diff options
author | Lionel Elie Mamane <lionel@mamane.lu> | 2011-11-20 11:12:04 +0100 |
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committer | Lionel Elie Mamane <lionel@mamane.lu> | 2011-11-20 11:12:04 +0100 |
commit | 007a00589d750a84909e138e19c921f910dd3c81 (patch) | |
tree | d40fbdbeb79294af4f5dee9da5b3edd8ee1faa54 /vcl | |
parent | 9a17eee279b6925d3442118f49844c078c4d7b0a (diff) |
Review comment translations by Luc Castermans <luc.castermans@gmail.com>
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/source/window/window.cxx | 114 |
1 files changed, 53 insertions, 61 deletions
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx index a9c668e9600f..8255f2dde599 100644 --- a/vcl/source/window/window.cxx +++ b/vcl/source/window/window.cxx @@ -1055,7 +1055,7 @@ void Window::ImplInsertWindow( Window* pParent ) mpWindowImpl->mpNextOverlap = mpWindowImpl->mpFrameData->mpFirstOverlap; mpWindowImpl->mpFrameData->mpFirstOverlap = this; - // Overlap-Windows are per default the upper + // Overlap-Windows are by default the uppermost mpWindowImpl->mpNext = pFirstOverlapParent->mpWindowImpl->mpFirstOverlap; pFirstOverlapParent->mpWindowImpl->mpFirstOverlap = this; if ( !pFirstOverlapParent->mpWindowImpl->mpLastOverlap ) @@ -1361,7 +1361,7 @@ Window* Window::ImplFindWindow( const Point& rFramePos ) Window* pTempWindow; Window* pFindWindow; - // check first all opverlapping windows + // first check all overlapping windows pTempWindow = mpWindowImpl->mpFirstOverlap; while ( pTempWindow ) { @@ -1472,7 +1472,7 @@ sal_Bool Window::ImplIsWindowOrChild( const Window* pWindow, sal_Bool bSystemWin int Window::ImplTestMousePointerSet() { - // as soon as mouse was captured switch mouse-pointer + // as soon as mouse is captured, switch mouse-pointer if ( IsMouseCaptured() ) return sal_True; @@ -1664,7 +1664,7 @@ void Window::ImplRemoveDel( ImplDelData* pDel ) // TODO: make "const" when incom void Window::ImplInitResolutionSettings() { - // re-calculate AppFont-resolution and DPI-resolution + // recalculate AppFont-resolution and DPI-resolution if ( mpWindowImpl->mbFrame ) { const StyleSettings& rStyleSettings = maSettings.GetStyleSettings(); @@ -1679,7 +1679,7 @@ void Window::ImplInitResolutionSettings() mnDPIY = mpWindowImpl->mpParent->mnDPIY; } - // update the re-calculated values for logical units + // update the recalculated values for logical units // and also tools belonging to the values if ( IsMapMode() ) { @@ -1854,7 +1854,7 @@ void Window::ImplUpdateSysObjClip() { ImplUpdateSysObjChildsClip(); - // siblings should re-calculate their clip region + // siblings should recalculate their clip region if ( mpWindowImpl->mbClipSiblings ) { Window* pWindow = mpWindowImpl->mpNext; @@ -1949,7 +1949,7 @@ sal_Bool Window::ImplSetClipFlag( sal_Bool bSysObjOnlySmaller ) pParent->mpWindowImpl->mbInitChildRegion = sal_True; } - // siblings should re-calculate their clip region + // siblings should recalculate their clip region if ( mpWindowImpl->mbClipSiblings ) { Window* pWindow = mpWindowImpl->mpNext; @@ -2473,7 +2473,7 @@ void Window::ImplCallOverlapPaint() pTempWindow = pTempWindow->mpWindowImpl->mpNext; } - // only then we self + // only then ourself if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) ) { // - RTL - notify ImplCallPaint to check for re-mirroring (CHECKRTL) @@ -2549,7 +2549,7 @@ void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags if ( !pRegion ) mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALL; - // if not everything has to be re-drawn, add the region to it + // if not everything has to be redrawn, add the region to it if ( !(mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL) ) mpWindowImpl->maInvalidateRegion.Union( *pRegion ); @@ -2621,7 +2621,7 @@ void Window::ImplInvalidate( const Region* pRegion, sal_uInt16 nFlags ) if ( mpWindowImpl->mpFrameData->mpFirstBackWin ) ImplInvalidateAllOverlapBackgrounds(); - // check what has to be re-drawn + // check what has to be redrawn sal_Bool bInvalidateAll = !pRegion; // take Transparent-Invalidate into account @@ -2770,7 +2770,7 @@ void Window::ImplValidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags ) mpWindowImpl->maInvalidateRegion.SetEmpty(); else { - // when all sibling windows have to be drawn we need to in-validate them before doing so + // when all child windows have to be drawn we need to invalidate them before doing so if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS) && mpWindowImpl->mpFirstChild ) { Region aChildRegion = mpWindowImpl->maInvalidateRegion; @@ -2895,7 +2895,7 @@ void Window::ImplScroll( const Rectangle& rRect, ImplReMirror( aRectMirror ); } - // adapt paint-areas + // adapt paint areas ImplMoveAllInvalidateRegions( aRectMirror, nHorzScroll, nVertScroll, bScrollChilds ); if ( !(nFlags & SCROLL_NOINVALIDATE) ) @@ -3054,7 +3054,7 @@ void Window::ImplUpdateWindowPtr( Window* pWindow ) { if ( mpWindowImpl->mpFrameWindow != pWindow->mpWindowImpl->mpFrameWindow ) { - // releae graphic + // release graphic ImplReleaseGraphics(); } @@ -3521,8 +3521,8 @@ void Window::ImplToTop( sal_uInt16 nFlags ) if ( mpWindowImpl->mbFrame ) { - // when clicked in the external window, this window is - // responsible to assure our frame is put in front + // on a mouse click in the external window, it is the latter's + // responsibility to assure our frame is put in front if ( !mpWindowImpl->mpFrameData->mbHasFocus && !mpWindowImpl->mpFrameData->mbSysObjFocus && !mpWindowImpl->mpFrameData->mbInSysObjFocusHdl && @@ -3593,7 +3593,7 @@ void Window::ImplToTop( sal_uInt16 nFlags ) else mpWindowImpl->mpOverlapWindow->mpWindowImpl->mpFirstOverlap = this; - // re-calculate ClipRegion of this and all overlapping windows + // recalculate ClipRegion of this and all overlapping windows if ( IsReallyVisible() ) { // reset background storage @@ -3630,7 +3630,7 @@ void Window::ImplStartToTop( sal_uInt16 nFlags ) pTempOverlapWindow = pTempOverlapWindow->mpWindowImpl->mpOverlapWindow; } while ( !pTempOverlapWindow->mpWindowImpl->mbFrame ); - // next calculate the paint areas of the ChildOverlap-Windows + // next calculate the paint areas of the ChildOverlap windows pTempOverlapWindow = mpWindowImpl->mpFirstOverlap; while ( pTempOverlapWindow ) { @@ -3984,8 +3984,8 @@ void Window::ImplGrabFocus( sal_uInt16 nFlags ) return; else { - // here we already switch focus as ToTop() - // should not give focus to another window + // here we already switch focus as ToTop() + // should not give focus to another window //DBG_WARNING( "Window::GrabFocus() - Frame doesn't have the focus" ); mpWindowImpl->mpFrame->ToTop( SAL_FRAME_TOTOP_GRABFOCUS | SAL_FRAME_TOTOP_GRABFOCUS_ONLY ); return; @@ -4004,7 +4004,7 @@ void Window::ImplGrabFocus( sal_uInt16 nFlags ) pOldFocusWindow->mpWindowImpl->mpCursor->ImplHide(); } - // !!!!! due to old SV-Office Activate/Deavtivate Handling + // !!!!! due to old SV-Office Activate/Deactivate handling // !!!!! first as before if ( pOldFocusWindow ) { @@ -4105,8 +4105,8 @@ void Window::ImplNewInputContext() Size aSize = pFocusWin->ImplLogicToDevicePixel( rFont.GetSize() ); if ( !aSize.Height() ) { - // only set default sizes if the font height in logical - // coordinates equals 0 + // only set default sizes if the font height in logical + // coordinates equals 0 if ( rFont.GetSize().Height() ) aSize.Height() = 1; else @@ -4548,7 +4548,7 @@ Window::~Window() pDelData = pDelData->mpNext; } - // remove window from the list + // remove window from the lists ImplRemoveWindow( sal_True ); // de-register as "top window child" at our parent, if necessary @@ -5493,7 +5493,7 @@ long Window::CalcTitleWidth() const else if ( mpWindowImpl->mbFrame && (mpWindowImpl->mnStyle & WB_MOVEABLE) ) { // we guess the width for frame windows as we do not know the - // border of external dialogs + // border of external dialogs const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); Font aFont = GetFont(); ((Window*)this)->SetPointFont( rStyleSettings.GetTitleFont() ); @@ -5641,7 +5641,7 @@ void Window::SetSettings( const AllSettings& rSettings, sal_Bool bChild ) OutputDevice::SetSettings( rSettings ); sal_uLong nChangeFlags = aOldSettings.GetChangeFlags( rSettings ); - // re-calculate AppFont-resolution and DPI-resolution + // recalculate AppFont-resolution and DPI-resolution ImplInitResolutionSettings(); if ( nChangeFlags ) @@ -5681,7 +5681,7 @@ void Window::UpdateSettings( const AllSettings& rSettings, sal_Bool bChild ) // event can distinguish between the changing of global // setting and a local change ( with SetSettings ) - // re-calculate AppFont-resolution and DPI-resolution + // recalculate AppFont-resolution and DPI-resolution ImplInitResolutionSettings(); /* #i73785# @@ -6152,7 +6152,7 @@ void Window::SetParent( Window* pNewParent ) pOverlapWindow = pNextOverlapWindow; } - // update activate-status at next overlap window + // update activate-status at next overlap window if ( HasChildPathFocus( sal_True ) ) ImplCallFocusChangeActivate( pNewOverlapWindow, pOldOverlapWindow ); } @@ -6321,12 +6321,12 @@ void Window::Show( sal_Bool bVisible, sal_uInt16 nFlags ) pTestParent = ImplGetParent(); if ( mpWindowImpl->mbFrame || pTestParent->mpWindowImpl->mbReallyVisible ) { - // if a window becomes visible, send all child windows a StateChange, - // such that these can initialise themselves + // if a window becomes visible, send all child windows a StateChange, + // such that these can initialise themselves ImplCallInitShow(); - // If it is a SystemWindow it automatically pops up on top of - // all other windows if needed. + // If it is a SystemWindow it automatically pops up on top of + // all other windows if needed. if ( ImplIsOverlapWindow() && !(nFlags & SHOW_NOACTIVATE) ) { ImplStartToTop(( nFlags & SHOW_FOREGROUNDTASK ) ? TOTOP_FOREGROUNDTASK : 0 ); @@ -6340,7 +6340,7 @@ void Window::Show( sal_Bool bVisible, sal_uInt16 nFlags ) bRealVisibilityChanged = !mpWindowImpl->mbReallyVisible; ImplSetReallyVisible(); - // assure clip rectangles will be re-calculated + // assure clip rectangles will be recalculated ImplSetClipFlag(); if ( !mpWindowImpl->mbFrame ) @@ -6481,19 +6481,14 @@ void Window::Enable( bool bEnable, bool bChild ) if ( !bEnable ) { - - // the tracking mode will be stopped or the capture will be stolen - // when a window is disabled, + // the tracking mode will be stopped or the capture will be stolen + // when a window is disabled, if ( IsTracking() ) EndTracking( ENDTRACK_CANCEL ); if ( IsMouseCaptured() ) ReleaseMouse(); - // Wenn Fenster den Focus hat und in der Dialog-Steuerung enthalten, - // wird versucht, den Focus auf das naechste Control weiterzuschalten - // mpWindowImpl->mbDisabled darf erst nach Aufruf von ImplDlgCtrlNextWindow() gesetzt - // werden. Ansonsten muss ImplDlgCtrlNextWindow() umgestellt werden - // try to pass focus to the next control - // if the window has focus and is contained in the dialog control + // try to pass focus to the next control + // if the window has focus and is contained in the dialog control // mpWindowImpl->mbDisabled should only be set after a call of ImplDlgCtrlNextWindow(). // Otherwise ImplDlgCtrlNextWindow() should be used if ( HasFocus() ) @@ -6580,8 +6575,8 @@ void Window::EnableInput( sal_Bool bEnable, sal_Bool bChild ) if ( (! bEnable && mpWindowImpl->meAlwaysInputMode != AlwaysInputEnabled) || ( bEnable && mpWindowImpl->meAlwaysInputMode != AlwaysInputDisabled) ) { - // automatically stop the tracking mode or steal capture - // if the window is disabled + // automatically stop the tracking mode or steal capture + // if the window is disabled if ( !bEnable ) { if ( IsTracking() ) @@ -6926,18 +6921,17 @@ void Window::SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ) sal_Bool bInitWinClipRegion = mpWindowImpl->mbInitWinClipRegion; ImplSetClipFlag(); - // Assume, when ClipRegion was not initialised, - // the window has not been sent, therefore do not - // trigger any Invalidates. This is an optimisation - // for HTML-documents with many controls. If this - // check gives problems a flag should be introduced - // which checks if the window after Show was - // already sent - + // When ClipRegion was not initialised, assume + // the window has not been sent, therefore do not + // trigger any Invalidates. This is an optimisation + // for HTML documents with many controls. If this + // check gives problems, a flag should be introduced + // which tracks whether the window has already been + // emitted after Show if ( !bInitWinClipRegion ) { - // Invalidate all windows which are next to each other - // Is INCOMPLETE !!! + // Invalidate all windows which are next to each other + // Is INCOMPLETE !!! Rectangle aWinRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) ); Window* pWindow = NULL; if ( ImplIsOverlapWindow() ) @@ -6947,8 +6941,7 @@ void Window::SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ) } else pWindow = ImplGetParent()->mpWindowImpl->mpFirstChild; - - // Invalidate all windows in front of us and which are covered by us + // Invalidate all windows in front of us and which are covered by us while ( pWindow ) { if ( pWindow == this ) @@ -6960,8 +6953,8 @@ void Window::SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ) pWindow = pWindow->mpWindowImpl->mpNext; } - // If we are covered by a window in the background - // we should redraw it + // If we are covered by a window in the background + // we should redraw it while ( pWindow ) { if ( pWindow != this ) @@ -7422,7 +7415,6 @@ void Window::Update() bFlush = sal_True; } - // First we should skip all windows which are Paint-Transparent Window* pUpdateWindow = this; Window* pWindow = pUpdateWindow; @@ -7448,11 +7440,11 @@ void Window::Update() } while ( pWindow ); - // in order to draw, trigger a Paint + // if there is something to paint, trigger a Paint if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) ) { - // also for system windows on top trigger an update, otherwise - // holes would remain + // trigger an update also for system windows on top of us, + // otherwise holes would remain Window* pUpdateOverlapWindow = ImplGetFirstOverlapWindow()->mpWindowImpl->mpFirstOverlap; while ( pUpdateOverlapWindow ) { |