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authorTomaž Vajngerl <tomaz.vajngerl@collabora.com>2014-05-31 21:03:34 +0200
committerTomaž Vajngerl <tomaz.vajngerl@collabora.com>2014-06-03 12:03:25 +0200
commit1b23e46051d8cc7c01fd8b4d0ea51bfec145db8e (patch)
tree5f441067b23404f6e98a8c70d7a538498192e04e /vcl/source/bitmap/bitmapscalesuper.cxx
parent9a605b971a08965e9925eeff8762e333b7a31d43 (diff)
vcl: Refactor scale "super" out of bitmap and make it independent
Introduce BitmapFilter as a general bitmap filtering class, and make scale "super" algorithem independent as BitmapScaleSuper which uses BitmapFilter as superclass. This is an ongoing work to make some bitmap algorithms structured and more independent from the big bitmap class This will make them easier to work with, test and optimize. Change-Id: I37d29709b2af95cab2f6da21129302f5be79318b
Diffstat (limited to 'vcl/source/bitmap/bitmapscalesuper.cxx')
-rw-r--r--vcl/source/bitmap/bitmapscalesuper.cxx1013
1 files changed, 1013 insertions, 0 deletions
diff --git a/vcl/source/bitmap/bitmapscalesuper.cxx b/vcl/source/bitmap/bitmapscalesuper.cxx
new file mode 100644
index 000000000000..4d81c99c3acf
--- /dev/null
+++ b/vcl/source/bitmap/bitmapscalesuper.cxx
@@ -0,0 +1,1013 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <vcl/bmpacc.hxx>
+#include <vcl/bitmapscalesuper.hxx>
+
+#include <boost/scoped_array.hpp>
+
+#define MAP( cVal0, cVal1, nFrac ) ((sal_uInt8)((((long)(cVal0)<<7L)+nFrac*((long)(cVal1)-(cVal0)))>>7L))
+
+void generateMap(long nW, long nDstW, bool bHMirr, long* pMapIX, long* pMapFX)
+{
+ const double fRevScaleX = (nDstW > 1L) ? (double) (nW - 1) / (nDstW - 1) : 0.0;
+
+ long nTemp = nW - 2L;
+ long nTempX = nW - 1L;
+ for (long nX = 0L; nX < nDstW; nX++)
+ {
+ double fTemp = nX * fRevScaleX;
+ if (bHMirr)
+ fTemp = nTempX - fTemp;
+ pMapIX[nX] = MinMax((long) fTemp, 0, nTemp);
+ pMapFX[nX] = (long) (fTemp - pMapIX[nX]) * 128.0;
+ }
+}
+
+void scalePallete8bit(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for(long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTempX ] );
+ const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
+ const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTempX ] );
+ const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
+
+ sal_uInt8 cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTempFX );
+
+ sal_uInt8 cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ BitmapColor aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, nTempX ) );
+ BitmapColor aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, ++nTempX ) );
+ sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTempY, nTempX ) );
+ aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY--, --nTempX ) );
+ sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitBGR(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nOff = 3L * pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ Scanline pTmp0 = pLine0 + nOff ;
+ Scanline pTmp1 = pTmp0 + 3L;
+ sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitRGB(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nOff = 3L * pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ Scanline pTmp0 = pLine0 + nOff;
+ Scanline pTmp1 = pTmp0 + 3L;
+ sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scaleNonPalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ BitmapColor aCol0 = pAcc->GetPixel( nTempY, nTempX );
+ BitmapColor aCol1 = pAcc->GetPixel( nTempY, ++nTempX );
+ sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ aCol1 = pAcc->GetPixel( ++nTempY, nTempX );
+ aCol0 = pAcc->GetPixel( nTempY--, --nTempX );
+ sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePallete8bit2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY == nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart;
+ long nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ const BitmapColor& rCol = pAcc->GetPaletteColor( pTmpY[ nRowStart + j ] );
+
+ if(nX == nEndX )
+ {
+ nSumRowB += rCol.GetBlue() << 7L;
+ nSumRowG += rCol.GetGreen() << 7L;
+ nSumRowR += rCol.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *rCol.GetBlue()) ;
+ nSumRowG += ( nWeightX *rCol.GetGreen()) ;
+ nSumRowR += ( nWeightX *rCol.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *rCol.GetBlue() );
+ nSumRowG += ( nWeightX *rCol.GetGreen() );
+ nSumRowR += ( nWeightX *rCol.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += rCol.GetBlue() << 7L;
+ nSumRowG += rCol.GetGreen() << 7L;
+ nSumRowR += rCol.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes ( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ BitmapColor aCol0 = pAcc->GetPaletteColor ( pAcc->GetPixelIndex( nLineStart + i, nRowStart + j ) );
+
+ if(nX == nEndX )
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
+ nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
+ nSumRowR += ( nWeightX *aCol0.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue() );
+ nSumRowG += ( nWeightX *aCol0.GetGreen() );
+ nSumRowR += ( nWeightX *aCol0.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitBGR2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart;
+ long nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart;
+ long nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ Scanline pTmpX = pTmpY + 3L * nRowStart;
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ if(nX == nEndX )
+ {
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitRGB2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ Scanline pTmpX = pTmpY + 3L * nRowStart;
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ if(nX == nEndX )
+ {
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scaleNonPalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ BitmapColor aCol0 = pAcc->GetPixel( nLineStart + i, nRowStart + j );
+
+ if(nX == nEndX )
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
+ nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
+ nSumRowR += ( nWeightX *aCol0.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue() );
+ nSumRowG += ( nWeightX *aCol0.GetGreen() );
+ nSumRowR += ( nWeightX *aCol0.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+
+ }
+ }
+}
+
+BitmapScaleSuper::BitmapScaleSuper(const double& rScaleX, const double& rScaleY) :
+ mrScaleX(rScaleX),
+ mrScaleY(rScaleY)
+{}
+
+BitmapScaleSuper::~BitmapScaleSuper()
+{}
+
+bool BitmapScaleSuper::filter(Bitmap& rBitmap)
+{
+ bool bRet = false;
+
+ const Size aSizePix(rBitmap.GetSizePixel());
+
+ bool bHMirr = mrScaleX < 0;
+ bool bVMirr = mrScaleY < 0;
+
+ double fScaleX = std::fabs(mrScaleX);
+ double fScaleY = std::fabs(mrScaleY);
+
+ const long nDstW = FRound(aSizePix.Width() * fScaleX);
+ const long nDstH = FRound(aSizePix.Height() * fScaleY);
+
+ const double fScaleThresh = 0.6;
+
+ if (nDstW <= 1L || nDstH <= 1L)
+ return false;
+
+ Bitmap::ScopedReadAccess pReadAccess(rBitmap);
+
+ Bitmap aOutBmp(Size(nDstW, nDstH), 24);
+ Bitmap::ScopedWriteAccess pWriteAccess(aOutBmp);
+
+ const long nStartX = 0;
+ const long nStartY = 0;
+ const long nEndX = nDstW - 1L;
+ const long nEndY = nDstH - 1L;
+
+ if (pReadAccess && pWriteAccess)
+ {
+ if( pReadAccess->HasPalette() )
+ {
+ if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scalePallete8bit(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scalePallete8bit2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scalePalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scalePalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ }
+ else
+ {
+ if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scale24bitBGR(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scale24bitBGR2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scale24bitRGB(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scale24bitRGB2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scaleNonPalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scaleNonPalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ }
+
+ bRet = true;
+ }
+
+ if( bRet )
+ {
+ rBitmap.AdaptBitCount(aOutBmp);
+ rBitmap = aOutBmp;
+ }
+
+ return bRet;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */