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authorStephan Bergmann <sbergman@redhat.com>2020-11-12 14:11:06 +0100
committerStephan Bergmann <sbergman@redhat.com>2020-11-15 17:14:51 +0100
commitbde51945e0624b7ce5d02144bbb60044db3284ab (patch)
tree613de1cc3b68ab1cd4a203d46fa7d858a219f85e /vcl/osx
parentf7b4030014f98070feb923c1d650cb98049db968 (diff)
UNOIDL long vs. C++ sal_Int32 confustion
UNOIDL css.awt.Point members x, y are of type long, i.e., sal_Int32 in C++ Change-Id: I3a8f087af2e282e6b82a8409a1202f3be18464ca Reviewed-on: https://gerrit.libreoffice.org/c/core/+/105744 Tested-by: Jenkins Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
Diffstat (limited to 'vcl/osx')
-rw-r--r--vcl/osx/a11ywrapper.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/osx/a11ywrapper.mm b/vcl/osx/a11ywrapper.mm
index 6ed9774c24a2..acb254f59426 100644
--- a/vcl/osx/a11ywrapper.mm
+++ b/vcl/osx/a11ywrapper.mm
@@ -1032,7 +1032,7 @@ static Reference < XAccessibleContext > hitTestRunner ( css::awt::Point point,
}
Reference < XAccessibleContext > hitChild;
NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
- css::awt::Point hitPoint ( static_cast<long>(point.x) , static_cast<long>(screenRect.size.height - point.y) );
+ css::awt::Point hitPoint ( static_cast<sal_Int32>(point.x) , static_cast<sal_Int32>(screenRect.size.height - point.y) );
// check child windows first
NSWindow * window = static_cast<NSWindow *>([ self accessibilityAttributeValue: NSAccessibilityWindowAttribute ]);
NSArray * childWindows = [ window childWindows ];