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authorTor Lillqvist <tml@collabora.com>2018-10-09 14:08:11 +0300
committerTor Lillqvist <tml@collabora.com>2018-10-09 19:33:13 +0300
commit1ab835e0fae20118971a349811ae28712c41fbc0 (patch)
treeb3233d5f2d9fb6f157ae6cdaf4489475e9ba713d /vcl/quartz/salbmp.cxx
parent0450456ffd75936c30e38da9e5c35f5edc37e782 (diff)
Bin horribly verbose image saving on iOS for debug purposes
Not really that useful any longer. Change-Id: Idf29b9c3eeafd1b1cc7a2baa87205f7064681a23
Diffstat (limited to 'vcl/quartz/salbmp.cxx')
-rw-r--r--vcl/quartz/salbmp.cxx42
1 files changed, 0 insertions, 42 deletions
diff --git a/vcl/quartz/salbmp.cxx b/vcl/quartz/salbmp.cxx
index 8f3b9e3492ca..8fd2a5e76aee 100644
--- a/vcl/quartz/salbmp.cxx
+++ b/vcl/quartz/salbmp.cxx
@@ -48,45 +48,6 @@ static const unsigned long k32BitRedColorMask = 0x00ff0000;
static const unsigned long k32BitGreenColorMask = 0x0000ff00;
static const unsigned long k32BitBlueColorMask = 0x000000ff;
-#if defined IOS && defined DBG_UTIL
-
-#include <MobileCoreServices/UTCoreTypes.h>
-#include <ImageIO/ImageIO.h>
-
-static void writeImageToFile(CGImageRef image, const char *baseName)
-{
- static bool bDoIt = getenv("DBG_WRITE_CGIMAGES");
- if (!bDoIt)
- return;
-
- static int counter = 0;
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
- NSString *documentsDirectory = [paths objectAtIndex:0];
- NSString *path = [NSString stringWithFormat:@"%@/%s.%d.png", documentsDirectory, baseName, counter++];
- CFURLRef url = (CFURLRef)[NSURL fileURLWithPath:path];
- CGImageDestinationRef destination = CGImageDestinationCreateWithURL(url, kUTTypePNG, 1, NULL);
- CGImageDestinationAddImage(destination, image, nil);
-
- if (!CGImageDestinationFinalize(destination))
- {
- NSLog(@"Failed to write image to %@", path);
- }
- else
- {
- SAL_DEBUG("--- saved image " << baseName << " to " << [path UTF8String]);
- }
-
- CFRelease(destination);
-}
-
-#define DBG_WRITE_IMAGE(image, name) writeImageToFile(image, name)
-
-#else
-
-#define DBG_WRITE_IMAGE(image, name) /* empty */
-
-#endif
-
static bool isValidBitCount( sal_uInt16 nBitCount )
{
return (nBitCount == 1) || (nBitCount == 4) || (nBitCount == 8) ||
@@ -885,7 +846,6 @@ CGImageRef QuartzSalBitmap::CreateWithMask( const QuartzSalBitmap& rMask,
// CGImageCreateWithMask() only likes masks or greyscale images => convert if needed
// TODO: isolate in an extra method?
- DBG_WRITE_IMAGE(xMask, "xMask");
if( !CGImageIsMask(xMask) || rMask.GetBitCount() != 8)//(CGImageGetColorSpace(xMask) != GetSalData()->mxGraySpace) )
{
const CGRect xImageRect=CGRectMake( 0, 0, nWidth, nHeight );//the rect has no offset
@@ -918,8 +878,6 @@ CGImageRef QuartzSalBitmap::CreateWithMask( const QuartzSalBitmap& rMask,
// combine image and alpha mask
CGImageRef xMaskedImage = CGImageCreateWithMask( xImage, xMask );
SAL_INFO("vcl.cg", "CGImageCreateWithMask(" << xImage << "," << xMask << ") = " << xMaskedImage );
- DBG_WRITE_IMAGE(xImage, "xImage");
- DBG_WRITE_IMAGE(xMaskedImage, "xMaskedImage");
SAL_INFO("vcl.cg", "CFRelease(" << xMask << ")" );
CFRelease( xMask );
SAL_INFO("vcl.cg", "CFRelease(" << xImage << ")" );