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authorNoel Grandin <noel.grandin@collabora.co.uk>2021-04-28 15:27:14 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2021-04-29 08:40:56 +0200
commitb153d147c9d813f78dd551fc186c261f52c929a1 (patch)
treecfb9706eb8dd8840e1642a4eb55ad5302abca55a /vcl/win
parentbd944fe3812fd9fa5a90e98cdac4a77f1a4e6865 (diff)
remove support for BITMASK in vcl backends
Rather use a proper alpha channel if we need transparency. This is another small step towards merged alpha in our vcl layer. I suspect the intent in a lot of this code was to save memory. Which have been a thing way back then, but these days our backends mostly end up doing a copy-and-convert to a real alpha channel anyway, so the existing code is actually now a pessimisation. Change-Id: I4a2bcbb2f76b841f05bc00580f364492829c69de Reviewed-on: https://gerrit.libreoffice.org/c/core/+/114808 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'vcl/win')
-rw-r--r--vcl/win/gdi/salvd.cxx5
1 files changed, 2 insertions, 3 deletions
diff --git a/vcl/win/gdi/salvd.cxx b/vcl/win/gdi/salvd.cxx
index 0645b061b0b6..158c1e6908a1 100644
--- a/vcl/win/gdi/salvd.cxx
+++ b/vcl/win/gdi/salvd.cxx
@@ -73,7 +73,7 @@ HBITMAP WinSalVirtualDevice::ImplCreateVirDevBitmap(HDC hDC, tools::Long nDX, to
std::unique_ptr<SalVirtualDevice> WinSalInstance::CreateVirtualDevice( SalGraphics* pSGraphics,
tools::Long &nDX, tools::Long &nDY,
- DeviceFormat eFormat,
+ DeviceFormat /*eFormat*/,
const SystemGraphicsData* pData )
{
WinSalGraphics* pGraphics = static_cast<WinSalGraphics*>(pSGraphics);
@@ -102,8 +102,7 @@ std::unique_ptr<SalVirtualDevice> WinSalInstance::CreateVirtualDevice( SalGraphi
if (!hDC)
return nullptr;
- sal_uInt16 nBitCount = (eFormat == DeviceFormat::BITMASK) ? 1 : 0;
-
+ sal_uInt16 nBitCount = 0;
HBITMAP hBmp = nullptr;
if (!pData)
{