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authorLuboš Luňák <l.lunak@collabora.com>2019-11-18 12:10:36 +0100
committerLuboš Luňák <l.lunak@collabora.com>2019-11-27 09:55:17 +0100
commitc019d96dddaa7abc13cc94299dff6a858c50e58f (patch)
tree1b6a88c49d76566e029fbceef5d9db404fb98dfd /vcl/qa
parented270e4755727da81ee16d210d24575885abc6b7 (diff)
make sure Skia invert with TrackFrame doesn't paint outside
According to Tomaž that's a requirement and that is what the test for it tests. This is easy to implement with additional clipping. Change-Id: Ia54489e20ce58ae0624183f2989036e6938cd44f
Diffstat (limited to 'vcl/qa')
-rw-r--r--vcl/qa/cppunit/BackendTest.cxx3
1 files changed, 1 insertions, 2 deletions
diff --git a/vcl/qa/cppunit/BackendTest.cxx b/vcl/qa/cppunit/BackendTest.cxx
index 6dfda5d02d35..1090c33b73e0 100644
--- a/vcl/qa/cppunit/BackendTest.cxx
+++ b/vcl/qa/cppunit/BackendTest.cxx
@@ -465,8 +465,7 @@ public:
CPPUNIT_TEST(testDrawInvertWithRectangle);
CPPUNIT_TEST(testDrawInvertN50WithRectangle);
- // AFAIK this test (itself) is broken.
- // CPPUNIT_TEST(testDrawInvertTrackFrameWithRectangle);
+ CPPUNIT_TEST(testDrawInvertTrackFrameWithRectangle);
CPPUNIT_TEST(testDrawBezierWithPolylineB2D);
CPPUNIT_TEST(testDrawBezierAAWithPolylineB2D);