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authorChris Sherlock <chris.sherlock79@gmail.com>2015-12-23 11:03:02 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2015-12-23 14:56:30 +0000
commitc694c1812280e03fc04c77fb6483a2410097eb37 (patch)
tree3bdc7e850ea0980e794b00947218ba73bb74650d /vcl/source/font
parentce014ac76678f186da27faadc973af3eb253c817 (diff)
vcl: private functions in PhysicalFontCollection start with Impl
Not a fan, but I'll stick with convention and prefix private functions with Impl in PhysicalFontCollection. Change-Id: Ided081a19ec071ecd5c6a5a4929584ae0f3b0f05 Reviewed-on: https://gerrit.libreoffice.org/20881 Reviewed-by: Chris Sherlock <chris.sherlock79@gmail.com> Tested-by: Chris Sherlock <chris.sherlock79@gmail.com>
Diffstat (limited to 'vcl/source/font')
-rw-r--r--vcl/source/font/PhysicalFontCollection.cxx14
1 files changed, 7 insertions, 7 deletions
diff --git a/vcl/source/font/PhysicalFontCollection.cxx b/vcl/source/font/PhysicalFontCollection.cxx
index 39bcb2661f5f..13f0e816548e 100644
--- a/vcl/source/font/PhysicalFontCollection.cxx
+++ b/vcl/source/font/PhysicalFontCollection.cxx
@@ -115,7 +115,7 @@ void PhysicalFontCollection::Clear()
mbMatchData = false;
}
-void PhysicalFontCollection::InitGenericGlyphFallback() const
+void PhysicalFontCollection::ImplInitGenericGlyphFallback() const
{
// normalized family names of fonts suited for glyph fallback
// if a font is available related fonts can be ignored
@@ -284,7 +284,7 @@ PhysicalFontFamily* PhysicalFontCollection::GetGlyphFallbackFont( FontSelectPatt
{
// initialize font candidates for generic glyph fallback if needed
if( mnFallbackCount < 0 )
- InitGenericGlyphFallback();
+ ImplInitGenericGlyphFallback();
// TODO: adjust nFallbackLevel by number of levels resolved by the fallback hook
if( nFallbackLevel < mnFallbackCount )
@@ -431,7 +431,7 @@ PhysicalFontFamily* PhysicalFontCollection::ImplFindBySubstFontAttr( const utl::
return nullptr;
}
-void PhysicalFontCollection::InitMatchData() const
+void PhysicalFontCollection::ImplInitMatchData() const
{
// short circuit if already done
if( mbMatchData )
@@ -469,7 +469,7 @@ PhysicalFontFamily* PhysicalFontCollection::FindByAttributes( ImplFontAttrs nSea
&& ((eSearchWidth == WIDTH_DONTKNOW) || (eSearchWidth == WIDTH_NORMAL)) )
return nullptr;
- InitMatchData();
+ ImplInitMatchData();
PhysicalFontFamily* pFoundData = nullptr;
long nBestMatch = 40000;
@@ -876,7 +876,7 @@ PhysicalFontFamily* PhysicalFontCollection::FindByAttributes( ImplFontAttrs nSea
return pFoundData;
}
-PhysicalFontFamily* PhysicalFontCollection::FindDefaultFont() const
+PhysicalFontFamily* PhysicalFontCollection::ImplFindDefaultFont() const
{
// try to find one of the default fonts of the
// UNICODE, SANSSERIF, SERIF or FIXED default font lists
@@ -909,7 +909,7 @@ PhysicalFontFamily* PhysicalFontCollection::FindDefaultFont() const
// now try to find a reasonable non-symbol font
- InitMatchData();
+ ImplInitMatchData();
PhysicalFontFamilies::const_iterator it = maPhysicalFontFamilies.begin();
for(; it != maPhysicalFontFamilies.end(); ++it )
@@ -1302,7 +1302,7 @@ PhysicalFontFamily* PhysicalFontCollection::FindByFont( FontSelectPattern& rFSD
else
{
// if still needed fall back to default fonts
- pFoundData = FindDefaultFont();
+ pFoundData = ImplFindDefaultFont();
}
return pFoundData;