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authorHerbert Dürr <hdu@apache.org>2013-12-17 16:47:23 +0000
committerCaolán McNamara <caolanm@redhat.com>2013-12-31 10:45:02 +0000
commit5033fa376f33250eb41d7734c6ff7ffc44201d2d (patch)
tree6064028de49d30785665236eaa08335ff92ee02f /vcl/quartz/salgdicommon.cxx
parentd6f9ddb0aaa3fd9e3877f94a3147c68dd64bc77e (diff)
Resolves: #i123840# normalize SalGraphics point count argument types...
to sal_uInt32 The old mixture of sal_uInt32, ULONG, sal_uLong, sal_uIntPtr gets consolidated. 4e9 points are more than enough for a SalGraphics. (cherry picked from commit 03f5dce97331acc1a5e832f956d711a5dc0aac0e) Conflicts: vcl/aqua/source/gdi/salgdi.cxx vcl/generic/print/genpspgraphics.cxx vcl/inc/os2/salgdi.h vcl/inc/quartz/salgdi.h vcl/inc/salgdi.hxx vcl/os2/source/gdi/salgdi.cxx vcl/os2/source/gdi/salgdi2.cxx vcl/source/gdi/salgdilayout.cxx vcl/unx/generic/gdi/salgdi.cxx vcl/unx/headless/svpgdi.hxx vcl/unx/headless/svppspgraphics.cxx vcl/unx/headless/svppspgraphics.hxx Change-Id: Iddf806256c7e5403158635e3f5f0049e9382500f
Diffstat (limited to 'vcl/quartz/salgdicommon.cxx')
-rw-r--r--vcl/quartz/salgdicommon.cxx34
1 files changed, 17 insertions, 17 deletions
diff --git a/vcl/quartz/salgdicommon.cxx b/vcl/quartz/salgdicommon.cxx
index d5c1f8892be9..57e8eb172c3d 100644
--- a/vcl/quartz/salgdicommon.cxx
+++ b/vcl/quartz/salgdicommon.cxx
@@ -398,13 +398,13 @@ static void DrawPattern50( void*, CGContextRef rContext )
CGContextFillPath( rContext );
}
-static void getBoundRect( sal_uLong nPoints, const SalPoint *pPtAry, long &rX, long& rY, long& rWidth, long& rHeight )
+static void getBoundRect( sal_uInt32 nPoints, const SalPoint *pPtAry, long &rX, long& rY, long& rWidth, long& rHeight )
{
long nX1 = pPtAry->mnX;
long nX2 = nX1;
long nY1 = pPtAry->mnY;
long nY2 = nY1;
- for( sal_uLong n = 1; n < nPoints; n++ )
+ for( sal_uInt32 n = 1; n < nPoints; n++ )
{
if( pPtAry[n].mnX < nX1 )
{
@@ -872,7 +872,7 @@ bool AquaSalGraphics::drawPolyLine(
return true;
}
-sal_Bool AquaSalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
+sal_Bool AquaSalGraphics::drawPolyLineBezier( sal_uInt32, const SalPoint*, const sal_uInt8* )
{
return sal_False;
}
@@ -933,7 +933,7 @@ void AquaSalGraphics::drawPolyPolygon( sal_uInt32 nPolyCount, const sal_uInt32 *
// find bound rect
long leftX = 0, topY = 0, maxWidth = 0, maxHeight = 0;
getBoundRect( pPoints[0], ppPtAry[0], leftX, topY, maxWidth, maxHeight );
- for( sal_uLong n = 1; n < nPolyCount; n++ )
+ for( sal_uInt32 n = 1; n < nPolyCount; n++ )
{
long nX = leftX, nY = topY, nW = maxWidth, nH = maxHeight;
getBoundRect( pPoints[n], ppPtAry[n], nX, nY, nW, nH );
@@ -979,9 +979,9 @@ void AquaSalGraphics::drawPolyPolygon( sal_uInt32 nPolyCount, const sal_uInt32 *
CGContextBeginPath( mrContext );
if( IsPenVisible() )
{
- for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ )
+ for( sal_uInt32 nPoly = 0; nPoly < nPolyCount; nPoly++ )
{
- const sal_uLong nPoints = pPoints[nPoly];
+ const sal_uInt32 nPoints = pPoints[nPoly];
if( nPoints > 1 )
{
const SalPoint *pPtAry = ppPtAry[nPoly];
@@ -989,7 +989,7 @@ void AquaSalGraphics::drawPolyPolygon( sal_uInt32 nPolyCount, const sal_uInt32 *
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
- for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
+ for( sal_uInt32 nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
@@ -1000,15 +1000,15 @@ void AquaSalGraphics::drawPolyPolygon( sal_uInt32 nPolyCount, const sal_uInt32 *
}
else
{
- for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ )
+ for( sal_uInt32 nPoly = 0; nPoly < nPolyCount; nPoly++ )
{
- const sal_uLong nPoints = pPoints[nPoly];
+ const sal_uInt32 nPoints = pPoints[nPoly];
if( nPoints > 1 )
{
const SalPoint *pPtAry = ppPtAry[nPoly];
CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
pPtAry++;
- for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
+ for( sal_uInt32 nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
}
@@ -1022,7 +1022,7 @@ void AquaSalGraphics::drawPolyPolygon( sal_uInt32 nPolyCount, const sal_uInt32 *
RefreshRect( leftX, topY, maxWidth, maxHeight );
}
-void AquaSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry )
+void AquaSalGraphics::drawPolygon( sal_uInt32 nPoints, const SalPoint *pPtAry )
{
if( nPoints <= 1 )
return;
@@ -1057,7 +1057,7 @@ void AquaSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry )
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
- for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
+ for( sal_uInt32 nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
@@ -1067,7 +1067,7 @@ void AquaSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry )
{
CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
pPtAry++;
- for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
+ for( sal_uInt32 nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY );
}
@@ -1078,7 +1078,7 @@ void AquaSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry )
RefreshRect( nX, nY, nWidth, nHeight );
}
-sal_Bool AquaSalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
+sal_Bool AquaSalGraphics::drawPolygonBezier( sal_uInt32, const SalPoint*, const sal_uInt8* )
{
return sal_False;
}
@@ -1116,7 +1116,7 @@ void AquaSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight )
}
-void AquaSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint *pPtAry )
+void AquaSalGraphics::drawPolyLine( sal_uInt32 nPoints, const SalPoint *pPtAry )
{
if( nPoints < 1 )
{
@@ -1135,7 +1135,7 @@ void AquaSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint *pPtAry )
alignLinePoint( pPtAry, fX, fY );
CGContextMoveToPoint( mrContext, fX, fY );
pPtAry++;
- for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
+ for( sal_uInt32 nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ )
{
alignLinePoint( pPtAry, fX, fY );
CGContextAddLineToPoint( mrContext, fX, fY );
@@ -1391,7 +1391,7 @@ void AquaSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalIn
}
}
-void AquaSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nSalFlags )
+void AquaSalGraphics::invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nSalFlags )
{
CGPoint* CGpoints ;
if ( CheckContext() )