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author | Tor Lillqvist <tml@collabora.com> | 2018-12-26 16:39:28 +0200 |
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committer | Tor Lillqvist <tml@collabora.com> | 2018-12-26 16:40:56 +0200 |
commit | 71ab9a658bf3ac8fd2486833dc2372b238acf98b (patch) | |
tree | 763aba7ef98213f32845665ef981294d52f29475 /vcl | |
parent | ce8abb1a25e838b5c804cd628a0378c27c0b1602 (diff) |
The Windows-specific BitmapSystemData::pDDB is unused
Its comment, "if not NULL then this is actually an HBITMAP", makes me
wonder whether we lost some functionality, or broke something, or
pessimized code, when the field became unused, whenever that was...
Change-Id: I8bc95a1c5aca3ed80448c7c03ae0b1bb586bf5ae
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/win/gdi/salbmp.cxx | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/vcl/win/gdi/salbmp.cxx b/vcl/win/gdi/salbmp.cxx index 3fe763daa16f..87f88c88ce90 100644 --- a/vcl/win/gdi/salbmp.cxx +++ b/vcl/win/gdi/salbmp.cxx @@ -1035,7 +1035,6 @@ bool WinSalBitmap::GetSystemData( BitmapSystemData& rData ) { bRet = true; rData.pDIB = mhDIB; - rData.pDDB = mhDDB; const Size& rSize = GetSize (); rData.mnWidth = rSize.Width(); rData.mnHeight = rSize.Height(); |