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authorTor Lillqvist <tml@collabora.com>2014-02-28 14:27:15 +0200
committerTor Lillqvist <tml@collabora.com>2014-02-28 16:30:24 +0200
commitce433069f1b1c39ba368d5d2fc8008b6e9148324 (patch)
treeeafa20b7d8e4f352e903f74a4a8969fbe11b7784 /vcl/osx/salnativewidgets.cxx
parent69a7d9aea25240ababb298e5b8a89d2492057ca6 (diff)
Add SAL_OVERRIDE markup for the vcl OS X and iOS code, and follow-up cleanup
Thanks to SAL_OVERRIDE, I found a couple of unused functions and several that were virtual even if they did not override anything and were not overridden in any derived class. Change-Id: I5981111d2fc38f75a384c52359546a973e772393
Diffstat (limited to 'vcl/osx/salnativewidgets.cxx')
-rw-r--r--vcl/osx/salnativewidgets.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/osx/salnativewidgets.cxx b/vcl/osx/salnativewidgets.cxx
index 574010a98511..d73ced9f22e1 100644
--- a/vcl/osx/salnativewidgets.cxx
+++ b/vcl/osx/salnativewidgets.cxx
@@ -61,7 +61,7 @@ class AquaBlinker : public Timer
static void Blink( AquaSalFrame*, const Rectangle&, int nTimeout = 80 );
- virtual void Timeout()
+ virtual void Timeout() SAL_OVERRIDE
{
Stop();
if( AquaSalFrame::isAlive( mpFrame ) && mpFrame->mbShown )