diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2020-11-18 16:30:52 +0100 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2020-11-19 21:45:14 +0100 |
commit | 5b292e878703ebc32e875406f4116cba145a9042 (patch) | |
tree | f8cfaccf81e8a990931be2487c5f612e001892d7 /vcl/skia | |
parent | a6a2855818585740d8291a669c3552a7c4e77480 (diff) |
avoid Skia floating point position fixups for rectangles (tdf#137329)
Avoid to toSkX()/toSkY() tweaks for rectangular areas, so with AA
enabled it leads to fuzzy edges, and rectangles should line up
perfectly with all pixels even without tweaks.
Change-Id: I45bf5a57a9f2d941eb7ec224992fc452481a2f98
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/106060
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'vcl/skia')
-rw-r--r-- | vcl/skia/gdiimpl.cxx | 57 |
1 files changed, 41 insertions, 16 deletions
diff --git a/vcl/skia/gdiimpl.cxx b/vcl/skia/gdiimpl.cxx index 1f1c4002f94d..c7035e7d3de7 100644 --- a/vcl/skia/gdiimpl.cxx +++ b/vcl/skia/gdiimpl.cxx @@ -53,7 +53,8 @@ namespace // bottom-most line of pixels of the bounding rectangle (see // https://lists.freedesktop.org/archives/libreoffice/2019-November/083709.html). // So be careful with rectangle->polygon conversions (generally avoid them). -void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath) +void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath, + bool* hasOnlyOrthogonal = nullptr) { const sal_uInt32 nPointCount(rPolygon.count()); @@ -88,6 +89,11 @@ void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath) else if (!bHasCurves) { rPath.lineTo(aCurrentPoint.getX(), aCurrentPoint.getY()); + // If asked for, check whether the polygon has a line that is not + // strictly horizontal or vertical. + if (hasOnlyOrthogonal != nullptr && aCurrentPoint.getX() != aPreviousPoint.getX() + && aCurrentPoint.getY() != aPreviousPoint.getY()) + *hasOnlyOrthogonal = false; } else { @@ -96,7 +102,12 @@ void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath) if (aPreviousControlPoint.equal(aPreviousPoint) && aCurrentControlPoint.equal(aCurrentPoint)) + { rPath.lineTo(aCurrentPoint.getX(), aCurrentPoint.getY()); // a straight line + if (hasOnlyOrthogonal != nullptr && aCurrentPoint.getX() != aPreviousPoint.getX() + && aCurrentPoint.getY() != aPreviousPoint.getY()) + *hasOnlyOrthogonal = false; + } else { if (aPreviousControlPoint.equal(aPreviousPoint)) @@ -112,6 +123,8 @@ void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath) rPath.cubicTo(aPreviousControlPoint.getX(), aPreviousControlPoint.getY(), aCurrentControlPoint.getX(), aCurrentControlPoint.getY(), aCurrentPoint.getX(), aCurrentPoint.getY()); + if (hasOnlyOrthogonal != nullptr) + *hasOnlyOrthogonal = false; } } aPreviousPoint = aCurrentPoint; @@ -123,7 +136,8 @@ void addPolygonToPath(const basegfx::B2DPolygon& rPolygon, SkPath& rPath) } } -void addPolyPolygonToPath(const basegfx::B2DPolyPolygon& rPolyPolygon, SkPath& rPath) +void addPolyPolygonToPath(const basegfx::B2DPolyPolygon& rPolyPolygon, SkPath& rPath, + bool* hasOnlyOrthogonal = nullptr) { const sal_uInt32 nPolygonCount(rPolyPolygon.count()); @@ -132,7 +146,7 @@ void addPolyPolygonToPath(const basegfx::B2DPolyPolygon& rPolyPolygon, SkPath& r for (const auto& rPolygon : rPolyPolygon) { - addPolygonToPath(rPolygon, rPath); + addPolygonToPath(rPolygon, rPath, hasOnlyOrthogonal); } } @@ -852,36 +866,47 @@ void SkiaSalGraphicsImpl::performDrawPolyPolygon(const basegfx::B2DPolyPolygon& preDraw(); SkPath polygonPath; - addPolyPolygonToPath(aPolyPolygon, polygonPath); + bool hasOnlyOrthogonal = true; + addPolyPolygonToPath(aPolyPolygon, polygonPath, &hasOnlyOrthogonal); polygonPath.setFillType(SkPathFillType::kEvenOdd); addUpdateRegion(polygonPath.getBounds()); SkPaint aPaint; aPaint.setAntiAlias(useAA); - // We normally use pixel at their center positions, but slightly off (see toSkX/Y()). - // With AA lines that "slightly off" causes tiny changes of color, making some tests - // fail. Since moving AA-ed line slightly to a side doesn't cause any real visual - // difference, just place exactly at the center. tdf#134346 - const SkScalar posFix = useAA ? toSkXYFix : 0; + + // For lines we use toSkX()/toSkY() in order to pass centers of pixels to Skia, + // as that leads to better results with floating-point coordinates + // (e.g. https://bugs.chromium.org/p/skia/issues/detail?id=9611). + // But that means that we generally need to use it also for areas, so that they + // line up properly if used together (tdf#134346). + // On the other hand, with AA enabled and rectangular areas, this leads to fuzzy + // edges (tdf#137329). But since rectangular areas line up perfectly to pixels + // everywhere, it shouldn't be necessary to do this for them. + // So if AA is enabled, avoid this fixup for rectangular areas. + if (!useAA || !hasOnlyOrthogonal) + { + // We normally use pixel at their center positions, but slightly off (see toSkX/Y()). + // With AA lines that "slightly off" causes tiny changes of color, making some tests + // fail. Since moving AA-ed line slightly to a side doesn't cause any real visual + // difference, just place exactly at the center. tdf#134346 + const SkScalar posFix = useAA ? toSkXYFix : 0; + polygonPath.offset(toSkX(0) + posFix, toSkY(0) + posFix, nullptr); + } if (mFillColor != SALCOLOR_NONE) { - SkPath path; - polygonPath.offset(toSkX(0) + posFix, toSkY(0) + posFix, &path); aPaint.setColor(toSkColorWithTransparency(mFillColor, fTransparency)); aPaint.setStyle(SkPaint::kFill_Style); // HACK: If the polygon is just a line, it still should be drawn. But when filling // Skia doesn't draw empty polygons, so in that case ensure the line is drawn. - if (mLineColor == SALCOLOR_NONE && path.getBounds().isEmpty()) + if (mLineColor == SALCOLOR_NONE && polygonPath.getBounds().isEmpty()) aPaint.setStyle(SkPaint::kStroke_Style); - getDrawCanvas()->drawPath(path, aPaint); + getDrawCanvas()->drawPath(polygonPath, aPaint); } if (mLineColor != SALCOLOR_NONE) { - SkPath path; - polygonPath.offset(toSkX(0) + posFix, toSkY(0) + posFix, &path); aPaint.setColor(toSkColorWithTransparency(mLineColor, fTransparency)); aPaint.setStyle(SkPaint::kStroke_Style); - getDrawCanvas()->drawPath(path, aPaint); + getDrawCanvas()->drawPath(polygonPath, aPaint); } postDraw(); #if defined LINUX |