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authorTor Lillqvist <tml@collabora.com>2018-12-26 16:39:28 +0200
committerTor Lillqvist <tml@collabora.com>2018-12-26 16:40:56 +0200
commit71ab9a658bf3ac8fd2486833dc2372b238acf98b (patch)
tree763aba7ef98213f32845665ef981294d52f29475 /vcl
parentce8abb1a25e838b5c804cd628a0378c27c0b1602 (diff)
The Windows-specific BitmapSystemData::pDDB is unused
Its comment, "if not NULL then this is actually an HBITMAP", makes me wonder whether we lost some functionality, or broke something, or pessimized code, when the field became unused, whenever that was... Change-Id: I8bc95a1c5aca3ed80448c7c03ae0b1bb586bf5ae
Diffstat (limited to 'vcl')
-rw-r--r--vcl/win/gdi/salbmp.cxx1
1 files changed, 0 insertions, 1 deletions
diff --git a/vcl/win/gdi/salbmp.cxx b/vcl/win/gdi/salbmp.cxx
index 3fe763daa16f..87f88c88ce90 100644
--- a/vcl/win/gdi/salbmp.cxx
+++ b/vcl/win/gdi/salbmp.cxx
@@ -1035,7 +1035,6 @@ bool WinSalBitmap::GetSystemData( BitmapSystemData& rData )
{
bRet = true;
rData.pDIB = mhDIB;
- rData.pDDB = mhDDB;
const Size& rSize = GetSize ();
rData.mnWidth = rSize.Width();
rData.mnHeight = rSize.Height();