diff options
author | Akash Jain <akash96j@gmail.com> | 2016-06-14 13:37:18 +0530 |
---|---|---|
committer | Khaled Hosny <khaledhosny@eglug.org> | 2016-10-18 20:41:28 +0200 |
commit | e58cd34b81f2072520ef9e11cd90b4072d5ca799 (patch) | |
tree | 8cf22b7b285a471b5f9604335932a1dd98432a09 /vcl/win | |
parent | f8fdd44839ad39b5610b430d139bcb2a526e0012 (diff) |
GSoC: Move winlayout header file to vcl/inc/win
The winlayout header file will need to be included in the new layout
class. Its better to move it to vcl/inc.
Change-Id: Ifb4170e1948dc56b5ec1728380eff7c2b4a07137
Diffstat (limited to 'vcl/win')
-rw-r--r-- | vcl/win/gdi/winlayout.cxx | 2 | ||||
-rw-r--r-- | vcl/win/gdi/winlayout.hxx | 240 |
2 files changed, 1 insertions, 241 deletions
diff --git a/vcl/win/gdi/winlayout.cxx b/vcl/win/gdi/winlayout.cxx index 43cc3c47ff44..e7196f6d7e04 100644 --- a/vcl/win/gdi/winlayout.cxx +++ b/vcl/win/gdi/winlayout.cxx @@ -17,7 +17,7 @@ * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ -#include "winlayout.hxx" +#include "win/winlayout.hxx" #include "osl/module.h" #include "osl/file.h" diff --git a/vcl/win/gdi/winlayout.hxx b/vcl/win/gdi/winlayout.hxx deleted file mode 100644 index e44befaf2a06..000000000000 --- a/vcl/win/gdi/winlayout.hxx +++ /dev/null @@ -1,240 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* - * This file is part of the LibreOffice project. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. - * - * This file incorporates work covered by the following license notice: - * - * Licensed to the Apache Software Foundation (ASF) under one or more - * contributor license agreements. See the NOTICE file distributed - * with this work for additional information regarding copyright - * ownership. The ASF licenses this file to you under the Apache - * License, Version 2.0 (the "License"); you may not use this file - * except in compliance with the License. You may obtain a copy of - * the License at http://www.apache.org/licenses/LICENSE-2.0 . - */ - -#ifndef INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX -#define INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX - -#include <rtl/ustring.hxx> - -#include <sallayout.hxx> -#include <svsys.h> -#include <win/salgdi.h> - -#include <usp10.h> - -// Graphite headers -#include <config_graphite.h> -#if ENABLE_GRAPHITE -#include <graphite_layout.hxx> -#endif - -class WinFontInstance; -struct VisualItem; - -class WinLayout : public SalLayout -{ -public: - WinLayout(HDC, const WinFontFace&, WinFontInstance&, bool bUseOpenGL); - virtual ~WinLayout() override; - virtual void InitFont() const override; - void SetFontScale( float f ) { mfFontScale = f; } - HFONT DisableFontScaling() const; - - SCRIPT_CACHE& GetScriptCache() const; - - /// In the non-OpenGL case, call the DrawTextImpl directly, otherwise make - /// sure we draw to an interim texture. - virtual void DrawText(SalGraphics&) const override; - - /// Draw to the provided HDC. - virtual bool DrawTextImpl(HDC hDC, const Rectangle* pRectToErase, Point* pPos, int* pGetNextGlypInfo) const = 0; - - virtual bool CacheGlyphs(SalGraphics& rGraphics) const = 0; - virtual bool DrawCachedGlyphs(SalGraphics& rGraphics) const = 0; - - HDC mhDC; // WIN32 device handle - HFONT mhFont; // WIN32 font handle - int mnBaseAdv; // x-offset relative to Layout origin - float mfFontScale; // allows metrics emulation of huge font sizes - bool mbUseOpenGL; ///< We need to render via OpenGL - - const WinFontFace& mrWinFontData; - WinFontInstance& mrWinFontEntry; -}; - -class SimpleWinLayout : public WinLayout -{ -public: - SimpleWinLayout(HDC, const WinFontFace&, WinFontInstance&, bool bUseOpenGL); - virtual ~SimpleWinLayout() override; - - virtual bool LayoutText( ImplLayoutArgs& ) override; - virtual void AdjustLayout( ImplLayoutArgs& ) override; - virtual bool DrawTextImpl(HDC hDC, const Rectangle* pRectToErase, Point* pPos, int* pGetNextGlypInfo) const override; - - virtual bool CacheGlyphs(SalGraphics& rGraphics) const override; - virtual bool DrawCachedGlyphs(SalGraphics& rGraphics) const override; - virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&, - DeviceCoordinate* pGlyphAdvances = nullptr, int* pCharIndexes = nullptr, - const PhysicalFontFace** pFallbackFonts = nullptr ) const override; - - virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const override; - virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const override; - virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const override; - - // for glyph+font+script fallback - virtual void MoveGlyph( int nStart, long nNewXPos ) override; - virtual void DropGlyph( int nStart ) override; - virtual void Simplify( bool bIsBase ) override; - -protected: - void Justify( DeviceCoordinate nNewWidth ); - void ApplyDXArray( const ImplLayoutArgs& ); - -private: - int mnGlyphCount; - int mnCharCount; - WCHAR* mpOutGlyphs; - int* mpGlyphAdvances; // if possible this is shared with mpGlyphAdvances[] - int* mpGlyphOrigAdvs; - int* mpCharWidths; // map rel char pos to char width - int* mpChars2Glyphs; // map rel char pos to abs glyph pos - int* mpGlyphs2Chars; // map abs glyph pos to abs char pos - bool* mpGlyphRTLFlags; // BiDi status for glyphs: true=>RTL - mutable long mnWidth; - - int mnNotdefWidth; -}; - -class UniscribeLayout : public WinLayout -{ -public: - UniscribeLayout(HDC, const WinFontFace&, WinFontInstance&, bool bUseOpenGL); - - virtual bool LayoutText( ImplLayoutArgs& ) override; - virtual void AdjustLayout( ImplLayoutArgs& ) override; - virtual bool DrawTextImpl(HDC hDC, const Rectangle* pRectToErase, Point* pPos, int* pGetNextGlypInfo) const override; - virtual bool CacheGlyphs(SalGraphics& rGraphics) const override; - virtual bool DrawCachedGlyphs(SalGraphics& rGraphics) const override; - virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&, - DeviceCoordinate* pGlyphAdvances = nullptr, int* pCharPosAry = nullptr, - const PhysicalFontFace** pFallbackFonts = nullptr ) const override; - - virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const override; - virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const override; - virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const override; - virtual bool IsKashidaPosValid ( int nCharPos ) const override; - - // for glyph+font+script fallback - virtual void MoveGlyph( int nStart, long nNewXPos ) override; - virtual void DropGlyph( int nStart ) override; - virtual void Simplify( bool bIsBase ) override; - virtual void DisableGlyphInjection( bool bDisable ) override { mbDisableGlyphInjection = bDisable; } - -protected: - virtual ~UniscribeLayout() override; - - void Justify( DeviceCoordinate nNewWidth ); - void ApplyDXArray( const ImplLayoutArgs& ); - - bool GetItemSubrange( const VisualItem&, - int& rMinIndex, int& rEndIndex ) const; - -private: - // item specific info - SCRIPT_ITEM* mpScriptItems; // in logical order - VisualItem* mpVisualItems; // in visual order - int mnItemCount; // number of visual items - - // string specific info - // everything is in logical order - OUString msTheString; // Sadly we need it in GetNextGlyphs(), to be able to call GetVerticalFlags() - int mnCharCapacity; - WORD* mpLogClusters; // map from absolute_char_pos to relative_glyph_pos - int* mpCharWidths; // map from absolute_char_pos to char_width - int mnSubStringMin; // char_pos of first char in context - - // glyph specific info - // everything is in visual order - int mnGlyphCount; - int mnGlyphCapacity; - int* mpGlyphAdvances; // glyph advance width before justification - int* mpJustifications; // glyph advance width after justification - WORD* mpOutGlyphs; // glyphids in visual order - GOFFSET* mpGlyphOffsets; // glyph offsets to the "naive" layout - SCRIPT_VISATTR* mpVisualAttrs; // glyph visual attributes - mutable int* mpGlyphs2Chars; // map from absolute_glyph_pos to absolute_char_pos - - // kashida stuff - void InitKashidaHandling(); - void KashidaItemFix( int nMinGlyphPos, int nEndGlyphPos ); - bool KashidaWordFix( int nMinGlyphPos, int nEndGlyphPos, int* pnCurrentPos ); - - int mnMinKashidaWidth; - int mnMinKashidaGlyph; - bool mbDisableGlyphInjection; - bool mbUseGLyphy; - bool DrawCachedGlyphsUsingGLyphy(SalGraphics& rGraphics) const; - bool DrawCachedGlyphsUsingTextures(SalGraphics& rGraphics) const; -}; - -#if ENABLE_GRAPHITE - -class GraphiteLayoutWinImpl : public GraphiteLayout -{ -public: - GraphiteLayoutWinImpl(const gr_face * pFace, WinFontInstance & rFont) - throw() - : GraphiteLayout(pFace), mrFont(rFont) {}; - virtual ~GraphiteLayoutWinImpl() throw() override {}; - virtual sal_GlyphId getKashidaGlyph(int & rWidth) override; -private: - WinFontInstance & mrFont; -}; - -/// This class uses the SIL Graphite engine to provide complex text layout services to the VCL -class GraphiteWinLayout : public WinLayout -{ -private: - gr_font * mpFont; - grutils::GrFeatureParser * mpFeatures; - mutable GraphiteLayoutWinImpl maImpl; -public: - GraphiteWinLayout(HDC hDC, const WinFontFace& rWFD, WinFontInstance& rWFE, bool bUseOpenGL) throw(); - virtual ~GraphiteWinLayout() override; - - // used by upper layers - virtual bool LayoutText( ImplLayoutArgs& ) override; // first step of layout - virtual void AdjustLayout( ImplLayoutArgs& ) override; // adjusting after fallback etc. - virtual bool DrawTextImpl(HDC hDC, const Rectangle* pRectToErase, Point* pPos, int* pGetNextGlypInfo) const override; - virtual bool CacheGlyphs(SalGraphics& rGraphics) const override; - virtual bool DrawCachedGlyphs(SalGraphics& rGraphics) const override; - - // methods using string indexing - virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const override; - virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const override; - - virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const override; - - // methods using glyph indexing - virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&, - DeviceCoordinate* pGlyphAdvAry = nullptr, int* pCharPosAry = nullptr, - const PhysicalFontFace** pFallbackFonts = nullptr ) const override; - - // used by glyph+font+script fallback - virtual void MoveGlyph( int nStart, long nNewXPos ) override; - virtual void DropGlyph( int nStart ) override; - virtual void Simplify( bool bIsBase ) override; -}; - -#endif // ENABLE_GRAPHITE - -#endif - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |