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authorAndrzej Hunt <andrzej@ahunt.org>2014-09-25 09:25:47 +0100
committerTomaž Vajngerl <tomaz.vajngerl@collabora.com>2014-12-04 12:23:03 +0100
commit17b0cc20a8559fcd2adb625c816448cf685ab074 (patch)
tree1ae8c98599b4e383b6f485694e5fe523e1d6cc86 /vcl
parent885a578b2c48667cff6958ea5ec2705d48954a2e (diff)
Don't use ImplDoTiledRendering for Android.
With svp this causes images not to be rendered for tiled rendering, however this could potentially cause issues with SmartArt (however SmartArt support for Tiled Rendering is possibly problematic in any case). Change-Id: Iccbdce7b6d5353966892fbde3d3d10eb49164df9
Diffstat (limited to 'vcl')
-rw-r--r--vcl/source/window/window.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index b211057922de..e559f700e077 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -3940,7 +3940,7 @@ Any Window::GetSystemDataAny() const
bool ImplDoTiledRendering()
{
-#if !HAVE_FEATURE_DESKTOP
+#if !HAVE_FEATURE_DESKTOP && !ANDROID
// We do tiled rendering only for iOS at the moment, actually, but
// let's see what happens if we assume it for Android, too.
return true;