintEvt( 0, 0, maGeometry.nWidth, maGeometry.nHeight, true );
+ if( pRect )
+ {
+ aPaintEvt.mnBoundX = pRect->Left();
+ aPaintEvt.mnBoundY = pRect->Top();
+ aPaintEvt.mnBoundWidth = pRect->GetWidth();
+ aPaintEvt.mnBoundHeight = pRect->GetHeight();
+ }
+
+ CallCallback(SALEVENT_PAINT, &aPaintEvt);
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Show(sal_Bool bVisible, sal_Bool bNoActivate)
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ mbShown = bVisible;
+ if(bVisible)
+ {
+ if( mbInitShow )
+ initShow();
+
+ CallCallback(SALEVENT_RESIZE, 0);
+ // trigger filling our backbuffer
+ SendPaintEvent();
+
+ if( bNoActivate || [mpNSWindow canBecomeKeyWindow] == NO )
+ [mpNSWindow orderFront: NSApp];
+ else
+ [mpNSWindow makeKeyAndOrderFront: NSApp];
+
+ if( mpParent )
+ {
+ /* #i92674# #i96433# we do not want an invisible parent to show up (which adding a visible
+ child implicitly does). However we also do not want a parentless toolbar.
+
+ HACK: try to decide when we should not insert a child to its parent
+ floaters and ownerdraw windows have not yet shown up in cases where
+ we don't want the parent to become visible
+ */
+ if( mpParent->mbShown || (mnStyle & (SAL_FRAME_STYLE_OWNERDRAWDECORATION | SAL_FRAME_STYLE_FLOAT) ) )
+ {
+ [mpParent->mpNSWindow addChildWindow: mpNSWindow ordered: NSWindowAbove];
+ }
+ }
+
+ if( mbPresentation )
+ [mpNSWindow makeMainWindow];
+ }
+ else
+ {
+ // if the frame holding the current menubar gets hidden
+ // show the default menubar
+ if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu )
+ AquaSalMenu::setDefaultMenu();
+
+ // #i90440# #i94443# work around the focus going back to some other window
+ // if a child gets hidden for a parent window
+ if( mpParent && mpParent->mbShown && [mpNSWindow isKeyWindow] )
+ [mpParent->mpNSWindow makeKeyAndOrderFront: NSApp];
+
+ [SalFrameView unsetMouseFrame: this];
+ if( mpParent && [mpNSWindow parentWindow] == mpParent->mpNSWindow )
+ [mpParent->mpNSWindow removeChildWindow: mpNSWindow];
+
+ [mpNSWindow orderOut: NSApp];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Enable( sal_Bool )
+{
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetMinClientSize( long nWidth, long nHeight )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ mnMinWidth = nWidth;
+ mnMinHeight = nHeight;
+
+ if( mpNSWindow )
+ {
+ // Always add the decoration as the dimension concerns only
+ // the content rectangle
+ nWidth += maGeometry.nLeftDecoration + maGeometry.nRightDecoration;
+ nHeight += maGeometry.nTopDecoration + maGeometry.nBottomDecoration;
+
+ NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) };
+
+ // Size of full window (content+structure) although we only
+ // have the client size in arguments
+ [mpNSWindow setMinSize: aSize];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetMaxClientSize( long nWidth, long nHeight )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ mnMaxWidth = nWidth;
+ mnMaxHeight = nHeight;
+
+ if( mpNSWindow )
+ {
+ // Always add the decoration as the dimension concerns only
+ // the content rectangle
+ nWidth += maGeometry.nLeftDecoration + maGeometry.nRightDecoration;
+ nHeight += maGeometry.nTopDecoration + maGeometry.nBottomDecoration;
+
+ // Carbon windows can't have a size greater than 32767x32767
+ if (nWidth>32767) nWidth=32767;
+ if (nHeight>32767) nHeight=32767;
+
+ NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) };
+
+ // Size of full window (content+structure) although we only
+ // have the client size in arguments
+ [mpNSWindow setMaxSize: aSize];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetClientSize( long nWidth, long nHeight )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( mpNSWindow )
+ {
+ NSSize aSize = { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) };
+
+ [mpNSWindow setContentSize: aSize];
+ UpdateFrameGeometry();
+ if( mbShown )
+ // trigger filling our backbuffer
+ SendPaintEvent();
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::GetClientSize( long& rWidth, long& rHeight )
+{
+ if( mbShown || mbInitShow )
+ {
+ rWidth = maGeometry.nWidth;
+ rHeight = maGeometry.nHeight;
+ }
+ else
+ {
+ rWidth = 0;
+ rHeight = 0;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetWindowState( const SalFrameState* pState )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if ( mpNSWindow )
+ {
+ // set normal state
+ NSRect aStateRect = [mpNSWindow frame];
+ aStateRect = [NSWindow contentRectForFrameRect: aStateRect styleMask: mnStyleMask];
+ CocoaToVCL( aStateRect );
+ if( pState->mnMask & WINDOWSTATE_MASK_X )
+ aStateRect.origin.x = float(pState->mnX);
+ if( pState->mnMask & WINDOWSTATE_MASK_Y )
+ aStateRect.origin.y = float(pState->mnY);
+ if( pState->mnMask & WINDOWSTATE_MASK_WIDTH )
+ aStateRect.size.width = float(pState->mnWidth);
+ if( pState->mnMask & WINDOWSTATE_MASK_HEIGHT )
+ aStateRect.size.height = float(pState->mnHeight);
+ VCLToCocoa( aStateRect );
+ aStateRect = [NSWindow frameRectForContentRect: aStateRect styleMask: mnStyleMask];
+
+ [mpNSWindow setFrame: aStateRect display: NO];
+ if( pState->mnState == WINDOWSTATE_STATE_MINIMIZED )
+ [mpNSWindow miniaturize: NSApp];
+ else if( [mpNSWindow isMiniaturized] )
+ [mpNSWindow deminiaturize: NSApp];
+
+
+ /* ZOOMED is not really maximized (actually it toggles between a user set size and
+ the program specified one), but comes closest since the default behavior is
+ "maximized" if the user did not intervene
+ */
+ if( pState->mnState == WINDOWSTATE_STATE_MAXIMIZED )
+ {
+ if(! [mpNSWindow isZoomed])
+ [mpNSWindow zoom: NSApp];
+ }
+ else
+ {
+ if( [mpNSWindow isZoomed] )
+ [mpNSWindow zoom: NSApp];
+ }
+ }
+
+ // get new geometry
+ UpdateFrameGeometry();
+
+ sal_uInt16 nEvent = 0;
+ if( pState->mnMask & (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y) )
+ {
+ mbPositioned = true;
+ nEvent = SALEVENT_MOVE;
+ }
+
+ if( pState->mnMask & (WINDOWSTATE_MASK_WIDTH | WINDOWSTATE_MASK_HEIGHT) )
+ {
+ mbSized = true;
+ nEvent = (nEvent == SALEVENT_MOVE) ? SALEVENT_MOVERESIZE : SALEVENT_RESIZE;
+ }
+ // send event that we were moved/sized
+ if( nEvent )
+ CallCallback( nEvent, NULL );
+
+ if( mbShown && mpNSWindow )
+ {
+ // trigger filling our backbuffer
+ SendPaintEvent();
+
+ // tell the system the views need to be updated
+ [mpNSWindow display];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool AquaSalFrame::GetWindowState( SalFrameState* pState )
+{
+ if ( !mpNSWindow )
+ return FALSE;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ pState->mnMask = WINDOWSTATE_MASK_X |
+ WINDOWSTATE_MASK_Y |
+ WINDOWSTATE_MASK_WIDTH |
+ WINDOWSTATE_MASK_HEIGHT |
+ WINDOWSTATE_MASK_STATE;
+
+ NSRect aStateRect = [mpNSWindow frame];
+ aStateRect = [NSWindow contentRectForFrameRect: aStateRect styleMask: mnStyleMask];
+ CocoaToVCL( aStateRect );
+ pState->mnX = long(aStateRect.origin.x);
+ pState->mnY = long(aStateRect.origin.y);
+ pState->mnWidth = long(aStateRect.size.width);
+ pState->mnHeight = long(aStateRect.size.height);
+
+ if( [mpNSWindow isMiniaturized] )
+ pState->mnState = WINDOWSTATE_STATE_MINIMIZED;
+ else if( ! [mpNSWindow isZoomed] )
+ pState->mnState = WINDOWSTATE_STATE_NORMAL;
+ else
+ pState->mnState = WINDOWSTATE_STATE_MAXIMIZED;
+
+ return TRUE;
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetScreenNumber(unsigned int nScreen)
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ NSArray* pScreens = [NSScreen screens];
+ Rectangle aRet;
+ NSScreen* pScreen = nil;
+ if( pScreens && nScreen < [pScreens count] )
+ {
+ // get new screen frame
+ pScreen = [pScreens objectAtIndex: nScreen];
+ NSRect aNewScreen = [pScreen frame];
+
+ // get current screen frame
+ pScreen = [mpNSWindow screen];
+ if( pScreen )
+ {
+ NSRect aCurScreen = [pScreen frame];
+ if( aCurScreen.origin.x != aNewScreen.origin.x ||
+ aCurScreen.origin.y != aNewScreen.origin.y )
+ {
+ NSRect aFrameRect = [mpNSWindow frame];
+ aFrameRect.origin.x += aNewScreen.origin.x - aCurScreen.origin.x;
+ aFrameRect.origin.y += aNewScreen.origin.y - aCurScreen.origin.y;
+ [mpNSWindow setFrame: aFrameRect display: NO];
+ UpdateFrameGeometry();
+ }
+ }
+ }
+}
+
+void AquaSalFrame::SetApplicationID( const OUString &/*rApplicationID*/ )
+{
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay )
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ SAL_INFO("vcl.macosx", OSL_THIS_FUNC << ": mbFullScreen=" << mbFullScreen << ", bFullScreen=" << bFullScreen);
+
+ if( mbFullScreen == bFullScreen )
+ return;
+
+ mbFullScreen = bFullScreen;
+
+ if( bFullScreen )
+ {
+ // hide the dock and the menubar if we are on the menu screen
+ // which is always on index 0 according to documentation
+ bool bHideMenu = (nDisplay == 0);
+
+ NSRect aNewContentRect = { { 0, 0 }, { 0, 0 } };
+ // get correct screen
+ NSScreen* pScreen = nil;
+ NSArray* pScreens = [NSScreen screens];
+ if( pScreens )
+ {
+ if( nDisplay >= 0 && (unsigned int)nDisplay < [pScreens count] )
+ pScreen = [pScreens objectAtIndex: nDisplay];
+ else
+ {
+ // this means span all screens
+ bHideMenu = true;
+ NSEnumerator* pEnum = [pScreens objectEnumerator];
+ while( (pScreen = [pEnum nextObject]) != nil )
+ {
+ NSRect aScreenRect = [pScreen frame];
+ if( aScreenRect.origin.x < aNewContentRect.origin.x )
+ {
+ aNewContentRect.size.width += aNewContentRect.origin.x - aScreenRect.origin.x;
+ aNewContentRect.origin.x = aScreenRect.origin.x;
+ }
+ if( aScreenRect.origin.y < aNewContentRect.origin.y )
+ {
+ aNewContentRect.size.height += aNewContentRect.origin.y - aScreenRect.origin.y;
+ aNewContentRect.origin.y = aScreenRect.origin.y;
+ }
+ if( aScreenRect.origin.x + aScreenRect.size.width > aNewContentRect.origin.x + aNewContentRect.size.width )
+ aNewContentRect.size.width = aScreenRect.origin.x + aScreenRect.size.width - aNewContentRect.origin.x;
+ if( aScreenRect.origin.y + aScreenRect.size.height > aNewContentRect.origin.y + aNewContentRect.size.height )
+ aNewContentRect.size.height = aScreenRect.origin.y + aScreenRect.size.height - aNewContentRect.origin.y;
+ }
+ }
+ }
+ if( aNewContentRect.size.width == 0 && aNewContentRect.size.height == 0 )
+ {
+ if( pScreen == nil )
+ pScreen = [mpNSWindow screen];
+ if( pScreen == nil )
+ pScreen = [NSScreen mainScreen];
+
+ aNewContentRect = [pScreen frame];
+ }
+
+ if( bHideMenu )
+ [NSMenu setMenuBarVisible:NO];
+
+ maFullScreenRect = [mpNSWindow frame];
+ {
+ [mpNSWindow setFrame: [NSWindow frameRectForContentRect: aNewContentRect styleMask: mnStyleMask] display: mbShown ? YES : NO];
+ }
+
+ UpdateFrameGeometry();
+
+ if( mbShown )
+ CallCallback( SALEVENT_MOVERESIZE, NULL );
+ }
+ else
+ {
+ {
+ [mpNSWindow setFrame: maFullScreenRect display: mbShown ? YES : NO];
+ }
+ UpdateFrameGeometry();
+
+ if( mbShown )
+ CallCallback( SALEVENT_MOVERESIZE, NULL );
+
+ // show the dock and the menubar
+ [NSMenu setMenuBarVisible:YES];
+ }
+ if( mbShown )
+ // trigger filling our backbuffer
+ SendPaintEvent();
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::StartPresentation( sal_Bool bStart )
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( bStart )
+ {
+ GetSalData()->maPresentationFrames.push_back( this );
+ IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
+ kIOPMAssertionLevelOn,
+ CFSTR("LibreOffice presentation running"),
+ &mnAssertionID);
+ [mpNSWindow setLevel: NSPopUpMenuWindowLevel];
+ if( mbShown )
+ [mpNSWindow makeMainWindow];
+ }
+ else
+ {
+ GetSalData()->maPresentationFrames.remove( this );
+ IOPMAssertionRelease(mnAssertionID);
+ [mpNSWindow setLevel: NSNormalWindowLevel];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetAlwaysOnTop( sal_Bool )
+{
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::ToTop(sal_uInt16 nFlags)
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( ! (nFlags & SAL_FRAME_TOTOP_RESTOREWHENMIN) )
+ {
+ if( ! [mpNSWindow isVisible] || [mpNSWindow isMiniaturized] )
+ return;
+ }
+ if( nFlags & SAL_FRAME_TOTOP_GRABFOCUS )
+ [mpNSWindow makeKeyAndOrderFront: NSApp];
+ else
+ [mpNSWindow orderFront: NSApp];
+}
+
+// -----------------------------------------------------------------------
+
+NSCursor* AquaSalFrame::getCurrentCursor() const
+{
+ NSCursor* pCursor = nil;
+ switch( mePointerStyle )
+ {
+ case POINTER_TEXT: pCursor = [NSCursor IBeamCursor]; break;
+ case POINTER_CROSS: pCursor = [NSCursor crosshairCursor]; break;
+ case POINTER_HAND:
+ case POINTER_MOVE: pCursor = [NSCursor openHandCursor]; break;
+ case POINTER_NSIZE: pCursor = [NSCursor resizeUpCursor]; break;
+ case POINTER_SSIZE: pCursor = [NSCursor resizeDownCursor]; break;
+ case POINTER_ESIZE: pCursor = [NSCursor resizeRightCursor]; break;
+ case POINTER_WSIZE: pCursor = [NSCursor resizeLeftCursor]; break;
+ case POINTER_ARROW: pCursor = [NSCursor arrowCursor]; break;
+ case POINTER_VSPLIT:
+ case POINTER_VSIZEBAR:
+ case POINTER_WINDOW_NSIZE:
+ case POINTER_WINDOW_SSIZE:
+ pCursor = [NSCursor resizeUpDownCursor]; break;
+ case POINTER_HSPLIT:
+ case POINTER_HSIZEBAR:
+ case POINTER_WINDOW_ESIZE:
+ case POINTER_WINDOW_WSIZE:
+ pCursor = [NSCursor resizeLeftRightCursor]; break;
+ case POINTER_REFHAND: pCursor = [NSCursor pointingHandCursor]; break;
+ case POINTER_NULL: [NSCursor hide]; break;
+
+ default:
+ pCursor = GetSalData()->getCursor( mePointerStyle );
+ if( pCursor == nil )
+ {
+ OSL_FAIL( "unmapped cursor" );
+ pCursor = [NSCursor arrowCursor];
+ }
+ break;
+ }
+ return pCursor;
+}
+
+void AquaSalFrame::SetPointer( PointerStyle ePointerStyle )
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( ePointerStyle >= POINTER_COUNT || ePointerStyle == mePointerStyle )
+ return;
+ mePointerStyle = ePointerStyle;
+
+ [mpNSWindow invalidateCursorRectsForView: mpNSView];
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetPointerPos( long nX, long nY )
+{
+ // FIXME: use Cocoa functions
+
+ // FIXME: multiscreen support
+ CGPoint aPoint = { static_cast<CGFloat>(nX + maGeometry.nX), static_cast<CGFloat>(nY + maGeometry.nY) };
+ CGDirectDisplayID mainDisplayID = CGMainDisplayID();
+ CGDisplayMoveCursorToPoint( mainDisplayID, aPoint );
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Flush( void )
+{
+ if( !(mbGraphics && mpGraphics && mpNSView && mbShown) )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+
+ [mpNSView setNeedsDisplay: YES];
+
+ // outside of the application's event loop (e.g. IntroWindow)
+ // nothing would trigger paint event handling
+ // => fall back to synchronous painting
+ if( ImplGetSVData()->maAppData.mnDispatchLevel <= 0 )
+ {
+ [mpNSView display];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Flush( const Rectangle& rRect )
+{
+ if( !(mbGraphics && mpGraphics && mpNSView && mbShown) )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ NSRect aNSRect = { { static_cast<CGFloat>(rRect.Left()), static_cast<CGFloat>(rRect.Top()) }, { static_cast<CGFloat>(rRect.GetWidth()), static_cast<CGFloat>(rRect.GetHeight()) } };
+ VCLToCocoa( aNSRect, false );
+ [mpNSView setNeedsDisplayInRect: aNSRect];
+
+ // outside of the application's event loop (e.g. IntroWindow)
+ // nothing would trigger paint event handling
+ // => fall back to synchronous painting
+ if( ImplGetSVData()->maAppData.mnDispatchLevel <= 0 )
+ {
+ [mpNSView display];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Sync()
+{
+ if( mbGraphics && mpGraphics && mpNSView && mbShown )
+ {
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ [mpNSView setNeedsDisplay: YES];
+ [mpNSView display];
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetInputContext( SalInputContext* pContext )
+{
+ if (!pContext)
+ {
+ mnICOptions = 0;
+ return;
+ }
+
+ mnICOptions = pContext->mnOptions;
+
+ if(!(pContext->mnOptions & SAL_INPUTCONTEXT_TEXT))
+ return;
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::EndExtTextInput( sal_uInt16 )
+{
+}
+
+// -----------------------------------------------------------------------
+
+OUString AquaSalFrame::GetKeyName( sal_uInt16 nKeyCode )
+{
+ static std::map< sal_uInt16, OUString > aKeyMap;
+ if( aKeyMap.empty() )
+ {
+ sal_uInt16 i;
+ for( i = KEY_A; i <= KEY_Z; i++ )
+ aKeyMap[ i ] = OUString( sal_Unicode( 'A' + (i - KEY_A) ) );
+ for( i = KEY_0; i <= KEY_9; i++ )
+ aKeyMap[ i ] = OUString( sal_Unicode( '0' + (i - KEY_0) ) );
+ for( i = KEY_F1; i <= KEY_F26; i++ )
+ {
+ OUStringBuffer aKey( 3 );
+ aKey.append( 'F' );
+ aKey.append( sal_Int32( i - KEY_F1 + 1 ) );
+ aKeyMap[ i ] = aKey.makeStringAndClear();
+ }
+
+ aKeyMap[ KEY_DOWN ] = OUString( sal_Unicode( 0x21e3 ) );
+ aKeyMap[ KEY_UP ] = OUString( sal_Unicode( 0x21e1 ) );
+ aKeyMap[ KEY_LEFT ] = OUString( sal_Unicode( 0x21e0 ) );
+ aKeyMap[ KEY_RIGHT ] = OUString( sal_Unicode( 0x21e2 ) );
+ aKeyMap[ KEY_HOME ] = OUString( sal_Unicode( 0x2196 ) );
+ aKeyMap[ KEY_END ] = OUString( sal_Unicode( 0x2198 ) );
+ aKeyMap[ KEY_PAGEUP ] = OUString( sal_Unicode( 0x21de ) );
+ aKeyMap[ KEY_PAGEDOWN ] = OUString( sal_Unicode( 0x21df ) );
+ aKeyMap[ KEY_RETURN ] = OUString( sal_Unicode( 0x21a9 ) );
+ aKeyMap[ KEY_ESCAPE ] = OUString( "esc" );
+ aKeyMap[ KEY_TAB ] = OUString( sal_Unicode( 0x21e5 ) );
+ aKeyMap[ KEY_BACKSPACE ]= OUString( sal_Unicode( 0x232b ) );
+ aKeyMap[ KEY_SPACE ] = OUString( sal_Unicode( 0x2423 ) );
+ aKeyMap[ KEY_DELETE ] = OUString( sal_Unicode( 0x2326 ) );
+ aKeyMap[ KEY_ADD ] = OUString( '+' );
+ aKeyMap[ KEY_SUBTRACT ] = OUString( '-' );
+ aKeyMap[ KEY_DIVIDE ] = OUString( '/' );
+ aKeyMap[ KEY_MULTIPLY ] = OUString( '*' );
+ aKeyMap[ KEY_POINT ] = OUString( '.' );
+ aKeyMap[ KEY_COMMA ] = OUString( ',' );
+ aKeyMap[ KEY_LESS ] = OUString( '<' );
+ aKeyMap[ KEY_GREATER ] = OUString( '>' );
+ aKeyMap[ KEY_EQUAL ] = OUString( '=' );
+ aKeyMap[ KEY_OPEN ] = OUString( sal_Unicode( 0x23cf ) );
+
+ /* yet unmapped KEYCODES:
+ aKeyMap[ KEY_INSERT ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_CUT ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_COPY ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_PASTE ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_UNDO ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_REPEAT ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_FIND ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_PROPERTIES ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_FRONT ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_CONTEXTMENU ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_MENU ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_HELP ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_HANGUL_HANJA ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_DECIMAL ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_TILDE ] = OUString( sal_Unicode( ) );
+ aKeyMap[ KEY_QUOTELEFT ]= OUString( sal_Unicode( ) );
+ */
+
+ }
+
+ OUStringBuffer aResult( 16 );
+
+ sal_uInt16 nUnmodifiedCode = (nKeyCode & KEY_CODE);
+ std::map< sal_uInt16, OUString >::const_iterator it = aKeyMap.find( nUnmodifiedCode );
+ if( it != aKeyMap.end() )
+ {
+ if( (nKeyCode & KEY_SHIFT) != 0 )
+ aResult.append( sal_Unicode( 0x21e7 ) );
+ if( (nKeyCode & KEY_MOD1) != 0 )
+ aResult.append( sal_Unicode( 0x2318 ) );
+ // we do not really handle Alt (see below)
+ // we map it to MOD3, whichis actually Command
+ if( (nKeyCode & (KEY_MOD2|KEY_MOD3)) != 0 )
+ aResult.append( sal_Unicode( 0x2303 ) );
+
+ aResult.append( it->second );
+ }
+
+ return aResult.makeStringAndClear();
+}
+
+// -----------------------------------------------------------------------
+
+static void getAppleScrollBarVariant(StyleSettings &rSettings)
+{
+ bool bIsScrollbarDoubleMax = true; // default is DoubleMax
+
+ CFStringRef AppleScrollBarType = CFSTR("AppleScrollBarVariant");
+ if( AppleScrollBarType )
+ {
+ CFStringRef ScrollBarVariant = ((CFStringRef)CFPreferencesCopyAppValue( AppleScrollBarType, kCFPreferencesCurrentApplication ));
+ if( ScrollBarVariant )
+ {
+ if( CFGetTypeID( ScrollBarVariant ) == CFStringGetTypeID() )
+ {
+ // TODO: check for the less important variants "DoubleMin" and "DoubleBoth" too
+ CFStringRef DoubleMax = CFSTR("DoubleMax");
+ if (DoubleMax)
+ {
+ if ( !CFStringCompare(ScrollBarVariant, DoubleMax, kCFCompareCaseInsensitive) )
+ bIsScrollbarDoubleMax = true;
+ else
+ bIsScrollbarDoubleMax = false;
+ CFRelease(DoubleMax);
+ }
+ }
+ CFRelease( ScrollBarVariant );
+ }
+ CFRelease(AppleScrollBarType);
+ }
+
+ GetSalData()->mbIsScrollbarDoubleMax = bIsScrollbarDoubleMax;
+
+ CFStringRef jumpScroll = CFSTR("AppleScrollerPagingBehavior");
+ if( jumpScroll )
+ {
+ CFBooleanRef jumpStr = ((CFBooleanRef)CFPreferencesCopyAppValue( jumpScroll, kCFPreferencesCurrentApplication ));
+ if( jumpStr )
+ {
+ if( CFGetTypeID( jumpStr ) == CFBooleanGetTypeID() )
+ rSettings.SetPrimaryButtonWarpsSlider(jumpStr == kCFBooleanTrue);
+ CFRelease( jumpStr );
+ }
+ CFRelease( jumpScroll );
+ }
+}
+
+static Color getColor( NSColor* pSysColor, const Color& rDefault, NSWindow* pWin )
+{
+ Color aRet( rDefault );
+ if( pSysColor )
+ {
+ // transform to RGB
+ NSColor* pRBGColor = [pSysColor colorUsingColorSpaceName: NSDeviceRGBColorSpace device: [pWin deviceDescription]];
+ if( pRBGColor )
+ {
+ CGFloat r = 0, g = 0, b = 0, a = 0;
+ [pRBGColor getRed: &r green: &g blue: &b alpha: &a];
+ aRet = Color( int(r*255.999), int(g*255.999), int(b*255.999) );
+ /*
+ do not release here; leads to duplicate free in yield
+ it seems the converted color comes out autoreleased, although this
+ is not documented
+ [pRBGColor release];
+ */
+ }
+ }
+ return aRet;
+}
+
+static Font getFont( NSFont* pFont, long nDPIY, const Font& rDefault )
+{
+ Font aResult( rDefault );
+ if( pFont )
+ {
+ aResult.SetName( GetOUString( [pFont familyName] ) );
+ aResult.SetHeight( static_cast<int>(([pFont pointSize] * 72.0 / (float)nDPIY)+0.5) );
+ aResult.SetItalic( ([pFont italicAngle] != 0.0) ? ITALIC_NORMAL : ITALIC_NONE );
+ // FIMXE: bold ?
+ }
+
+ return aResult;
+}
+
+void AquaSalFrame::getResolution( sal_Int32& o_rDPIX, sal_Int32& o_rDPIY )
+{
+ if( ! mpGraphics )
+ {
+ GetGraphics();
+ ReleaseGraphics( mpGraphics );
+ }
+ mpGraphics->GetResolution( o_rDPIX, o_rDPIY );
+}
+
+// on OSX-Aqua the style settings are independent of the frame, so it does
+// not really belong here. Since the connection to the Appearance_Manager
+// is currently done in salnativewidgets.cxx this would be a good place.
+// On the other hand VCL's platform independent code currently only asks
+// SalFrames for system settings anyway, so moving the code somewhere else
+// doesn't make the anything cleaner for now
+void AquaSalFrame::UpdateSettings( AllSettings& rSettings )
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ [mpNSView lockFocus];
+
+ StyleSettings aStyleSettings = rSettings.GetStyleSettings();
+
+ // Background Color
+ Color aBackgroundColor = Color( 0xEC, 0xEC, 0xEC );
+ aStyleSettings.Set3DColors( aBackgroundColor );
+ aStyleSettings.SetFaceColor( aBackgroundColor );
+ Color aInactiveTabColor( aBackgroundColor );
+ aInactiveTabColor.DecreaseLuminance( 32 );
+ aStyleSettings.SetInactiveTabColor( aInactiveTabColor );
+
+ aStyleSettings.SetDialogColor( aBackgroundColor );
+ aStyleSettings.SetLightBorderColor( aBackgroundColor );
+ Color aShadowColor( aStyleSettings.GetShadowColor() );
+ aShadowColor.IncreaseLuminance( 32 );
+ aStyleSettings.SetShadowColor( aShadowColor );
+
+ // get the system font settings
+ Font aAppFont = aStyleSettings.GetAppFont();
+ sal_Int32 nDPIX = 72, nDPIY = 72;
+ getResolution( nDPIX, nDPIY );
+ aAppFont = getFont( [NSFont systemFontOfSize: 0], nDPIY, aAppFont );
+
+ aStyleSettings.SetToolbarIconSize( STYLE_TOOLBAR_ICONSIZE_LARGE );
+
+ // TODO: better mapping of OS X<->LibreOffice font settings
+ aStyleSettings.SetAppFont( aAppFont );
+ aStyleSettings.SetHelpFont( aAppFont );
+ aStyleSettings.SetPushButtonFont( aAppFont );
+
+ Font aTitleFont( getFont( [NSFont titleBarFontOfSize: 0], nDPIY, aAppFont ) );
+ aStyleSettings.SetTitleFont( aTitleFont );
+ aStyleSettings.SetFloatTitleFont( aTitleFont );
+
+ Font aMenuFont( getFont( [NSFont menuFontOfSize: 0], nDPIY, aAppFont ) );
+ aStyleSettings.SetMenuFont( aMenuFont );
+
+ aStyleSettings.SetToolFont( aAppFont );
+
+ Font aLabelFont( getFont( [NSFont labelFontOfSize: 0], nDPIY, aAppFont ) );
+ aStyleSettings.SetLabelFont( aLabelFont );
+ aStyleSettings.SetInfoFont( aLabelFont );
+ aStyleSettings.SetRadioCheckFont( aLabelFont );
+ aStyleSettings.SetFieldFont( aLabelFont );
+ aStyleSettings.SetGroupFont( aLabelFont );
+ aStyleSettings.SetIconFont( aLabelFont );
+
+ Color aHighlightColor( getColor( [NSColor selectedTextBackgroundColor],
+ aStyleSettings.GetHighlightColor(), mpNSWindow ) );
+ aStyleSettings.SetHighlightColor( aHighlightColor );
+ Color aHighlightTextColor( getColor( [NSColor selectedTextColor],
+ aStyleSettings.GetHighlightTextColor(), mpNSWindow ) );
+ aStyleSettings.SetHighlightTextColor( aHighlightTextColor );
+
+ Color aMenuHighlightColor( getColor( [NSColor selectedMenuItemColor],
+ aStyleSettings.GetMenuHighlightColor(), mpNSWindow ) );
+ aStyleSettings.SetMenuHighlightColor( aMenuHighlightColor );
+ Color aMenuHighlightTextColor( getColor( [NSColor selectedMenuItemTextColor],
+ aStyleSettings.GetMenuHighlightTextColor(), mpNSWindow ) );
+ aStyleSettings.SetMenuHighlightTextColor( aMenuHighlightTextColor );
+
+ aStyleSettings.SetMenuColor( aBackgroundColor );
+ Color aMenuTextColor( getColor( [NSColor textColor],
+ aStyleSettings.GetMenuTextColor(), mpNSWindow ) );
+ aStyleSettings.SetMenuTextColor( aMenuTextColor );
+ aStyleSettings.SetMenuBarTextColor( aMenuTextColor );
+ aStyleSettings.SetMenuBarRolloverTextColor( aMenuTextColor );
+
+ aStyleSettings.SetCursorBlinkTime( 500 );
+
+ // no mnemonics on OS X
+ aStyleSettings.SetOptions( aStyleSettings.GetOptions() | STYLE_OPTION_NOMNEMONICS );
+
+ getAppleScrollBarVariant(aStyleSettings);
+
+ // set scrollbar size
+ aStyleSettings.SetScrollBarSize( static_cast<long int>([NSScroller scrollerWidth]) );
+
+ // images in menus false for MacOSX
+ aStyleSettings.SetPreferredUseImagesInMenus( false );
+ aStyleSettings.SetHideDisabledMenuItems( sal_True );
+ aStyleSettings.SetAcceleratorsInContextMenus( sal_False );
+
+ rSettings.SetStyleSettings( aStyleSettings );
+
+ [mpNSView unlockFocus];
+}
+
+// -----------------------------------------------------------------------
+
+const SystemEnvData* AquaSalFrame::GetSystemData() const
+{
+ return &maSysData;
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::Beep()
+{
+ NSBeep();
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::SetPosSize(long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags)
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ sal_uInt16 nEvent = 0;
+
+ if( [mpNSWindow isMiniaturized] )
+ [mpNSWindow deminiaturize: NSApp]; // expand the window
+
+ if (nFlags & (SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y))
+ {
+ mbPositioned = true;
+ nEvent = SALEVENT_MOVE;
+ }
+
+ if (nFlags & (SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT))
+ {
+ mbSized = true;
+ nEvent = (nEvent == SALEVENT_MOVE) ? SALEVENT_MOVERESIZE : SALEVENT_RESIZE;
+ }
+
+ NSRect aFrameRect = [mpNSWindow frame];
+ NSRect aContentRect = [NSWindow contentRectForFrameRect: aFrameRect styleMask: mnStyleMask];
+
+ // position is always relative to parent frame
+ NSRect aParentContentRect;
+
+ if( mpParent )
+ {
+ if( Application::GetSettings().GetLayoutRTL() )
+ {
+ if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 )
+ nX = mpParent->maGeometry.nWidth - nWidth-1 - nX;
+ else
+ nX = mpParent->maGeometry.nWidth - static_cast<long int>( aContentRect.size.width-1) - nX;
+ }
+ NSRect aParentFrameRect = [mpParent->mpNSWindow frame];
+ aParentContentRect = [NSWindow contentRectForFrameRect: aParentFrameRect styleMask: mpParent->mnStyleMask];
+ }
+ else
+ aParentContentRect = maScreenRect; // use screen if no parent
+
+ CocoaToVCL( aContentRect );
+ CocoaToVCL( aParentContentRect );
+
+ bool bPaint = false;
+ if( (nFlags & (SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT)) != 0 )
+ {
+ if( nWidth != aContentRect.size.width || nHeight != aContentRect.size.height )
+ bPaint = true;
+ }
+
+ // use old window pos if no new pos requested
+ if( (nFlags & SAL_FRAME_POSSIZE_X) != 0 )
+ aContentRect.origin.x = nX + aParentContentRect.origin.x;
+ if( (nFlags & SAL_FRAME_POSSIZE_Y) != 0)
+ aContentRect.origin.y = nY + aParentContentRect.origin.y;
+
+ // use old size if no new size requested
+ if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 )
+ aContentRect.size.width = nWidth;
+ if( (nFlags & SAL_FRAME_POSSIZE_HEIGHT) != 0)
+ aContentRect.size.height = nHeight;
+
+ VCLToCocoa( aContentRect );
+
+ // do not display yet, we need to update our backbuffer
+ {
+ [mpNSWindow setFrame: [NSWindow frameRectForContentRect: aContentRect styleMask: mnStyleMask] display: NO];
+ }
+
+ UpdateFrameGeometry();
+
+ if (nEvent)
+ CallCallback(nEvent, NULL);
+
+ if( mbShown && bPaint )
+ {
+ // trigger filling our backbuffer
+ SendPaintEvent();
+
+ // now inform the system that the views need to be drawn
+ [mpNSWindow display];
+ }
+}
+
+void AquaSalFrame::GetWorkArea( Rectangle& rRect )
+{
+ if ( !mpNSWindow )
+ return;
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ NSScreen* pScreen = [mpNSWindow screen];
+ if( pScreen == nil )
+ pScreen = [NSScreen mainScreen];
+ NSRect aRect = [pScreen visibleFrame];
+ CocoaToVCL( aRect );
+ rRect.Left() = static_cast<long>(aRect.origin.x);
+ rRect.Top() = static_cast<long>(aRect.origin.y);
+ rRect.Right() = static_cast<long>(aRect.origin.x + aRect.size.width - 1);
+ rRect.Bottom() = static_cast<long>(aRect.origin.y + aRect.size.height - 1);
+}
+
+SalPointerState AquaSalFrame::GetPointerState()
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ SalPointerState state;
+ state.mnState = 0;
+
+ // get position
+ NSPoint aPt = [mpNSWindow mouseLocationOutsideOfEventStream];
+ CocoaToVCL( aPt, false );
+ state.maPos = Point(static_cast<long>(aPt.x), static_cast<long>(aPt.y));
+
+ NSEvent* pCur = [NSApp currentEvent];
+ bool bMouseEvent = false;
+ if( pCur )
+ {
+ bMouseEvent = true;
+ switch( [pCur type] )
+ {
+ case NSLeftMouseDown: state.mnState |= MOUSE_LEFT; break;
+ case NSLeftMouseUp: break;
+ case NSRightMouseDown: state.mnState |= MOUSE_RIGHT; break;
+ case NSRightMouseUp: break;
+ case NSOtherMouseDown: state.mnState |= ([pCur buttonNumber] == 2) ? MOUSE_MIDDLE : 0; break;
+ case NSOtherMouseUp: break;
+ case NSMouseMoved: break;
+ case NSLeftMouseDragged: state.mnState |= MOUSE_LEFT; break;
+ case NSRightMouseDragged: state.mnState |= MOUSE_RIGHT; break;
+ case NSOtherMouseDragged: state.mnState |= ([pCur buttonNumber] == 2) ? MOUSE_MIDDLE : 0; break;
+ break;
+ default:
+ bMouseEvent = false;
+ break;
+ }
+ }
+ if( bMouseEvent )
+ {
+ unsigned int nMask = (unsigned int)[pCur modifierFlags];
+ if( (nMask & NSShiftKeyMask) != 0 )
+ state.mnState |= KEY_SHIFT;
+ if( (nMask & NSControlKeyMask) != 0 )
+ state.mnState |= KEY_MOD3;
+ if( (nMask & NSAlternateKeyMask) != 0 )
+ state.mnState |= KEY_MOD2;
+ if( (nMask & NSCommandKeyMask) != 0 )
+ state.mnState |= KEY_MOD1;
+
+ }
+ else
+ {
+ // FIXME: replace Carbon by Cocoa
+ // Cocoa does not have an equivalent for GetCurrentEventButtonState
+ // and GetCurrentEventKeyModifiers.
+ // we could try to get away with tracking all events for modifierKeys
+ // and all mouse events for button state in VCL_NSApllication::sendEvent,
+ // but it is unclear whether this will get us the same result.
+ // leave in GetCurrentEventButtonState and GetCurrentEventKeyModifiers for now
+
+ // fill in button state
+ UInt32 nState = GetCurrentEventButtonState();
+ state.mnState = 0;
+ if( nState & 1 )
+ state.mnState |= MOUSE_LEFT; // primary button
+ if( nState & 2 )
+ state.mnState |= MOUSE_RIGHT; // secondary button
+ if( nState & 4 )
+ state.mnState |= MOUSE_MIDDLE; // tertiary button
+
+ // fill in modifier state
+ nState = GetCurrentEventKeyModifiers();
+ if( nState & shiftKey )
+ state.mnState |= KEY_SHIFT;
+ if( nState & controlKey )
+ state.mnState |= KEY_MOD3;
+ if( nState & optionKey )
+ state.mnState |= KEY_MOD2;
+ if( nState & cmdKey )
+ state.mnState |= KEY_MOD1;
+ }
+
+
+ return state;
+}
+
+SalFrame::SalIndicatorState AquaSalFrame::GetIndicatorState()
+{
+ SalIndicatorState aState;
+ aState.mnState = 0;
+ return aState;
+}
+
+void AquaSalFrame::SimulateKeyPress( sal_uInt16 /*nKeyCode*/ )
+{
+}
+
+bool AquaSalFrame::SetPluginParent( SystemParentData* )
+{
+ // plugin parent may be killed unexpectedly by
+ // plugging process;
+
+ //TODO: implement
+ return sal_False;
+}
+
+sal_Bool AquaSalFrame::MapUnicodeToKeyCode( sal_Unicode , LanguageType , KeyCode& )
+{
+ // not supported yet
+ return FALSE;
+}
+
+LanguageType AquaSalFrame::GetInputLanguage()
+{
+ //TODO: implement
+ return LANGUAGE_DONTKNOW;
+}
+
+void AquaSalFrame::DrawMenuBar()
+{
+}
+
+void AquaSalFrame::SetMenu( SalMenu* pSalMenu )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ AquaSalMenu* pMenu = static_cast<AquaSalMenu*>(pSalMenu);
+ DBG_ASSERT( ! pMenu || pMenu->mbMenuBar, "setting non menubar on frame" );
+ mpMenu = pMenu;
+ if( mpMenu )
+ mpMenu->setMainMenu();
+}
+
+void AquaSalFrame::SetExtendedFrameStyle( SalExtStyle nStyle )
+{
+ if ( mpNSWindow )
+ {
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( (mnExtStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) != (nStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) )
+ [mpNSWindow setDocumentEdited: (nStyle & SAL_FRAME_EXT_STYLE_DOCMODIFIED) ? YES : NO];
+ }
+
+ mnExtStyle = nStyle;
+}
+
+SalFrame* AquaSalFrame::GetParent() const
+{
+ return mpParent;
+}
+
+void AquaSalFrame::SetParent( SalFrame* pNewParent )
+{
+ bool bShown = mbShown;
+ // remove from child list
+ Show( FALSE );
+ mpParent = (AquaSalFrame*)pNewParent;
+ // insert to correct parent and paint
+ Show( bShown );
+}
+
+void AquaSalFrame::UpdateFrameGeometry()
+{
+ if ( !mpNSWindow )
+ {
+ return;
+ }
+
+ // keep in mind that view and window coordinates are lower left
+ // whereas vcl's are upper left
+
+ // update screen rect
+ NSScreen * pScreen = [mpNSWindow screen];
+ if( pScreen )
+ {
+ maScreenRect = [pScreen frame];
+ NSArray* pScreens = [NSScreen screens];
+ if( pScreens )
+ maGeometry.nDisplayScreenNumber = [pScreens indexOfObject: pScreen];
+ }
+
+ NSRect aFrameRect = [mpNSWindow frame];
+ NSRect aContentRect = [NSWindow contentRectForFrameRect: aFrameRect styleMask: mnStyleMask];
+
+ // release old track rect
+ [mpNSView removeTrackingRect: mnTrackingRectTag];
+ // install the new track rect
+ NSRect aTrackRect = { { 0, 0 }, aContentRect.size };
+ mnTrackingRectTag = [mpNSView addTrackingRect: aTrackRect owner: mpNSView userData: nil assumeInside: NO];
+
+ // convert to vcl convention
+ CocoaToVCL( aFrameRect );
+ CocoaToVCL( aContentRect );
+
+ maGeometry.nX = static_cast<int>(aContentRect.origin.x);
+ maGeometry.nY = static_cast<int>(aContentRect.origin.y);
+
+ maGeometry.nLeftDecoration = static_cast<unsigned int>(aContentRect.origin.x - aFrameRect.origin.x);
+ maGeometry.nRightDecoration = static_cast<unsigned int>((aFrameRect.origin.x + aFrameRect.size.width) -
+ (aContentRect.origin.x + aContentRect.size.width));
+
+ maGeometry.nTopDecoration = static_cast<unsigned int>(aContentRect.origin.y - aFrameRect.origin.y);
+ maGeometry.nBottomDecoration = static_cast<unsigned int>((aFrameRect.origin.y + aFrameRect.size.height) -
+ (aContentRect.origin.y + aContentRect.size.height));
+
+ maGeometry.nWidth = static_cast<unsigned int>(aContentRect.size.width);
+ maGeometry.nHeight = static_cast<unsigned int>(aContentRect.size.height);
+}
+
+// -----------------------------------------------------------------------
+
+void AquaSalFrame::CaptureMouse( sal_Bool bCapture )
+{
+ /* Remark:
+ we'll try to use a pidgin version of capture mouse
+ on MacOSX (neither carbon nor cocoa) there is a
+ CaptureMouse equivalent (in Carbon there is TrackMouseLocation
+ but this is useless to use since it is blocking)
+
+ However on cocoa the active frame seems to get mouse events
+ also outside the window, so we'll try to forward mouse events
+ to the capture frame in the hope that one of our frames
+ gets a mouse event.
+
+ This will break as soon as the user activates another app, but
+ a mouse click will normally lead to a release of the mouse anyway.
+
+ Let's see how far we get this way. Alternatively we could use one
+ large overlay window like we did for the carbon implementation,
+ however that is resource intensive.
+ */
+
+ if( bCapture )
+ s_pCaptureFrame = this;
+ else if( ! bCapture && s_pCaptureFrame == this )
+ s_pCaptureFrame = NULL;
+}
+
+void AquaSalFrame::ResetClipRegion()
+{
+ if ( !mpNSWindow )
+ {
+ return;
+ }
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ // release old path and indicate no clipping
+ CGPathRelease( mrClippingPath );
+ mrClippingPath = NULL;
+
+ if( mpNSView && mbShown )
+ [mpNSView setNeedsDisplay: YES];
+ if( mpNSWindow )
+ {
+ [mpNSWindow setOpaque: YES];
+ [mpNSWindow invalidateShadow];
+ }
+}
+
+void AquaSalFrame::BeginSetClipRegion( sal_uLong nRects )
+{
+ if ( !mpNSWindow )
+ {
+ return;
+ }
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ // release old path
+ if( mrClippingPath )
+ {
+ CGPathRelease( mrClippingPath );
+ mrClippingPath = NULL;
+ }
+
+ if( maClippingRects.size() > SAL_CLIPRECT_COUNT && nRects < maClippingRects.size() )
+ {
+ std::vector<CGRect> aEmptyVec;
+ maClippingRects.swap( aEmptyVec );
+ }
+ maClippingRects.clear();
+ maClippingRects.reserve( nRects );
+}
+
+void AquaSalFrame::UnionClipRegion( long nX, long nY, long nWidth, long nHeight )
+{
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( nWidth && nHeight )
+ {
+ NSRect aRect = { { static_cast<CGFloat>(nX), static_cast<CGFloat>(nY) }, { static_cast<CGFloat>(nWidth), static_cast<CGFloat>(nHeight) } };
+ VCLToCocoa( aRect, false );
+ maClippingRects.push_back( CGRectMake(aRect.origin.x, aRect.origin.y, aRect.size.width, aRect.size.height) );
+ }
+}
+
+void AquaSalFrame::EndSetClipRegion()
+{
+ if ( !mpNSWindow )
+ {
+ return;
+ }
+
+ // #i113170# may not be the main thread if called from UNO API
+ SalData::ensureThreadAutoreleasePool();
+
+ if( ! maClippingRects.empty() )
+ {
+ mrClippingPath = CGPathCreateMutable();
+ CGPathAddRects( mrClippingPath, NULL, &maClippingRects[0], maClippingRects.size() );
+ }
+ if( mpNSView && mbShown )
+ [mpNSView setNeedsDisplay: YES];
+ if( mpNSWindow )
+ {
+ [mpNSWindow setOpaque: (mrClippingPath != NULL) ? NO : YES];
+ [mpNSWindow setBackgroundColor: [NSColor clearColor]];
+ // shadow is invalidated when view gets drawn again
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */