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authorNorbert Thiebaud <nthiebaud@gmail.com>2014-03-20 00:21:17 -0500
committerNorbert Thiebaud <nthiebaud@gmail.com>2014-03-20 16:11:57 -0500
commit7154b092a716d4d0041a8a563294511ec9e5dbc6 (patch)
tree2e2cbbd319a3ee008b536f584bf7a160f0f8ee01 /vcl/win
parent5971a040f974dcdd0b0d8491d720fa7ad74439b4 (diff)
cosmetic: split PhysicalFontFace class it its own source/header
oudev,2,3,4,5,6 are a dumping ground for a lot of things chipping at it one class at the time... organize the #include of the impacted source while at it. Change-Id: I57bbb1f9e3c6b2ac6b3ca127e5976bf16f3e3cf8
Diffstat (limited to 'vcl/win')
-rw-r--r--vcl/win/source/gdi/salgdi3.cxx46
1 files changed, 20 insertions, 26 deletions
diff --git a/vcl/win/source/gdi/salgdi3.cxx b/vcl/win/source/gdi/salgdi3.cxx
index b18e4e95d350..e56e6423941c 100644
--- a/vcl/win/source/gdi/salgdi3.cxx
+++ b/vcl/win/source/gdi/salgdi3.cxx
@@ -17,43 +17,37 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
+#include <sal/types.h>
#include <config_folders.h>
-#include <string.h>
+#include <algorithm>
#include <malloc.h>
-
+#include <map>
+#include <set>
+#include <string.h>
#include <svsys.h>
-#include "rtl/logfile.hxx"
-#include "rtl/bootstrap.hxx"
-
-#include "i18nlangtag/mslangid.hxx"
-
-#include "osl/file.hxx"
-#include "osl/process.h"
-
-#include "basegfx/polygon/b2dpolygon.hxx"
-#include "basegfx/matrix/b2dhommatrixtools.hxx"
-
-#include "unotools/fontcfg.hxx"
-
-#include "tools/stream.hxx"
-#include "tools/helpers.hxx"
+#include <vector>
-#include <vcl/sysdata.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <i18nlangtag/mslangid.hxx>
+#include <osl/file.hxx>
+#include <osl/process.h>
+#include <rtl/bootstrap.hxx>
+#include <rtl/logfile.hxx>
+#include <tools/helpers.hxx>
+#include <tools/stream.hxx>
+#include <unotools/fontcfg.hxx>
#include <vcl/settings.hxx>
-
-#include "win/saldata.hxx"
-#include "win/salgdi.h"
+#include <vcl/sysdata.hxx>
#include "fontsubset.hxx"
#include "outdev.h"
+#include "PhysicalFontFace.hxx"
#include "sft.hxx"
+#include "win/saldata.hxx"
+#include "win/salgdi.h"
-#include <algorithm>
-
-#include <vector>
-#include <set>
-#include <map>
using namespace vcl;