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authorTor Lillqvist <tml@collabora.com>2013-12-05 22:01:05 +0200
committerTor Lillqvist <tml@collabora.com>2013-12-06 15:05:00 +0200
commitc49721950cb3d897b35f08bf871239308680b18e (patch)
tree6a76e91557328b9195960d065065b1a6914bf9be /vcl/osx/vclnsapp.mm
parent693eced961a3d3014d15e0a406f4e001ee817522 (diff)
Re-organize OS X and iOS code in vcl a bit
Now with the ATSUI code gone is a good time for some re-organisation. Get rid of "aqua" in file names and the separate "coretext" folders. CoreText is all we use now for OS X (and has always been so for iOS), so no need for a "coretext" folder, we can keep the CoreText-using code under "quartz". Keep OS X -specific code in "osx". Ditto for headers. Keep "Aqua" as part of class names for now, though. This is also preparation for planned further unification between OS X and iOS code. Change-Id: Ic60bd73fea4ab98183e7c8a09c7d3f66b9a34223
Diffstat (limited to 'vcl/osx/vclnsapp.mm')
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1 files changed, 517 insertions, 0 deletions
diff --git a/vcl/osx/vclnsapp.mm b/vcl/osx/vclnsapp.mm
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <config_features.h>
+
+#include "sal/config.h"
+
+#include <vector>
+
+#include "vcl/window.hxx"
+#include "vcl/svapp.hxx"
+#include "vcl/cmdevt.hxx"
+
+#include "osx/vclnsapp.h"
+#include "osx/salinst.h"
+#include "osx/saldata.hxx"
+#include "osx/salframe.h"
+#include "osx/salframeview.h"
+#include "quartz/utils.h"
+
+#include "impimagetree.hxx"
+
+#include "premac.h"
+#include <objc/objc-runtime.h>
+#import "Carbon/Carbon.h"
+#import "apple_remote/RemoteControl.h"
+#include "postmac.h"
+
+
+@implementation CocoaThreadEnabler
+-(void)enableCocoaThreads:(id)param
+{
+ // do nothing, this is just to start an NSThread and therefore put
+ // Cocoa into multithread mode
+ (void)param;
+}
+@end
+
+// If you wonder how this VCL_NSApplication stuff works, one thing you
+// might have missed is that the NSPrincipalClass property in
+// desktop/macosx/Info.plist has the value VCL_NSApplication.
+
+@implementation VCL_NSApplication
+-(void)sendEvent:(NSEvent*)pEvent
+{
+ NSEventType eType = [pEvent type];
+ if( eType == NSApplicationDefined )
+ GetSalData()->mpFirstInstance->handleAppDefinedEvent( pEvent );
+ else if( eType == NSKeyDown && ([pEvent modifierFlags] & NSCommandKeyMask) != 0 )
+ {
+ NSWindow* pKeyWin = [NSApp keyWindow];
+ if( pKeyWin && [pKeyWin isKindOfClass: [SalFrameWindow class]] )
+ {
+ AquaSalFrame* pFrame = [(SalFrameWindow*)pKeyWin getSalFrame];
+ // handle Cmd-W
+ // FIXME: the correct solution would be to handle this in framework
+ // in the menu code
+ // however that is currently being revised, so let's use a preliminary solution here
+ // this hack is based on assumption
+ // a) Cmd-W is the same in all languages in OOo's menu conig
+ // b) Cmd-W is the same in all languages in on MacOS
+ // for now this seems to be true
+ unsigned int nModMask = ([pEvent modifierFlags] & (NSShiftKeyMask|NSControlKeyMask|NSAlternateKeyMask|NSCommandKeyMask));
+ if( (pFrame->mnStyleMask & NSClosableWindowMask) != 0 )
+ {
+ if( nModMask == NSCommandKeyMask
+ && [[pEvent charactersIgnoringModifiers] isEqualToString: @"w"] )
+ {
+ // Note: gcc 4.2.1 (in the 10.6 SDK) tells us
+ // 'NSWindow' may not respond to
+ // '-windowShouldClose:' . Is that a bogus
+ // warning, or is this code bogus? No idea.
+ // Anyway, so that we can compile also against
+ // this SDK with -Werror, use objc_msgSend
+ // instead.
+
+ // Instead of:
+ // [pFrame->getNSWindow() windowShouldClose: nil];
+ // do:
+ objc_msgSend(pFrame->getNSWindow(), @selector(windowShouldClose:), nil);
+
+ return;
+ }
+ }
+
+ /*
+ * #i98949# - Cmd-M miniaturize window, Cmd-Option-M miniaturize all windows
+ */
+ if( [[pEvent charactersIgnoringModifiers] isEqualToString: @"m"] )
+ {
+ if ( nModMask == NSCommandKeyMask && ([pFrame->getNSWindow() styleMask] & NSMiniaturizableWindowMask) )
+ {
+ [pFrame->getNSWindow() performMiniaturize: nil];
+ return;
+ }
+
+ if ( nModMask == ( NSCommandKeyMask | NSAlternateKeyMask ) )
+ {
+ [NSApp miniaturizeAll: nil];
+ return;
+ }
+ }
+
+ // #i90083# handle frame switching
+ // FIXME: lousy workaround
+ if( (nModMask & (NSControlKeyMask|NSAlternateKeyMask)) == 0 )
+ {
+ if( [[pEvent characters] isEqualToString: @"<"] ||
+ [[pEvent characters] isEqualToString: @"~"] )
+ {
+ [self cycleFrameForward: pFrame];
+ return;
+ }
+ else if( [[pEvent characters] isEqualToString: @">"] ||
+ [[pEvent characters] isEqualToString: @"`"] )
+ {
+ [self cycleFrameBackward: pFrame];
+ return;
+ }
+ }
+
+ // get information whether the event was handled; keyDown returns nothing
+ GetSalData()->maKeyEventAnswer[ pEvent ] = false;
+ bool bHandled = false;
+
+ // dispatch to view directly to avoid the key event being consumed by the menubar
+ // popup windows do not get the focus, so they don't get these either
+ // simplest would be dispatch this to the key window always if it is without parent
+ // however e.g. in document we want the menu shortcut if e.g. the stylist has focus
+ if( pFrame->mpParent && (pFrame->mnStyle & SAL_FRAME_STYLE_FLOAT) == 0 )
+ {
+ [[pKeyWin contentView] keyDown: pEvent];
+ bHandled = GetSalData()->maKeyEventAnswer[ pEvent ];
+ }
+
+ // see whether the main menu consumes this event
+ // if not, we want to dispatch it ourselves. Unless we do this "trick"
+ // the main menu just beeps for an unknown or disabled key equivalent
+ // and swallows the event wholesale
+ NSMenu* pMainMenu = [NSApp mainMenu];
+ if( ! bHandled && (pMainMenu == 0 || ! [pMainMenu performKeyEquivalent: pEvent]) )
+ {
+ [[pKeyWin contentView] keyDown: pEvent];
+ bHandled = GetSalData()->maKeyEventAnswer[ pEvent ];
+ }
+ else
+ bHandled = true; // event handled already or main menu just handled it
+
+ GetSalData()->maKeyEventAnswer.erase( pEvent );
+ if( bHandled )
+ return;
+ }
+ else if( pKeyWin )
+ {
+ // #i94601# a window not of vcl's making has the focus.
+ // Since our menus do not invoke the usual commands
+ // try to play nice with native windows like the file dialog
+ // and emulate them
+ // precondition: this ONLY works because CMD-V (paste), CMD-C (copy) and CMD-X (cut) are
+ // NOT localized, that is the same in all locales. Should this be
+ // different in any locale, this hack will fail.
+ unsigned int nModMask = ([pEvent modifierFlags] & (NSShiftKeyMask|NSControlKeyMask|NSAlternateKeyMask|NSCommandKeyMask));
+ if( nModMask == NSCommandKeyMask )
+ {
+
+ if( [[pEvent charactersIgnoringModifiers] isEqualToString: @"v"] )
+ {
+ if( [NSApp sendAction: @selector(paste:) to: nil from: nil] )
+ return;
+ }
+ else if( [[pEvent charactersIgnoringModifiers] isEqualToString: @"c"] )
+ {
+ if( [NSApp sendAction: @selector(copy:) to: nil from: nil] )
+ return;
+ }
+ else if( [[pEvent charactersIgnoringModifiers] isEqualToString: @"x"] )
+ {
+ if( [NSApp sendAction: @selector(cut:) to: nil from: nil] )
+ return;
+ }
+ }
+ }
+ }
+ [super sendEvent: pEvent];
+}
+
+-(void)sendSuperEvent:(NSEvent*)pEvent
+{
+ [super sendEvent: pEvent];
+}
+
+-(void)cycleFrameForward: (AquaSalFrame*)pCurFrame
+{
+ // find current frame in list
+ std::list< AquaSalFrame* >& rFrames( GetSalData()->maFrames );
+ std::list< AquaSalFrame* >::iterator it = rFrames.begin();
+ for( ; it != rFrames.end() && *it != pCurFrame; ++it )
+ ;
+ if( it != rFrames.end() )
+ {
+ // now find the next frame (or end)
+ do
+ {
+ ++it;
+ if( it != rFrames.end() )
+ {
+ if( (*it)->mpDockMenuEntry != NULL &&
+ (*it)->mbShown )
+ {
+ [(*it)->getNSWindow() makeKeyAndOrderFront: NSApp];
+ return;
+ }
+ }
+ } while( it != rFrames.end() );
+ // cycle around, find the next up to pCurFrame
+ it = rFrames.begin();
+ while( *it != pCurFrame )
+ {
+ if( (*it)->mpDockMenuEntry != NULL &&
+ (*it)->mbShown )
+ {
+ [(*it)->getNSWindow() makeKeyAndOrderFront: NSApp];
+ return;
+ }
+ ++it;
+ }
+ }
+}
+
+-(void)cycleFrameBackward: (AquaSalFrame*)pCurFrame
+{
+ // do the same as cycleFrameForward only with a reverse iterator
+
+ // find current frame in list
+ std::list< AquaSalFrame* >& rFrames( GetSalData()->maFrames );
+ std::list< AquaSalFrame* >::reverse_iterator it = rFrames.rbegin();
+ for( ; it != rFrames.rend() && *it != pCurFrame; ++it )
+ ;
+ if( it != rFrames.rend() )
+ {
+ // now find the next frame (or end)
+ do
+ {
+ ++it;
+ if( it != rFrames.rend() )
+ {
+ if( (*it)->mpDockMenuEntry != NULL &&
+ (*it)->mbShown )
+ {
+ [(*it)->getNSWindow() makeKeyAndOrderFront: NSApp];
+ return;
+ }
+ }
+ } while( it != rFrames.rend() );
+ // cycle around, find the next up to pCurFrame
+ it = rFrames.rbegin();
+ while( *it != pCurFrame )
+ {
+ if( (*it)->mpDockMenuEntry != NULL &&
+ (*it)->mbShown )
+ {
+ [(*it)->getNSWindow() makeKeyAndOrderFront: NSApp];
+ return;
+ }
+ ++it;
+ }
+ }
+}
+
+-(NSMenu*)applicationDockMenu:(NSApplication *)sender
+{
+ (void)sender;
+ return AquaSalInstance::GetDynamicDockMenu();
+}
+
+-(BOOL)application: (NSApplication*)app openFile: (NSString*)pFile
+{
+ (void)app;
+ std::vector<OUString> aFile;
+ aFile.push_back( GetOUString( pFile ) );
+ if( ! AquaSalInstance::isOnCommandLine( aFile[0] ) )
+ {
+ const ApplicationEvent* pAppEvent = new ApplicationEvent(ApplicationEvent::TYPE_OPEN, aFile);
+ AquaSalInstance::aAppEventList.push_back( pAppEvent );
+ }
+ return YES;
+}
+
+-(void)application: (NSApplication*) app openFiles: (NSArray*)files
+{
+ (void)app;
+ std::vector<OUString> aFileList;
+
+ NSEnumerator* it = [files objectEnumerator];
+ NSString* pFile = nil;
+
+ while( (pFile = [it nextObject]) != nil )
+ {
+ const rtl::OUString aFile( GetOUString( pFile ) );
+ if( ! AquaSalInstance::isOnCommandLine( aFile ) )
+ {
+ aFileList.push_back( aFile );
+ }
+ }
+
+ if( !aFileList.empty() )
+ {
+ // we have no back channel here, we have to assume success, in which case
+ // replyToOpenOrPrint does not need to be called according to documentation
+ // [app replyToOpenOrPrint: NSApplicationDelegateReplySuccess];
+ const ApplicationEvent* pAppEvent = new ApplicationEvent(ApplicationEvent::TYPE_OPEN, aFileList);
+ AquaSalInstance::aAppEventList.push_back( pAppEvent );
+ }
+}
+
+-(BOOL)application: (NSApplication*)app printFile: (NSString*)pFile
+{
+ (void)app;
+ std::vector<OUString> aFile;
+ aFile.push_back( GetOUString( pFile ) );
+ const ApplicationEvent* pAppEvent = new ApplicationEvent(ApplicationEvent::TYPE_PRINT, aFile);
+ AquaSalInstance::aAppEventList.push_back( pAppEvent );
+ return YES;
+}
+-(NSApplicationPrintReply)application: (NSApplication *) app printFiles:(NSArray *)files withSettings: (NSDictionary *)printSettings showPrintPanels:(BOOL)bShowPrintPanels
+{
+ (void)app;
+ (void)printSettings;
+ (void)bShowPrintPanels;
+ // currently ignores print settings an bShowPrintPanels
+ std::vector<OUString> aFileList;
+
+ NSEnumerator* it = [files objectEnumerator];
+ NSString* pFile = nil;
+
+ while( (pFile = [it nextObject]) != nil )
+ {
+ aFileList.push_back( GetOUString( pFile ) );
+ }
+ const ApplicationEvent* pAppEvent = new ApplicationEvent(ApplicationEvent::TYPE_PRINT, aFileList);
+ AquaSalInstance::aAppEventList.push_back( pAppEvent );
+ // we have no back channel here, we have to assume success
+ // correct handling would be NSPrintingReplyLater and then send [app replyToOpenOrPrint]
+ return NSPrintingSuccess;
+}
+
+-(NSApplicationTerminateReply)applicationShouldTerminate: (NSApplication *) app
+{
+ (void)app;
+ NSApplicationTerminateReply aReply = NSTerminateNow;
+ {
+ YIELD_GUARD;
+
+ SalData* pSalData = GetSalData();
+ if( ! pSalData->maFrames.empty() )
+ {
+ // the following QueryExit will likely present a message box, activate application
+ [NSApp activateIgnoringOtherApps: YES];
+ aReply = pSalData->maFrames.front()->CallCallback( SALEVENT_SHUTDOWN, NULL ) ? NSTerminateCancel : NSTerminateNow;
+ }
+
+ if( aReply == NSTerminateNow )
+ {
+ ApplicationEvent aEv(ApplicationEvent::TYPE_PRIVATE_DOSHUTDOWN);
+ GetpApp()->AppEvent( aEv );
+ ImplImageTreeSingletonRef()->shutDown();
+ // DeInitVCL should be called in ImplSVMain - unless someon _exits first which
+ // can occur in Desktop::doShutdown for example
+ }
+ }
+
+ return aReply;
+}
+
+-(void)systemColorsChanged: (NSNotification*) pNotification
+{
+ (void)pNotification;
+ YIELD_GUARD;
+
+ const SalData* pSalData = GetSalData();
+ if( !pSalData->maFrames.empty() )
+ pSalData->maFrames.front()->CallCallback( SALEVENT_SETTINGSCHANGED, NULL );
+}
+
+-(void)screenParametersChanged: (NSNotification*) pNotification
+{
+ (void)pNotification;
+ YIELD_GUARD;
+
+ SalData* pSalData = GetSalData();
+ std::list< AquaSalFrame* >::iterator it;
+ for( it = pSalData->maFrames.begin(); it != pSalData->maFrames.end(); ++it )
+ {
+ (*it)->screenParametersChanged();
+ }
+}
+
+-(void)scrollbarVariantChanged: (NSNotification*) pNotification
+{
+ (void)pNotification;
+ GetSalData()->mpFirstInstance->delayedSettingsChanged( true );
+}
+
+-(void)scrollbarSettingsChanged: (NSNotification*) pNotification
+{
+ (void)pNotification;
+ GetSalData()->mpFirstInstance->delayedSettingsChanged( false );
+}
+
+-(void)addFallbackMenuItem: (NSMenuItem*)pNewItem
+{
+ AquaSalMenu::addFallbackMenuItem( pNewItem );
+}
+
+-(void)removeFallbackMenuItem: (NSMenuItem*)pItem
+{
+ AquaSalMenu::removeFallbackMenuItem( pItem );
+}
+
+-(void)addDockMenuItem: (NSMenuItem*)pNewItem
+{
+ NSMenu* pDock = AquaSalInstance::GetDynamicDockMenu();
+ [pDock insertItem: pNewItem atIndex: [pDock numberOfItems]];
+}
+
+// for Apple Remote implementation
+
+#if !HAVE_FEATURE_MACOSX_SANDBOX
+- (void)applicationWillBecomeActive:(NSNotification *)pNotification
+{
+ (void)pNotification;
+ SalData* pSalData = GetSalData();
+ if( pSalData->mpMainController && pSalData->mpMainController->remoteControl)
+ {
+ // [remoteControl startListening: self];
+ // does crash because the right thing to do is
+ // [GetSalData()->mpMainController->remoteControl startListening: self];
+ // but the instance variable 'remoteControl' is declared protected
+ // workaround : declare remoteControl instance variable as public in RemoteMainController.m
+
+ [pSalData->mpMainController->remoteControl startListening: self];
+#ifdef DEBUG
+ NSLog(@"Apple Remote will become active - Using remote controls");
+#endif
+ }
+ for( std::list< AquaSalFrame* >::const_iterator it = pSalData->maPresentationFrames.begin();
+ it != pSalData->maPresentationFrames.end(); ++it )
+ {
+ NSWindow* pNSWindow = (*it)->getNSWindow();
+ [pNSWindow setLevel: NSPopUpMenuWindowLevel];
+ if( [pNSWindow isVisible] )
+ [pNSWindow orderFront: NSApp];
+ }
+}
+
+- (void)applicationWillResignActive:(NSNotification *)pNotification
+{
+ (void)pNotification;
+ SalData* pSalData = GetSalData();
+ if( pSalData->mpMainController && pSalData->mpMainController->remoteControl)
+ {
+ // [remoteControl stopListening: self];
+ // does crash because the right thing to do is
+ // [GetSalData()->mpMainController->remoteControl stopListening: self];
+ // but the instance variable 'remoteControl' is declared protected
+ // workaround : declare remoteControl instance variable as public in RemoteMainController.m
+
+ [pSalData->mpMainController->remoteControl stopListening: self];
+#ifdef DEBUG
+ NSLog(@"Apple Remote will resign active - Releasing remote controls");
+#endif
+ }
+ for( std::list< AquaSalFrame* >::const_iterator it = pSalData->maPresentationFrames.begin();
+ it != pSalData->maPresentationFrames.end(); ++it )
+ {
+ [(*it)->getNSWindow() setLevel: NSNormalWindowLevel];
+ }
+}
+#endif
+
+- (BOOL)applicationShouldHandleReopen: (NSApplication*)pApp hasVisibleWindows: (BOOL) bWinVisible
+{
+ (void)pApp;
+ (void)bWinVisible;
+ NSObject* pHdl = GetSalData()->mpDockIconClickHandler;
+ if( pHdl && [pHdl respondsToSelector: @selector(dockIconClicked:)] )
+ {
+ [pHdl performSelector:@selector(dockIconClicked:) withObject: self];
+ }
+ return YES;
+}
+
+-(void)setDockIconClickHandler: (NSObject*)pHandler
+{
+ GetSalData()->mpDockIconClickHandler = pHandler;
+}
+
+
+@end
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */