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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-05-17 22:56:46 +0900
committerTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-05-18 11:22:49 +0900
commitb4bbb5e5d7b31caad2fbcc00382ad27df3c81001 (patch)
tree8ac345712ff92a9b33a7d54651ed27ad88f1ec67 /vcl/source/window/dockingarea.cxx
parent2ca7795a6a723c701f295323fcc3f6c52ad37976 (diff)
refactor how font, fg. and bg. are applied in widgets/controls
- Move vcl::RenderContext to outdev. - Change some methods on vcl::Window to accept RenderContext as parameter. - Add ApplySettings to vcl::Window - This method is called before painting. Refactor existing classes that use InitSettings to have ApplySettings or mark the classes to be refactored later. - Add RenderSettings for adding defered settings to rendering. This is similar to ApplySettings but for more ad-hoc calls. Change-Id: I4ea58461f3b6b08ccfa3e0ddd1a4a3e04f8c4f45
Diffstat (limited to 'vcl/source/window/dockingarea.cxx')
-rw-r--r--vcl/source/window/dockingarea.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/window/dockingarea.cxx b/vcl/source/window/dockingarea.cxx
index 786c84bbad31..793ae09430fd 100644
--- a/vcl/source/window/dockingarea.cxx
+++ b/vcl/source/window/dockingarea.cxx
@@ -178,7 +178,7 @@ void DockingAreaWindow::Paint(vcl::RenderContext& rRenderContext, const Rectangl
const bool isFooter = GetAlign() == WINDOWALIGN_BOTTOM && !rSetting.GetPersonaFooter().IsEmpty();
if ((GetAlign() == WINDOWALIGN_TOP && !rSetting.GetPersonaHeader().IsEmpty() ) || isFooter)
- rRenderContext.Erase();
+ Erase(rRenderContext);
else if (!ImplGetSVData()->maNWFData.mbDockingAreaSeparateTB)
{
// draw a single toolbar background covering the whole docking area