diff options
author | Thorsten Wagner <thorsten.wagner.4@gmail.com> | 2021-02-21 01:34:54 +0100 |
---|---|---|
committer | Stephan Bergmann <sbergman@redhat.com> | 2021-02-23 08:22:05 +0100 |
commit | 0c36f364b14aacd0eeb53087ae2fce54402dc741 (patch) | |
tree | b454d23eb3912a766f77761596e07094c88064d2 /vcl/osx | |
parent | 0ee761853fd93dd66805d53636fe55c8879063da (diff) |
tdf#138122 Detect window scaling for multi display configurations on macOS
(1) Activate window scaling when at least one retina display is connected
(2) Remove environment variable VCL_MACOS_FORCE_WINDOW_SCALING
(3) Disable related unit tests unless bitmap scaling has been implemented
Change-Id: I218119a21e319e22bf17c609608724fce180f000
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/111267
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
Diffstat (limited to 'vcl/osx')
-rw-r--r-- | vcl/osx/salgdiutils.cxx | 50 | ||||
-rw-r--r-- | vcl/osx/salmacos.cxx | 4 |
2 files changed, 26 insertions, 28 deletions
diff --git a/vcl/osx/salgdiutils.cxx b/vcl/osx/salgdiutils.cxx index 01626d348999..f3ddd946f699 100644 --- a/vcl/osx/salgdiutils.cxx +++ b/vcl/osx/salgdiutils.cxx @@ -35,37 +35,35 @@ #include <osx/salframe.h> #include <osx/saldata.hxx> -float AquaSalGraphics::GetWindowScaling() -{ - float fScale = 1.0f; - -#ifdef MACOSX - - // Window scaling independent from main display may be forced by setting VCL_MACOS_FORCE_WINDOW_SCALING environment variable - // whose setting is stored in mbWindowScaling. After implementation of full support of scaled displays window scaling will be - // set to 2.0f for macOS as default. This will allow moving of windows between non retina and retina displays without blurry - // text and graphics. +// TODO: Scale will be set to 2.0f as default after implementation of full scaled display support . This will allow moving of +// windows between non retina and retina displays without blurry text and graphics. Static variables have to be removed thereafter. - // TODO: After implementation of full support of scaled displays code has to be modified to set a scaling of 2.0f as default. - - if (mbWindowScaling) - { - fScale = 2.0f; - return fScale; - } +// Currently scaled display support is not implemented for bitmaps. This will cause a slight performance degradation on displays +// with single precision. To preserve performance for now, window scaling is only activated if at least one display with double +// precision is present. Moving windows between displays is then possible without blurry text and graphics too. Adapting window +// scaling when displays are added while application is running is not supported. -#endif +static bool bWindowScaling = false; +static float fWindowScale = 1.0f; - AquaSalFrame *pSalFrame = mpFrame; - if (!pSalFrame) - pSalFrame = static_cast<AquaSalFrame *>(GetSalData()->mpInstance->anyFrame()); - if (pSalFrame) +float AquaSalGraphics::GetWindowScaling() +{ + if (!bWindowScaling) { - NSWindow *pNSWindow = pSalFrame->getNSWindow(); - if (pNSWindow) - fScale = [pNSWindow backingScaleFactor]; + NSArray *aScreens = [NSScreen screens]; + if (aScreens != nullptr) + { + int nScreens = [aScreens count]; + for (int i = 0; i < nScreens; i++) + { + float fScale = [[aScreens objectAtIndex:i] backingScaleFactor]; + if (fScale > fWindowScale) + fWindowScale = fScale; + } + bWindowScaling = true; + } } - return fScale; + return fWindowScale; } void AquaSalGraphics::SetWindowGraphics( AquaSalFrame* pFrame ) diff --git a/vcl/osx/salmacos.cxx b/vcl/osx/salmacos.cxx index 0f41dd9e8c4a..f6403dea2725 100644 --- a/vcl/osx/salmacos.cxx +++ b/vcl/osx/salmacos.cxx @@ -19,7 +19,7 @@ // This file contains the macOS-specific versions of the functions which were touched in the commit // to fix tdf#138122. The iOS-specific versions of these functions are kept (for now, when this -// comment is written) as they were before that commit in vcl/isx/salios.cxx. +// comment is written) as they were before that commit in vcl/ios/salios.cxx. #include <sal/config.h> #include <sal/log.hxx> @@ -331,7 +331,7 @@ bool AquaSalVirtualDevice::SetSize(tools::Long nDX, tools::Long nDY) mnWidth = nDX; mnHeight = nDY; - fScale = mpGraphics->GetWindowScaling(); + fScale = AquaSalGraphics::GetWindowScaling(); CGColorSpaceRef aColorSpace; uint32_t nFlags; if (mnBitmapDepth && (mnBitmapDepth < 16)) |