diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2020-12-04 12:14:47 +0100 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2020-12-07 20:46:49 +0100 |
commit | db89f53c31af997b9bf422b0e784afba8d62a42e (patch) | |
tree | da11fedb71f01b6d21a32f95c0a9ccecb43fc265 /vcl/source/window/status.cxx | |
parent | 6265cfca9d775198e81166b914f5dcaea58802db (diff) |
remove OpenGL VCL backend code
It is by now practically unmaintained, even bugreports in bugzilla
have been already closed for it. AFAICT this used to be really
used only on Windows, where it's no longer the default.
There's still some OpenGL code left, because there are still two
other places that use OpenGL. One is OpenGL slideshows, which
reuse some of the base OpenGL code (and I've checked they
still work even after this removal). Second one is OpenGL canvas,
which it seems has never been finished or enabled (or so it
most probably should be dumped too).
Change-Id: I7ea5aef77ec252eb8e712d167db591209be84a13
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/107290
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'vcl/source/window/status.cxx')
-rw-r--r-- | vcl/source/window/status.cxx | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/vcl/source/window/status.cxx b/vcl/source/window/status.cxx index 953aa27b5071..55ddce975c24 100644 --- a/vcl/source/window/status.cxx +++ b/vcl/source/window/status.cxx @@ -721,13 +721,6 @@ void StatusBar::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle // Do offscreen only when we are not recording layout... bool bOffscreen = !rRenderContext.ImplIsRecordLayout(); - // tdf#94213 - un-necessary virtual-device in GL mode - // causes context switch & hence flicker during sizing. -#if HAVE_FEATURE_OPENGL - if( OpenGLWrapper::isVCLOpenGLEnabled() ) - bOffscreen = false; -#endif - if (!bOffscreen) rRenderContext.Erase(rRect); |