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authorStephan Bergmann <sbergman@redhat.com>2018-05-16 10:16:01 +0200
committerStephan Bergmann <sbergman@redhat.com>2018-05-17 08:22:14 +0200
commit7ab34b51f2d45137191145d31b4b0c7d18f577bf (patch)
treeabb760e86740a0e073008047d966af250e8c8c5d /vcl
parentf8e3ad02737854686a590f7f8f02eb72e03a0f8e (diff)
loplugin:redundantcast improvements for floating-integer conversions
Change-Id: I63dbf18f144a792ae775fe6706da81657f790016 Reviewed-on: https://gerrit.libreoffice.org/54416 Reviewed-by: Stephan Bergmann <sbergman@redhat.com> Tested-by: Stephan Bergmann <sbergman@redhat.com>
Diffstat (limited to 'vcl')
-rw-r--r--vcl/opengl/gdiimpl.cxx3
-rw-r--r--vcl/opengl/scale.cxx4
2 files changed, 5 insertions, 2 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx
index df4996a6ca09..6858a2adbae7 100644
--- a/vcl/opengl/gdiimpl.cxx
+++ b/vcl/opengl/gdiimpl.cxx
@@ -39,6 +39,7 @@
#include <opengl/VertexUtils.hxx>
#include <opengl/BufferObject.hxx>
+#include <cmath>
#include <vector>
#include <glm/gtc/type_ptr.hpp>
@@ -1071,7 +1072,7 @@ void OpenGLSalGraphicsImpl::DrawTransformedTexture(
if( ixscale >= 2 && iyscale >= 2 ) // scale ratio less than 50%
{
areaScaling = true;
- fastAreaScaling = ( ixscale == int( ixscale ) && iyscale == int( iyscale ));
+ fastAreaScaling = ( ixscale == std::trunc( ixscale ) && iyscale == std::trunc( iyscale ));
// The generic case has arrays only up to 16 ratio downscaling and is performed in 2 passes,
// when the ratio is in the 16-100 range, which is hopefully enough in practice, but protect
// against buffer overflows in case such an extreme case happens (and in such case the precision
diff --git a/vcl/opengl/scale.cxx b/vcl/opengl/scale.cxx
index 433ad19f2e8b..a5280bf70817 100644
--- a/vcl/opengl/scale.cxx
+++ b/vcl/opengl/scale.cxx
@@ -19,6 +19,8 @@
#include <sal/config.h>
+#include <cmath>
+
#include <vcl/opengl/OpenGLHelper.hxx>
#include <vcl/bitmap.hxx>
@@ -203,7 +205,7 @@ bool OpenGLSalBitmap::ImplScaleArea( const rtl::Reference< OpenGLContext > &xCon
double ixscale = 1 / rScaleX;
double iyscale = 1 / rScaleY;
- bool fast = ( ixscale == int( ixscale ) && iyscale == int( iyscale )
+ bool fast = ( ixscale == std::trunc( ixscale ) && iyscale == std::trunc( iyscale )
&& int( nNewWidth * ixscale ) == mnWidth && int( nNewHeight * iyscale ) == mnHeight );
bool bTwoPasses = false;