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authorMichael Meeks <michael.meeks@collabora.com>2014-11-17 04:15:04 +0100
committerMichael Meeks <michael.meeks@collabora.com>2014-11-17 03:19:24 +0000
commit691402155ef119fa89d1e09d3bde1f7d063a9941 (patch)
tree92b79a322d0e9afb5436a0514c729f1b9d47d11d /vcl/workben/vcldemo.cxx
parent50ab596fa526244dbb3115029a5e87464b939305 (diff)
vcldemo: prototype Alpha recovery for native theming.
Change-Id: I27706b358e0567139cdd25186963cbff5fe3ed1f
Diffstat (limited to 'vcl/workben/vcldemo.cxx')
-rw-r--r--vcl/workben/vcldemo.cxx108
1 files changed, 101 insertions, 7 deletions
diff --git a/vcl/workben/vcldemo.cxx b/vcl/workben/vcldemo.cxx
index 0933b9b55c2e..7ccde7cab3b9 100644
--- a/vcl/workben/vcldemo.cxx
+++ b/vcl/workben/vcldemo.cxx
@@ -26,6 +26,8 @@
#include <vcl/button.hxx>
#include <vcl/pngwrite.hxx>
#include <vcl/floatwin.hxx>
+#include <vcl/salbtype.hxx>
+#include <vcl/bmpacc.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
@@ -699,8 +701,8 @@ public:
void doDrawIcons(OutputDevice &rDev, Rectangle r, bool bExpanded)
{
- long nMaxH = 0, nVPos = 0;
- Point p(r.TopLeft());
+ long nMaxH = 0;
+ Point p(r.LeftCenter());
size_t nToRender = maIcons.size();
if (!bExpanded && maIcons.size() > 64)
@@ -748,16 +750,78 @@ public:
nMaxH = aSize.Height();
if (p.X() >= r.Right()) // wrap to next line
{
- nVPos += nMaxH;
+ p = Point(r.Left(), p.Y() + nMaxH);
nMaxH = 0;
- p = Point(r.Left(), r.Top() + nVPos);
}
- if (p.Y() >= r.Bottom()) // re-start at top
+ if (p.Y() >= r.Bottom()) // re-start at middle
+ p = r.LeftCenter();
+ }
+ }
+
+ BitmapEx AlphaRecovery(OutputDevice &rDev, Point aPt, BitmapEx &aSrc)
+ {
+ // Compositing onto 2x colors beyond our control
+ VirtualDevice aWhite, aBlack;
+ aWhite.SetOutputSizePixel(aSrc.GetSizePixel());
+ aWhite.SetBackground(Wallpaper(COL_WHITE));
+ aWhite.Erase();
+ aBlack.SetOutputSizePixel(aSrc.GetSizePixel());
+ aBlack.SetBackground(Wallpaper(COL_BLACK));
+ aBlack.Erase();
+ aWhite.DrawBitmapEx(Point(), aSrc);
+ aBlack.DrawBitmapEx(Point(), aSrc);
+
+ // Now recover that alpha...
+ Bitmap aWhiteBmp = aWhite.GetBitmap(Point(),aSrc.GetSizePixel());
+ Bitmap aBlackBmp = aBlack.GetBitmap(Point(),aSrc.GetSizePixel());
+ AlphaMask aMask(aSrc.GetSizePixel());
+ Bitmap aRecovered(aSrc.GetSizePixel(), 24);
+ {
+ AlphaMask::ScopedWriteAccess pMaskAcc(aMask);
+ Bitmap::ScopedWriteAccess pRecAcc(aRecovered);
+ Bitmap::ScopedReadAccess pAccW(aWhiteBmp); // a * pix + (1-a)
+ Bitmap::ScopedReadAccess pAccB(aBlackBmp); // a * pix + 0
+ int nSizeX = aSrc.GetSizePixel().Width();
+ int nSizeY = aSrc.GetSizePixel().Height();
+ for (int y = 0; y < nSizeY; y++)
{
- p = r.TopLeft();
- nVPos = 0;
+ for (int x = 0; x < nSizeX; x++)
+ {
+ BitmapColor aColW = pAccW->GetPixel(y,x);
+ BitmapColor aColB = pAccB->GetPixel(y,x);
+ long nAR = (long)(aColW.GetRed() - aColB.GetRed()); // (1-a)
+ long nAG = (long)(aColW.GetGreen() - aColB.GetGreen()); // (1-a)
+ long nAB = (long)(aColW.GetBlue() - aColB.GetBlue()); // (1-a)
+
+#define CLAMP(a,b,c) (((a)<=(b))?(b):(((a)>=(c))?(c):(a)))
+
+ // we get the most precision from the largest delta
+ long nInverseAlpha = std::max(nAR, std::max(nAG, nAB)); // (1-a)
+ nInverseAlpha = CLAMP(nInverseAlpha, 0, 255);
+
+ pMaskAcc->SetPixel(y,x,BitmapColor((sal_Int8)CLAMP(nInverseAlpha,0,255)));
+ // now recover the pixels
+ long n2R = aColW.GetRed() + aColB.GetRed();
+ long n2G = aColW.GetGreen() + aColB.GetGreen();
+ long n2B = aColW.GetBlue() + aColB.GetBlue();
+ pRecAcc->SetPixel(y,x,BitmapColor(
+ (sal_uInt8)CLAMP((n2R+1)/2-nInverseAlpha,0,255),
+ (sal_uInt8)CLAMP((n2G+1)/2-nInverseAlpha,0,255),
+ (sal_uInt8)CLAMP((n2B+1)/2-nInverseAlpha,0,255)));
+#undef CLAMP
+ }
}
}
+ rDev.DrawBitmap(aPt, aWhiteBmp);
+ aPt.Move(aSrc.GetSizePixel().Width(), 0);
+ rDev.DrawBitmap(aPt, aBlackBmp);
+ aPt.Move(aSrc.GetSizePixel().Width(), 0);
+ rDev.DrawBitmap(aPt, aRecovered);
+ aPt.Move(aSrc.GetSizePixel().Width(), 0);
+ rDev.DrawBitmap(aPt, aMask.GetBitmap());
+ aPt.Move(aSrc.GetSizePixel().Width(), 0);
+
+ return BitmapEx(aRecovered, aMask);
}
virtual void RenderRegion(OutputDevice &rDev, Rectangle r,
@@ -766,6 +830,36 @@ public:
if (rCtx.meStyle == RENDER_EXPANDED)
{
LoadAllImages();
+
+ Point aLocation(0,maIcons[0].GetSizePixel().Height() + 8);
+ for (size_t i = 0; i < 100; i++)
+ {
+ BitmapEx aSrc = maIcons[i];
+
+ // original above
+ Point aAbove(aLocation);
+ aAbove.Move(0,-aSrc.GetSizePixel().Height() - 4);
+ rDev.DrawBitmapEx(aAbove, aSrc);
+ aAbove.Move(aSrc.GetSizePixel().Width(),0);
+ aAbove.Move(aSrc.GetSizePixel().Width(),0);
+ rDev.DrawBitmap(aAbove, aSrc.GetBitmap());
+ aAbove.Move(aSrc.GetSizePixel().Width(),0);
+ rDev.DrawBitmap(aAbove, aSrc.GetMask());
+
+ // intermediates middle
+ BitmapEx aResult = AlphaRecovery(rDev, aLocation, aSrc);
+
+ // result below
+ Point aBelow(aLocation);
+ aBelow.Move(0,aResult.GetSizePixel().Height());
+ rDev.DrawBitmapEx(aBelow, aResult);
+
+ aLocation.Move(aSrc.GetSizePixel().Width()*6,0);
+ if (aLocation.X() > r.Right())
+ aLocation = Point(0,aLocation.Y()+aSrc.GetSizePixel().Height()*3+4);
+ }
+
+ // now go crazy with random foo
doDrawIcons(rDev, r, true);
}
else